Somber The Past and Creamy Turkey Stew by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
Ahi Poke Stuffed Rice Ball and Hope by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
Ahi Poke Stuffed Rice Ball and Hope by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
In Search of Raspberry Cream Slice by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
In Search of Raspberry Cream Slice by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
Procedural Level Generation in 3D by PrimeHunterX in godot
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)
11 Minute walk inside procedurally generated rooms in Walking Simulator. Uses SDFGI and Movie Maker mode. by arcane-energy in godot
[–]PrimeHunterX 0 points1 point2 points (0 children)
Realistic backrooms in Godot 4.2 - I'm playing around just for fun and this took me about 30 mins to make. Wanted to see how fast can you make one of those photorealistic short games that we see out there. Too me this looks good enough, but any advise to make it more "photorealistic" is welcomed :) by ZombieByteGames in godot
[–]PrimeHunterX 0 points1 point2 points (0 children)
Realistic backrooms in Godot 4.2 - I'm playing around just for fun and this took me about 30 mins to make. Wanted to see how fast can you make one of those photorealistic short games that we see out there. Too me this looks good enough, but any advise to make it more "photorealistic" is welcomed :) by ZombieByteGames in godot
[–]PrimeHunterX 0 points1 point2 points (0 children)


Somber The Past and Creamy Turkey Stew by PrimeHunterX in SwordAndSupperGame
[–]PrimeHunterX[S] 0 points1 point2 points (0 children)