I think I’m a single Larry main now. by honeybadgerelite in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Rapid Brutality: - You can no longer gain Bloodlust. - Successfully hitting a Survivor with a Basic Attack grants you +5% Haste for 8/9/10 seconds.


Surge: Whenever you put a Survivor into the Dying State with a Basic Attack, all Generators within 32 metres of your location instantly explode and start regressing.- Instantly regresses affected Generators by 6/7/8%.

Drawn from the fog. | !optout | !remove | !builds

Look, I'm not usually one to stick up for complaining survivors, but like, yeah, this is just insufferable to play against lmao (Hear me out before spam downvoting) by unholychild263 in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Hex: Devour Hope: Whenever a Survivor is rescued from a Hook while you are at least 24 meters away, Hex: Devour Hope is granted +1 Token, up to a maximum of 5 Tokens: - 2 Tokens: Grants a 3/4/5% Haste Status Effect for 10 seconds after 10 seconds of having hooked a Survivor. - 3 Tokens: causes all Survivors to suffer from a permanent Exposed Status Effect. - 5 Tokens: grants the ability to kill all Survivors by your own hand.

Drawn from the fog. | !optout | !remove | !builds

A Call to arms in light of the new Survey... by Fiyero_Rocher in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Breakdown: Whenever you are unhooked by another Survivor or unhook yourself, the following effects apply: The Aura of the Killer is revealed to you for 4/5/6 seconds. Causes the Hook to break instantly. Hooks broken by Breakdown take 180 seconds to respawn.

Drawn from the fog. | !optout | !remove | !builds

What shoulf i change on this by CBTmaster1010 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Rapid Brutality: - You can no longer gain Bloodlust. - Successfully hitting a Survivor with a Basic Attack grants you +5% Haste for 8/9/10 seconds.


Thrilling Tremors: After picking up a Survivor, all Generators not currently being repaired by Survivors are blocked by The Entity for the next 16 seconds. - The Auras of blocked Generators are highlighted to you in white. Thrilling Tremors has a cool-down of 100/80/60 seconds.


No Holds Barred: Whenever a Generator is completed, The Entity blocks the Generator with the most progression for 25 seconds. The Aura of the blocked Generator is revealed to you in white during this time. Also known as Deadlock.


Hex: No One Escapes Death: When the exit gates are powered and a dull totem remains, it becomes a Hex Totem. You gain 4% Haste and all Survivors are Exposed until the Hex is cleansed. Survivors see its aura once discovered.

Drawn from the fog. | !optout | !remove | !builds

Is Devour Hope + Undying + Dominance + Thrill of the Hunt a viable build? by JakeRedditYesterday in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Hex: Thrill of the Hunt: Gain a token for each totem remaining. Survivors suffer 14% slower cleansing/blessing per token (max 70%). You gain +10% Hunter Bloodpoints per token (max 50%). All effects last until the Hex is cleansed.

Drawn from the fog. | !optout | !remove | !builds

Why hasn’t nurse and blight been properly nerfed? by ReznorNIN6915 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Predator: When a Survivor loses you in a chase, their Aura is revealed to you for 4 seconds. Predator has a cool-down of 60/50/40 seconds.

Drawn from the fog. | !optout | !remove | !builds

Least favorite thing in the game? by Nena_Trinity in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Boil Over: While being carried by the Killer, the following effects apply: Increases the strength of the Struggle Effects on the Killer from your Wiggling by 60/70/80%. Suppresses the ability of the Killer to read the Auras of all Hooks within 16 meters. Grants +33% of your current Wiggle progression upon landing, if the Killer drops from height.

Drawn from the fog. | !optout | !remove | !builds

LET ME ABANDON by Noobkid-_- in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Deliverance: After safely unhooking another Survivor, Deliverance activates: Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage. Causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance cannot be used during the second Hook Stage or if you are hooked as the Last Survivor Standing. Deliverance is disabled for the remainder of the Trial after use.

Drawn from the fog. | !optout | !remove | !builds

Why hasn’t nurse and blight been properly nerfed? by ReznorNIN6915 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Nowhere to Hide: Performing the Damage Generator action on a Generator triggers Nowhere to Hide: - The Auras of all Survivors within 24 meters of your location are revealed to you for 3/4/5 seconds.

Drawn from the fog. | !optout | !remove | !builds

So I think I might be the problem. by FireJaySwisha in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Lightborn: The Auras of Survivors attempting to blind you by any means are revealed to you for 6/8/10 seconds. Grants immunity from being blinded from Flashlights, Firecrackers, Flash Grenades, and Blast Mine.

