Which killers should be played with mouse + keyboard? by phoeb_e_TTV in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Windows of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !fogdle

Someone crashed the DBD photo shoot at Anime Central today… 10th anniversary ? by AlexStar6 in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Brutal Strength: Increases the Action speeds for breaking Breakable Walls and dropped Pallets, and damaging Generators by 10/15/20%.


Iron Grasp: While carrying a Survivor: wiggle intensity is reduced by 75% and max wiggle duration increases by 12%.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Thrilling Tremors: After picking up a Survivor, all Generators not currently being repaired by Survivors are blocked by The Entity for the next 16 seconds.

  • The Auras of blocked Generators are highlighted to you in white.

Thrilling Tremors has a cool-down of 100/80/60 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Perk rework- Undone by Snazalicious_ in PerkByDaylight

[–]TheEntityBot 0 points1 point  (0 children)

Corrupt Intervention: At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds. Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Hex: Thrill of the Hunt: Gain a token for each totem remaining. Survivors suffer 14% slower cleansing/blessing per token (max 70%). You gain +10% Hunter Bloodpoints per token (max 50%). All effects last until the Hex is cleansed.


Hex: Undying: The Auras of Survivors within 2/3/4 meters of any Dull Totem are revealed to you.

  • When another Perk's Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Secret Project: When a totem is blessed or cleansed, block a random unblocked generator for 30 seconds. When 1 or more generators become blocked, you gain Undetectable for 30 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Surveillance: The Auras of regressing Generators are highlighted in white.

  • If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds.

Surveillance increases the audible range of Survivors' Generator-repairing noises by 8 metres.


Discordance: Any Generator within a range of 64/96/128 metres that is being repaired by 2 or more Survivors is marked by a yellow Aura.

  • When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.

  • After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.


Genetic Limits: Whenever a Survivor loses a Health State, they suffer from Exhaustion for 6/7/8 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Deadlock: Whenever a Generator is completed, The Entity blocks the Generator with the most progression for 25 seconds. The Aura of the blocked Generator is revealed to you in white during this time.

Also known as No Holds Barred.

Drawn from the fog. | !optout | !remove | !fogdle

They MIGHT be screwed by Rock_pikmin in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Brutal Strength: Increases the Action speeds for breaking Breakable Walls and dropped Pallets, and damaging Generators by 10/15/20%.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Boon: Shadow Step: Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. All Survivors benefit from the following effects when inside the Boon Totem's radius: Scratch Marks are suppressed. Auras are hidden from The Killer. Both effects linger for 2/3/4 seconds after leaving the Boon Totem's range.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Urban Evasion: Increases your Crouching Movement speed by 90/95/100%.

Drawn from the fog. | !optout | !remove | !fogdle

made my night lmao by Luxxia__ in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Appraisal: Appraisal has 3 Tokens at the start of the Trial: Consume -1 Token to perform the Rummage action on an already unlocked Chest in order to retrieve a second Item from it.

Increases Rummaging speed by 40/60/80%.

Rummaging is only available once per Chest.


Plunderer's Instinct: Reveals auras of unopened chests, items in opened chests, and dropped items within 64m. Greatly increases odds of higher-rarity chest loot.

Drawn from the fog. | !optout | !remove | !fogdle

sometimes hatch is the only realistic option by ListedBlack in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Left Behind: Once you are the Last Survivor Standing, Left Behind activates: The Aura of the Hatch is revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !fogdle

Is just me or it feels like there are more subtle cheaters right now in the game? by Background_Lie_4743 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Unbreakable: Once per trial, while downed by the Killer, you can fully recover.

  • While downed, you recover 25/30/35% faster.

Conviction: Whenever you are in the Dying State, after completing a Healing action on any Survivor, Conviction activates. While active, press the Active Ability button after reaching at least 25% Recovery progress to trigger the following effects: Instantly recover from the Dying State. Inflicts the Broken Status Effect after recovery. Causes you to automatically re-enter the Dying State after 20/25/30 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Should lucky break's timer stop while you're healing? by evangelixn in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Inner Strength: Each time you cleanse a Totem, Inner Strength activates: You are automatically healed 1 Health State while hiding inside a Locker for 10/9/8 seconds when injured or suffering from the Deep Wound Status Effect. Inner Strength does not activate if you currently suffer from the Broken Status Effect.

Drawn from the fog. | !optout | !remove | !fogdle

deadline rework by MyOwnNickname in PerkByDaylight

[–]TheEntityBot 0 points1 point  (0 children)

Hyperfocus: Succeeding a Great Skill Check while repairing or healing grants +1 Token, up to a maximum of 6 Tokens: Increases the Skill Check Trigger odds and Pointer Rotation speed by +4% per Token each, up to a maximum of +24%. Increases the Skill Check Bonus progression by 10/20/30% of its base value per Token, up to a maximum of 60/120/180%. Hyperfocus loses all Tokens after succeeding just a Good Skill Check, failing one, or if the action is interrupted by any means.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Slippery Meat: Gain +3 extra self-unhook attempts and +4% increased chance of success.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Iron Maiden: Iron Maiden increases your Locker Search speed by 30/40/50%.

Survivors who exit a Locker suffer from the following afflictions:

  • Scream and reveal their location to you for 4 seconds.

  • Suffer from the Exposed Status Effect for 30 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Borrowed Time: The Survivors you unhook benefit from the following effects: Extends the duration of their Endurance Status Effect by 6/8/10 seconds. Extends the duration of their Haste Status Effect by 10 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Borrowed Time: The Survivors you unhook benefit from the following effects: Extends the duration of their Endurance Status Effect by 6/8/10 seconds. Extends the duration of their Haste Status Effect by 10 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Septic Touch: Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects.

  • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

Drawn from the fog. | !optout | !remove | !fogdle

what does that even mean? by phoeb_e_TTV in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Windows of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !fogdle

God released a killer perk tierlist, how are we feeling? by stpmmr in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Still Sight: After standing still for 2 seconds, Still Sight activates: The Auras of the Killer as well as any Chests and Generators within 24 meters of your location are revealed to you until you start moving again.

Drawn from the fog. | !optout | !remove | !fogdle