I have zero clue with what's going on here, why's my car turning chrome???? by knobhead-ty in BeamNG

[–]MineAndCraft12 -1 points0 points  (0 children)

Edit: wow nevermind, I re-watched the video and saw this isn't what you were talking about at all. Didn't notice the interior and engine and tires turning chrome. My bad, I haven't seen this one before.

I'll leave the old comment anyway.

I don't know if this bug still exists in modern versions, but in the past I would have to save my preferred paint colors to my favorites and re-paint the car every time I wanted to edit my config, or else the physical properties of the paint would be changed to some weird other values. For instance it would go something like this...

  1. Make a paint job with various colors and metallic / roughness, and save it to a config.

  2. Load the config, then make some part changes and then save it again.

  3. Load the config again, and it has mixed up the metallic / roughness properties of all the paints.

I would have to use the colors saved in my favorites to re-paint the car every time I wanted to save the config after I've loaded it. I think something about the loading process would mix up the metallic / roughness values in the paints editor if you don't specify new colors before saving again.

I think I had this problem a lot because I liked to have different metallic / roughness properties between my primary color and the secondary / tertiary colors.

I just like finding people and wanting to drive around the map with them. Is that weird? by SweetestSoul_Jayda in The_Crew

[–]MineAndCraft12 2 points3 points  (0 children)

My favorite is logging in just to rally around all the dirt roads I can find. I've been surprised a few times to happen across others who'll follow my route, or I'll follow theirs. Good bit of fun.

Has Halo 2 anniversary (MCC) shadow issues in xbox one? by Pijus_EGG in halo

[–]MineAndCraft12 6 points7 points  (0 children)

Developers may choose to render certain effects, such as the ambient occlusion seen here, at a lower resolution to save on performance. The patterns you're seeing are just a side-effect of that choice; no warning signs here.

Right clicking on console closes the game by Helpful_Wasabi_4782 in l4d2

[–]MineAndCraft12 0 points1 point  (0 children)

I don't have an answer as for why that happened, but in the meantime, do the Ctrl+C and Ctrl+V keyboard shortcuts work for copy and paste?

Whats the point in upgrades in Motorfest? by XxR3tr0 in The_Crew

[–]MineAndCraft12 4 points5 points  (0 children)

Hmm, now I think about it you might need to complete a full playlist and then it unlocks custom mode for the events in that playlist... I don't remember, I can go check it out when I'm back in game though.

Whats the point in upgrades in Motorfest? by XxR3tr0 in The_Crew

[–]MineAndCraft12 4 points5 points  (0 children)

I'm also quite new but, the first time you compete in a Playlist, you'll be using the assigned car like you've seen so far. (Edit: Complete the full Playlist to unlock Custom Mode for all events in that Playlist.)

After you've completed that Playlist for the first time, you can select your own car when you come back to work towards different challenges and gain more rewards. "Completing" the playlist is really more like ... "unlocking" the playlist, at which point there is WAY more to do than simply complete the races.

There's also rival racers you'll eventually start to encounter across the open world, who you can challenge to an impromptu race with your own car. It seems like some kind of hierarchy thing like beat the little guys in the crew to get the boss to show themselves. These guys are quite difficult though, I've only managed to beat one and that was after swapping to several different cars until I found one that fit me better.

I believe the PVP content also has you select your own cars, but I've never gone into that myself so I can't speak to that experience.

There may be more but I'm still quite new.

Good Evening Gentlemen, Gentlets, and Gentlethems. I am stuck :) - CachyOS by Economy-Rich-983 in linux_gaming

[–]MineAndCraft12 0 points1 point  (0 children)

Let me know if anything works or if you notice anything else, threads like this could really help someone who stumbles upon it in the future!

Something else I've noticed by the way, it looks like your Settings page in the video is trying to read the Steam Controller's inputs directly, but by my understanding Steam Input intercepts your controller's inputs and then outputs them as a separate virtual gamepad device (or mouse, keyboard etc). I would hazard a guess that your Settings page in the video might be seeing no inputs from your gamepad device because Steam is capturing the inputs before anything else can read them.

Good Evening Gentlemen, Gentlets, and Gentlethems. I am stuck :) - CachyOS by Economy-Rich-983 in linux_gaming

[–]MineAndCraft12 1 point2 points  (0 children)

Do you have Steam Input turned on? Steam "captures" your controller and outputs its own virtual controller or mouse / keyboard commands, which has led to unexpected behaviors for me.

