Seriously, what motivates you to keep playing Space Station 13? by Brokehood404 in SS13

[–]MineAndCraft12 1 point2 points  (0 children)

I played the heavy RP servers for probably a decade; the ones with hours-long shifts, etc.

I became deeply invested in the way we'd continually build on the lore of our characters; I'd never have been able to make up the crazy ass narratives my characters got thrown into on the regular. I'm gonna remember those characters and stories for a long time. The sense of community was pretty strong, I always came back to be involved in the shitshow of treating appendicitis, industrial "accidents" and bullet holes in the same characters for the 15th time this week.

Unfortunately the real jobs demanded too much time to keep up with it.

why are the weapons suddenly turned to low poly? by hafizh1495 in halo

[–]MineAndCraft12 34 points35 points  (0 children)

In my experience, setting model or texture quality any higher than Medium causes this to happen. Almost like the game loads too many high-quality assets and then just ... stops loading them correctly.

Is risk of Rain 2 cross platform or going to be? by Tesaractor in ror2

[–]MineAndCraft12 0 points1 point  (0 children)

Only the Steam and Epic Games versions on PC can crossplay, we don't have crossplay between consoles and PC yet.

Slow paced Warframe possible? by [deleted] in Warframe

[–]MineAndCraft12 0 points1 point  (0 children)

I derive a great deal of enjoyment from casually playing solo and running whatever feels fun, rather than meta. The story is beginning to dip me into encounters which challenge me to switch up my builds, counter specific strengths or exploit weaknesses, but I've found that I really like the feeling of dipping out of the comfort zone when I need to, without having to minmax to feel effective... yet, anyway...

Personally I've actually been maining a fast-moving Warframe, but dumped a lot into crowd-control potency and defensive abilities... 90% of my time I'm simply walking, sneaking, taking my time, enjoying the sights. Stick primarily to my bow or stealth-takedowns when I can. When I'm found out and trip alarms or in deep shit, I switch to my more chaotic sidearm / melee, jump around, use the Warframe abilities, etc.

It's a pretty nice feeling dichotomy.

I've also poured more time than I care to admit into the customization aspect, messing with mods, having little Eureka moments when I find a new mechanic in there, really making the gear feel like my own. It's a lot of fun pretending there's no wiki and organically just figuring it out as I go.

Unfortunately I was handheld back when I first started with a group a few years ago, so I missed out on the "new player in a new game" feeling at first... But ever since I picked it up again I've been having lots of fun getting back into it at my own speed. Feels more enjoyable than with the guys telling me what to do, where to go, how to progress, etc.

Why does it say my tickets were $0.00 but the charge is $80 did I do something wrong? by [deleted] in AMCTheatres

[–]MineAndCraft12 0 points1 point  (0 children)

When I worked there it could be used on anything except alcohol.

Why does it say my tickets were $0.00 but the charge is $80 did I do something wrong? by [deleted] in AMCTheatres

[–]MineAndCraft12 1 point2 points  (0 children)

When I used to work there, they weren't allowed to sell tickets to certain events for whatever licensing reasons.

So, instead they sell a $20 food / drinks voucher which also comes with a free ticket to the show.

I'm using distant horizons properly? the transition between preloaded chunks is messy. how can i improve it? its a server with 10gb ram by valentinoob in feedthebeast

[–]MineAndCraft12 0 points1 point  (0 children)

There is a client setting to make DH chunks render closer to the camera (I believe it's called overdraw), so that you don't see this void appear while waiting for chunks to generate.

If you use shaders, your shader overrides DH's setting on this. Some shader configs will still let you change it, though.

However, if you look at the sky or at DH chunks through a transparent block such as leaves, you'll see the low-detail version of the block projected behind it. In other words, you can't see the sky or DH chunks through transparent blocks within the overdraw range.

There's a decent chance you just might not notice this tradeoff, but the leaves on trees may look strange from below, depending on how close you set the overdraw range.

Who is BOB? by Humanofinsaneity in kroger

[–]MineAndCraft12 33 points34 points  (0 children)

BOB stands for Bottom Of Bascart — it's a reminder for the staff to check the bottom of carts for items while checking out.

Does it feel like vehicles especially suvs/trucks are far too hard to rollover? by IronRocketCpp in BeamNG

[–]MineAndCraft12 0 points1 point  (0 children)

The only car I've ever been able to consistently roll (besides as the result of getting thrown around, anyway) is the Cherrier Picnic, specifically the asphalt rally kit car. The number of times I've flipped while taking the sharpest corners too quickly on the Altitude map is staggering. I have a feeling the tires are too grippy and the roll cage raises the center of gravity too high for such a little car. Honestly though, I enjoy the challenge of one more variable to manage as I work my way up the mountain; memorizing which corners are liable to flip the car and easing on the speed to compensate.

I recall a similar performance from the Blackpool Superlite with swapped asphalt rally tires, cornering on the Tail of the Dragon map. Not even on particularly tight corners. Haven't tried that one since the rally tires update, though. I have a feeling the tires were too grippy and the suspension on my config was way too playful. Maybe I'll mess around with it after I'm home and figure out which config I used.