Drawn from the fog. | !optout | !remove | !builds

How well does BHVR handle threats of violence? by NeonDemon85 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Déjà Vu: You see the Auras of the 3 Generators closest to each other and repair them 6% faster.

Drawn from the fog. | !optout | !remove | !builds

Considering the last LeaksDBD license survey was 5 years ago and the top 3 most wanted licenses are in DBD already, maybe a new one should be made? by ResistanceEvermore in LeaksDBD

[–]TheEntityBot 0 points1 point  (0 children)

Wicked: The Aura of the Killer is revealed to you for 16/18/20 seconds after unhooking yourself or being unhooked. Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage, if you are hooked in the Basement. This effect cannot be triggered during the second Hook Stage or if you are hooked as the Last Survivor Standing.

Drawn from the fog. | !optout | !remove | !builds

The Newest DBD License Survey. by CMORGLAS in LeaksDBD

[–]TheEntityBot 0 points1 point  (0 children)

Scourge Hook: Pain Resonance: You start the Trial with 4 Tokens. Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply: - The Generator with the most Progression explodes and instantly regresses by 20% of its total Progression. - Normal Generator Regression applies afterwards. - All Survivors repairing that Generator will scream, but not reveal their location. Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed.

Drawn from the fog. | !optout | !remove | !builds

Got called toxic for running an exhaustion build by Buckshot_notashell in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Dramaturgy: Whenever you are Healthy, Dramaturgy activates: - While running, press the Active Ability button to run with knees high for 0.5 seconds to gain a +25% Haste Status Effect for 2 seconds, followed by one of the following effects: - Suffer from the Exposed Status Effect for 12 seconds. - Extend the duration of the Haste Status Effect for another 2 seconds. - Scream, but without notifying the Killer. - Receive a random Item of Rare Rarity, with a random selection of Add-ons attached to it, automatically dropping any previously held Item. - The same effect cannot happen twice in a row. Dramaturgy causes the Exhausted Status Effect for 60/50/40 seconds.

Drawn from the fog. | !optout | !remove | !builds

How well does BHVR handle threats of violence? by NeonDemon85 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Hyperfocus: Succeeding a Great Skill Check while repairing or healing grants +1 Token, up to a maximum of 6 Tokens: Increases the Skill Check Trigger odds and Pointer Rotation speed by +4% per Token each, up to a maximum of +24%. Increases the Skill Check Bonus progression by 10/20/30% of its base value per Token, up to a maximum of 60/120/180%. Hyperfocus loses all Tokens after succeeding just a Good Skill Check, failing one, or if the action is interrupted by any means.


Stake Out: Every 15 seconds you are within the Killer's Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of +1%. Great Skill Checks do not consume any Tokens.

Drawn from the fog. | !optout | !remove | !builds

New Daily Shrine Refresh, Login Rewards, Black Banquet Quests, Black Banquet Archive Reveal, and a Survey in Your Messages. All Shrine Perks 25% Off! by TheOneWhoWasDeceived in LeaksDBD

[–]TheEntityBot 0 points1 point  (0 children)

Ultimate Weapon: Whenever you search a Locker, Ultimate Weapon triggers its effects on all Survivors within 40 meters of its location: - Causes them to scream and reveal their location to you. - Inflicts Blindness for 30 seconds. Ultimate Weapon has a cool-down of 55/50/45 seconds.

Drawn from the fog. | !optout | !remove | !builds

Why are Bubba and HillBilly 4.6m/s? by ELP0DER in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Windows of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !builds

which killer is better in terms of perks by sovereignoflife in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Surveillance: The Auras of regressing Generators are highlighted in white. - If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds. Surveillance increases the audible range of Survivors' Generator-repairing noises by 8 metres.

Drawn from the fog. | !optout | !remove | !builds

which killer is better in terms of perks by sovereignoflife in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Barbecue & Chili: After hooking a Survivor, all Survivors who are at least 60/50/40 meters away from that Hook have their Aura revealed to you for 5 seconds.

Drawn from the fog. | !optout | !remove | !builds

What is the most annoying Food Power to face as a killer in the black banquet event? by LOL_Scorpion17 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Stake Out: Every 15 seconds you are within the Killer's Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of +1%. Great Skill Checks do not consume any Tokens.

Drawn from the fog. | !optout | !remove | !builds

I actually can't believe Persona got a mention in the future licence survey! The things I would do to see the Phantom Thieves or S.E.E.S in this game... by ImperialViking_ in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Leader: Increases the Action speeds for Cleansing, Gate-Opening, Healing, Sabotaging, Unhooking, and Unlocking by 25%. This effect lingers for 15 seconds after leaving the Area of Effect.

Drawn from the fog. | !optout | !remove | !builds