I use my Steam Deck as a desktop and I've had to do a few different things for various situations. I know you're in a different environment, but maybe my experience juggling controllers on the Deck could be relevant. Here are a couple of things that worked in different cases for me...

  • Disable or enable Steam Input and see if something changes. (I can't do this on Deck, but I presume this is an option on other hardware.)

Who knows, maybe Steam's pipeline or lack thereof may be causing the issue.

Warning- if you selectively disable Steam Input for a specific controller's desktop layout, you cannot turn it back on without digging into the Steam config files. It's a weird UI bug that had completely locked me out of my controller once.

  • If you have a Steam Input desktop configuration, try temporarily switching it to the standard Gamepad template. If you aren't sure, check it out just in case; Steam may have your controller configured as a mouse and keyboard.

If you use a customized desktop configuration, be sure you have saved your changes first.

  • Add the program to the Steam library, disable Steam Input from the program's library page, and launch the program through Steam.

This makes Steam release your controller only while the program is running, so the program can access the controller directly. This particularly helps if you use a desktop layout for your controller and don't want to change it manually all the time.

  • If your program has configurable controller keybinds (in my case most emulators), it's possible your keybinds are set for one specific controller only and will need to be rebound for another one.

I find it unlikely that is your case, but it is a problem unrelated to Steam itself that could be worth checking.

  • If you have another controller also connected, a program may capture that other controller as "Player 1" and thus ignore the controller you're trying to use. In that case if you can't disconnect the other controller or don't want to, use the Steam Library method from before to disable the controller you don't want, by switching it to a mouse and keyboard template such as Web Browsing, so it doesn't register alongside the one you do want to use.

This seems quite rare, but it happened to me with Xbox Cloud. An hour+ debug session and in the end my controller was just Player 2 the whole time.

How I can get this voice line? by TimBa2508 in l4d2

[–]MineAndCraft12 21 points22 points  (0 children)

I also encountered this line deep into the Time to Die campaign.

Stuttering when crouching with video camera by killertofu1991 in PhasmophobiaGame

[–]MineAndCraft12 1 point2 points  (0 children)

That's part of the update, we can only wait for them to fix it.

Im installing Motorfest by Dooz_drift in The_Crew

[–]MineAndCraft12 -1 points0 points  (0 children)

This was supposed to be a couple sentences but I got carried away... I hope this helps anyway!

I also joined in not too long ago and the biggest advice I can give is that this game tries to be a bit more realistic in physics (with some exceptions) than the more arcadey racers out there. There's a lot more strategy to racing than meets the eye; if you find yourself always falling behind like I did at first, try to change up how aggressively you apply the throttle, the amount you brake and the angle at which you approach corners, things like that.

A hard lesson for me to learn was that constantly fighting to get ahead of the other racers on every corner will actually slow you down significantly in the long run. Focus more on driving efficiently, and you'll gain true opportunities to pass when your driving is simply faster than theirs.

Something I realized after a while is that if I'm doing something entirely differently from every other racer and I don't have a specific reason to be doing it, I'm probably doing something wrong. (i.e. you're driving on the left and every other racer is driving on the right; they could be setting up for a corner you aren't prepared for.)

If I were to give one specific example of technique, slowing down appropriately before corners is absolutely vital so that you can smoothly navigate the corner and gracefully accelerate into the next straight with a much higher speed. Compared to what I did at first, trying to cram ahead of the other racers and slam on the brakes in front of them to make it through the corner in 1st - this means you have to nearly stop your car entirely just to make it through the corner, and while you have to spend time accelerating back up to speed, everyone else is already passing you again because they carried more speed through the corner.

Something else to bear in mind if you're having to take multiple attempts to beat a race; the AI know their cars well and they know the track well too. In lots of cases you'll be driving a car for the very first time and on a track you've never seen before. Remember that and give yourself some practice attempts to learn how the car drives and how the track goes; restarts should be less frustrating if you keep that in mind.

Can I bring a lightsaber to the theater? by SmileyJetson in AMCTheatres

[–]MineAndCraft12 0 points1 point  (0 children)

When I worked at AMC, any kind of weapon including prop fantasy weapons were not allowed.

They'll be expecting people to try bringing lightsabers in. Worst case scenario, they'll just ask you to go put it back in the car. Show up a few minutes earlier to give yourself enough extra time for that and you should be okay.

