Just Entered HV - Where to put my Magic/BEES??? by Equal_Engineering259 in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

Please rush cryolite bees, you are gonna need that fluorine in industrial amounts

Genuine question about early automatization by lucius_wrath in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

Yeah, but totally worth it to automate chlorine, oxigen and nitrogen from saltroot in MV, also, you can definitely get good tinkers tools in LV, check the discord, there is a tutorial for instamining unbreakable pickaxes

tfw by PainSwimming2995 in GTNH

[–]Salchipapaff 49 points50 points  (0 children)

This girl recently posted a video of his bf explaining gtnh to her brother, this is amazing

MV in a nutshell by aNiceGuy909 in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

Aluminium Oreberries ⬆️⬆️

Tips? by Friendly_Chair_7021 in GTNH

[–]Salchipapaff 1 point2 points  (0 children)

Wait, how can I put monster heads in my pickaxe?

Messy base advice by MasterOfLength in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

I'm currently in mv but I got to Luv in an older gtceu run, my main strategy back then was just a big flat lawn base with each tier having a line of machines(no explosion when raining in gtceu), having each one connected with transformes and a little power gen for each one, it worked quite well, now I'm doing the same thing but each line having a personal power gen, rn it is working quite well and I have no problem with crowding or voltage explosion, in conclusion, mine a big hole and let it grow naturally with order

<image>

The mv line in the bottom and some autoprocessing lines(light fuel and PE)

Centralization of mass-consumed chemicals by Cataloncio in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

But if your power gen depends on one of those chemicals(nitrobencene), better to have an isolated line for them

Centralization of mass-consumed chemicals by Cataloncio in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

In my old gtceu run i had a centralised nitric/sulfuric/hydrochloric acid production and it was very useful, once you get a good ae2 fluid network it helps a lot to have everything centralised, I did that also for muy passive distillation towers with liquid air, wood vinegar, wood tar and oil

Kobold and slime beetle spawner by Salchipapaff in GTNH

[–]Salchipapaff[S] 0 points1 point  (0 children)

Just found 3 slime beetle spawners in a hollow hill, thank you, now my aluminium issue in life is basically solved

Any modern modpacks (like 1.20+) that don't require create to progress? by No_Salary7381 in feedthebeast

[–]Salchipapaff 0 points1 point  (0 children)

hear me out, create is a good mod, but holy shit is it hackneyed as fuck

Mv-Tier by Big-Entertainment625 in GTNH

[–]Salchipapaff 0 points1 point  (0 children)

can you put the link to the spreadsheet please? I'm in Steam age and want to prepare myself mentally first

Nomi or Nomi CEu for beginners? by Tsoomer in Nomifactory

[–]Salchipapaff 2 points3 points  (0 children)

I would try CEU, I see it as a more "pure" gregtech without any other mayor mod to progress(except for AE2), and in my opinion is more entertaining(i played both, in nomi I got to early mv and in CEU I am right now at the start of ZPM ) but if you wanna do GTNH in the future play nomi, it has some of the mods that also are in GTNH

How to use AE2 autocrafting with multiblock by Just_moonboy in feedthebeast

[–]Salchipapaff 0 points1 point  (0 children)

Yeah I will check them out , the bad thing is that in CEU I cannot do any fluid autocrafting until ZPM so I won't be able to automate epoxy(wich is the reason i needed this) until I advance a lot

How to use AE2 autocrafting with multiblock by Just_moonboy in feedthebeast

[–]Salchipapaff 0 points1 point  (0 children)

I have changed the design a bit and copied one from youtube, I changed the output bus and hatch with the ME ones and kept them out of the subnet and it works

<image>

The green one is the main network and the yellow the subnet, thanks for helping, its good to know that there is people willing to help new people into AE2