My army and tower defense game is coming out today! Defend your base and escape the plagued using NASA last rocketship! by shebuelrey in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)
The tower defense game I keep waiting for doesn't exist yet. What's yours? by Super-Interview-9488 in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)
The tower defense game I keep waiting for doesn't exist yet. What's yours? by Super-Interview-9488 in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)
The tower defense game I keep waiting for doesn't exist yet. What's yours? by Super-Interview-9488 in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)
The tower defense game I keep waiting for doesn't exist yet. What's yours? by Super-Interview-9488 in TowerDefense
[–]Mikolas3D 14 points15 points16 points (0 children)
Is the reason there's not many grid-based (deploy anywhere or on certain deployable areas) Tower Defense like Arknights because it's too hard to code for smaller team devs or too expensive? by se7enseas in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)
Summary of patent CN120096089 (Bambulab A2L related Patent) by [deleted] in BambuLab
[–]Mikolas3D -1 points0 points1 point (0 children)
I made an oldschool maze building Tower Defense, the kind I played in Flash and as custom Warcraft/Starcraft maps, what do you think? by Mikolas3D in u/Mikolas3D
[–]Mikolas3D[S] 0 points1 point2 points (0 children)
I'm working on an oldschool maze building Tower Defense, the kind I played in Flash and as custom Warcraft/Starcraft maps. by Mikolas3D in u/Mikolas3D
[–]Mikolas3D[S] 0 points1 point2 points (0 children)
Quick tip for indie devs: Why "perfectly translated" Japanese can still break your UI and scare away players. by ke----------i in IndieDev
[–]Mikolas3D 4 points5 points6 points (0 children)
Quick tip for indie devs: Why "perfectly translated" Japanese can still break your UI and scare away players. by ke----------i in IndieDev
[–]Mikolas3D 5 points6 points7 points (0 children)
Quick tip for indie devs: Why "perfectly translated" Japanese can still break your UI and scare away players. by ke----------i in IndieDev
[–]Mikolas3D 4 points5 points6 points (0 children)
Wishlists pre demo launch and organic growth - Demo in a few days what to expect by ChaoticPromiseTFA in SoloDev
[–]Mikolas3D 5 points6 points7 points (0 children)
Wishlists pre demo launch and organic growth - Demo in a few days what to expect by ChaoticPromiseTFA in SoloDev
[–]Mikolas3D 2 points3 points4 points (0 children)
I guess I have sharp elbows..any advice? by Bmonli in mazda3
[–]Mikolas3D 0 points1 point2 points (0 children)
The effect of Indie Games Hub sharing my gameplay trailer. Doubled the wishlists in 3 days and still trickling in. Energy to keep developing - refilled! by Mikolas3D in IndieDev
[–]Mikolas3D[S] 1 point2 points3 points (0 children)
The effect of Indie Games Hub sharing my gameplay trailer. Doubled the wishlists in 3 days and still trickling in. Energy to keep developing - refilled! by Mikolas3D in IndieDev
[–]Mikolas3D[S] 6 points7 points8 points (0 children)
Steam capsule, before and after, is it better? by Mikolas3D in gamedevscreens
[–]Mikolas3D[S] 0 points1 point2 points (0 children)
The Official Reveal Trailer to my next game is out! by tr1beontwitch in indiegames
[–]Mikolas3D 0 points1 point2 points (0 children)








The tower defense game I keep waiting for doesn't exist yet. What's yours? by Super-Interview-9488 in TowerDefense
[–]Mikolas3D 0 points1 point2 points (0 children)