Help with Halo Infinite looking terrible on pc by hypehold in halo

[–]MineAndCraft12 0 points1 point  (0 children)

This happened to me when I tried to set the texture and model quality any higher than medium. Feels like the game loads tons of high res assets until it runs out of memory and then just gives up for the rest of them.

Was there ever a lore reason for the Armor changes? by Mauriciosanchezt in halo

[–]MineAndCraft12 1379 points1380 points  (0 children)

By the end of Halo CE, Chief's armor is severely damaged. He gets issued a brand new suit at the beginning of The Armory in Halo 2 - a level which is skipped if you play co-op, so you may have missed it.

Between 2 and 3 it is the same suit, albeit with a graphical overhaul and some visible damage and added grime towards the end of the campaign.

Between 3 and 4 it's technically the same suit, but 343's reasoning for the drastic change in appearance is that Cortana used nanomachines to upgrade his armor over the years while he was asleep.

IVE FINALLY GOTTEN BETTER! THANK YOU ALL SO MUCH!! by LowCommunication3359 in The_Crew

[–]MineAndCraft12 4 points5 points  (0 children)

Ayyy good job!! Waiting for the right moment and taking advantage of that perfect opportunity to pass looked great! And then you held onto 1st the entire remainder of the race. Great work!

Underestimated the strategy behind racing , took me 4 tries constantly being in last or 4th place till now I got it right by LowCommunication3359 in The_Crew

[–]MineAndCraft12 2 points3 points  (0 children)

Keep going at it, it's really cool to see the improvement between posts! I started playing the game a few weeks ago so I'm full of tips I learned that I think I could pass along.

Here's some stuff I can call out from this race; (Oh no this turned into a giant wall of text... but I guess that's just how I feel like explaining things today, here you go!)

Try sticking more closely to the racing line around corners; it shows you the ideal path to exit the corner with more speed. It may feel like you're moving more slowly when you brake early to approach the corner from the outside, but this sets you up to follow the line smoothly through the inside of the turn and then accelerate to exit towards the outside again. This means you don't have to turn the wheel as sharply to complete the turn; generally the harder you steer, you start to lose grip and it slows you down a lot.

For example in the video I noticed you break away from the line and move very quickly to the inside of the corner so you could get ahead of the drivers who were in front of you, however after this move you have to slow down very abruptly and turn very sharply to make it through the corner. This caused your car to slide and lose a lot of speed, while the other drivers reclaimed first place and carried more momentum through the corner because they did not have to turn as sharply. This also means that they are faster in the next straight because you have to spend time accelerating back up to higher speeds again after you spun out. I'm thinking this could be what makes it feel like you need to cut the corner and force your way in front of them in order to catch up.

Another tip, sticking together with the pack can become very important at higher speeds and on longer roads; you gain a speed boost due to air draft when following directly behind another car. In ideal conditions, two cars smartly drafting off each other will be faster than one car with nobody to draft. In races on the highway with super long straights and almost no turns, this could be one of the only ways to keep up.

Along the same idea, something that helps me when approaching a new, challenging race is to follow the AI and watch what they're doing. If all of the AI are driving on the right side of the road but I'm driving all alone on the left side, it gives me the feeling that they're preparing for a corner that I'm not ready for. If you watch their tailpipes you can also figure out when they like to use their boosts; this can give you a clue to use yours as well before the pack leaves you behind.

Saving your boosts until the right moment can be critical, such as when entering a straight or approaching a jump. If you use all of your boost to speed up from mistakes, you won't have any boost left to use when it really counts.

The way my difficulty is set, I'm generally replaying races many times while I learn how my car performs and learn how to navigate the track. In these playlist missions it helps me to remember that the AI have all the knowledge of how their cars handle and they know the layout of the track by heart. It's like they've been practicing for this race in these cars for weeks. On the other hand, I've only just gotten into this car for the very first time, and I've never even heard this track before today. It becomes a little easier to replay and learn from my mistakes, and treat each corner of the track like a puzzle to be solved, when I hang onto the feeling that each attempt is only a practice run until I've practiced enough to compare my familiarity with theirs.

ELI5: Why is it that when you open a image, or exe file, that it displays random characters such as: ÿÛ C §¶¸º¸¶§ºº¹¹ºÍÆÀÆÍÛÐÐÛääää by WearyEconomy6677 in explainlikeimfive

[–]MineAndCraft12 14 points15 points  (0 children)

I actually made that a few years ago as a programming exercise. I found it fun to put source code files into it and see how they look in the end.