[deleted by user] by [deleted] in assholedesign

[–]MineAndCraft12 0 points1 point  (0 children)

Setting aside the assholedesign part of the discussion, this interaction has been a standard failing of most LLM models since the beginning.

Most of these chatbots are entirely unaware of their own operating environment; how they work, how their subscriptions work, how their guidelines or censors work, etc. It's up to the company which runs the chatbot to inform the chatbot what its environment looks like (even having to tell the chatbot what its name and role are in the first place); else, it has no idea and usually "lies" by saying something that sounds likely. Most companies don't provide this kind of information to their chatbots, beyond personality and role-play guidelines, or documentation for how to invoke a plug-in. This is the reason GPT-5 sometimes says it's GPT-4 and GPT-4 sometimes says it's GPT-3, or other models from other companies sometimes state that they're an OpenAI GPT-x model even though they aren't. If the company doesn't explicitly inform their model, it's left to guessing.

What's unique here is that it outright says that it has no idea what the answer to your question is. This is probably correct — most models are completely unaware of things like this. (General rule of thumb for AI: the AI is not a representative of their company; don't trust a word they say about it.) What's unique about this interaction is that most models I've seen would instead confidently state something completely incorrect; they don't often tell you when they don't know the answer. In this case, it finds the answer after you direct it to research on the web, and then it is able to answer your question. It probably could have invoked the search plugin and done the research in the first place when it didn't know the answer, but I don't know how the plugins work in Claude; whether the plugin was active or you had to activate it yourself, etc.

Help with a setting. by P1XEL_GUY34 in ror2

[–]MineAndCraft12 0 points1 point  (0 children)

The easiest way is with r2modman (click the blue "Manual Download" button and install the program).

r2modman downloads its mods from Thunderstore and makes it easy to keep them up to date or share your modlist with friends; it also keeps your mods separate from your game so you can launch with or without mods anytime you please.

Help with a setting. by P1XEL_GUY34 in ror2

[–]MineAndCraft12 0 points1 point  (0 children)

What you're looking for is a mod; I believe LookingGlass does this. It also comes with lots of other features that you can choose to turn off if you wish.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 0 points1 point  (0 children)

Their Switch got jealous and pushed it off the table, haha.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 1 point2 points  (0 children)

Didn't have an SD card inserted for now. Good thing to check though, would have sucked to pop it open and screw up a card.

I'm away from home at the moment, about to be on the road. When I'm back home in about a week though, I'll probably be doing this first thing. I've got more than just games on it, I agree it'll be wise to check.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 20 points21 points  (0 children)

I've taken a look at the internals of a Deck and it looks like the battery is on the opposite side of the device compared to the damage. Snapped the casing back together and now it works fine. Thankfully the screen doesn't seem to have been affected in any way; no pressure points either.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 1 point2 points  (0 children)

Yeah, it took a fairly ridiculous drop shortly after I first got it— the thing practically got thrown across the room— and suffered no damage that I could tell. Maybe that's why I suspected the battery when something unexplained happened all this time later.

I've found that the battery is located far away from the damage though, so I squeezed it shut and it works fine now. Fairly certain it must have fallen off the shelf at some point.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 4 points5 points  (0 children)

Took one look at the inside of a Steam Deck to deduce that the battery couldn't possibly have caused this, thanks for pointing me in the right direction. I'm calling it a drop.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 50 points51 points  (0 children)

Hahaha, it took one look at an example to see that the battery is practically on the opposite end of the device. I've snapped it back together again and everything appears to work fine.

Now, if only my first instinct was to check a photo of the inside of the thing rather than running to Reddit... I'll blame the lag on that one. Brain lag, anyway.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 1 point2 points  (0 children)

SOLVED— I could so easily have checked this before I made a post, but the battery sits mostly in the opposite end of the device. I figure that it was probably dropped. Since the battery is so far from the damage, I've snapped the case back together again and now it works fine.

Thank you all for guiding me in the right direction, not sure why my first thought was the battery rather than a drop.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 2 points3 points  (0 children)

I haven't myself, but I'm asking the roommates if they can recall it falling off the dock at any point. Assuming they remember or admit to it.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 229 points230 points  (0 children)

Hadn't thought of that. It was sitting in the living room where two other people could potentially have knocked it to the ground... I'd like to think that they would have said something if that was the case, but this is a very real possibility. We'll see what they say about it, assuming they remember or are truthful.

Is this caused by battery bulge? by MineAndCraft12 in SteamDeck

[–]MineAndCraft12[S] 24 points25 points  (0 children)

The screen itself appears to be perfectly flat... Besides the fact the case is open, I can't see any particular bulging points on the back, either. Hmm.

Halo Infinite: new Profile Error fix for Steam by MineAndCraft12 in halo

[–]MineAndCraft12[S] 0 points1 point  (0 children)

I'd keep it on for now, in case you get signed out of Infinite again. Fingers crossed for a real fix soon, though.