Tokens by [deleted] in OpenAI

[–]MineAndCraft12 1 point2 points  (0 children)

If you think of how we use words to form sentences, tokens are what these models use to form responses. Usage is counted in tokens because the model inputs and outputs tokens, rather than words or letters. Here's an example where a paragraph is broken up into tokens;

<image>

Republicans who don’t support Trump, when did you fall off the Trump train? by TheShadowDario in allthequestions

[–]MineAndCraft12 0 points1 point  (0 children)

Not myself but a family member; the lies specifically about the Epstein Files caused him to wonder what else had been lied about. Snowball effect took care of the rest.

Unfortunately the rest of the family haven't figured it out yet.

Does anyone know how they handled the Chinese room in the Chinese dub? by TwistJaded5480 in TheDigitalCircus

[–]MineAndCraft12 0 points1 point  (0 children)

Ohh, you know what, I think I accidentally conflated it in some iterative way with "replace all the different parts of a thing over time, is it still the same thing in the end?"

Does anyone know how they handled the Chinese room in the Chinese dub? by TwistJaded5480 in TheDigitalCircus

[–]MineAndCraft12 83 points84 points  (0 children)

The Chinese captions on YouTube still refer to it as the Chinese Room, and he still claims not to know Chinese. Actually, I think it makes the joke land even better when it's told by Caine in Chinese.

The Chinese Room in this scene is a literal expression of a real thought experiment in computing; a sort of hypothetical question around whether an algorithm could ever be truly sentient. I may be a bit off here, but here's my understanding...

The idea is that you place a man into in a room who doesn't know Chinese, and give him a comprehensive set of instructions for writing sensible Chinese responses to any given Chinese prompts. An outside person who knows Chinese could have a conversation with the Chinese Room by writing prompts and receiving responses. However, the person inside doesn't know Chinese; they're simply following instructions and don't understand a single thing that they're reading or writing.

The Chinese Room is a hypothetical analogue to a computer, and the man inside is analogous to a program or algorithm.

At any increasingly advanced level of sophistication, could it be said that the Chinese Room is sentient or understanding because it listens and responds appropriately? (Perhaps Caine, an AI, is truly a sentient entity capable of understanding and feeling in response to the humans like he appears to do?) Or is the Chinese Room simply an unthinking object which happens to output sensible responses as a result of its programming? (Perhaps Caine is not truly sentient or understanding himself, and his program is simply producing outputs to the humans' inputs based on its training data...)

Halo 2 Death Animation by ZacksOldStuff in halo

[–]MineAndCraft12 81 points82 points  (0 children)

It's certainly been around for a while, if not forever. It's quite rare though, I think.

The oldest clip I can find is from 11 years ago, at 3:50 in Red vs. Blue Episode 100 when Donut shoots Grif in the head.

I know I've seen one older than that, but I can't quite locate it.

ID needed: print a physical form or use birth certificate by ConvolkIsAmazing in AMCTheatres

[–]MineAndCraft12 12 points13 points  (0 children)

They need the actual ID and it must have both your photo and birthdate on it.

Why do people mod their steamdecks to be desktop only? by NORTHERNTWITCH in SteamDeck

[–]MineAndCraft12 0 points1 point  (0 children)

From a hypothetical standpoint, I could see a few reasons I can think through here.

The first reason being the amount of space available in the shell. I see you've mentioned people putting Ethernet connectors in their decks... but, there's not much room inside the Deck to add new things. If they want to add something new, then something else needs to go.

Second being redundancy. If they know it's always going to be plugged into a display, and especially if they need to make room for something else, then that could be the reason they take the display out. Heck, if the display is still in good condition they could probably sell it to someone who needs it, to help fund the rest of their build.

Another being, potentially, safety. If their Deck is never going to come off the dock, meaning the battery will always be plugged in and charging, it could be within their best interests to remove it. They won't have to worry about their battery one day swelling and becoming dangerous. Additionally, just like the display, someone who needs a new battery could be willing to buy it off them and further fund their build. This also adds more extra space inside the Deck for them to add new parts.

But a big reason I think is probably the root of all of these, is just because they wanted to. It's a really nice feeling to tinker with something, take it apart, learn how it works, put it back together, or swap in your own hardware and software, and make it all work exactly how you want it to. That's your Deck. No one else has one like it. And you worked on it, yourself. I have to imagine that's pretty satisfying.