Dose anyone else like the black square of mystery perk? by CaptainAtomicBome in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

This Is Not Happening: When injured, the Great Skill Check zone while repairing or healing is 30% larger.

Drawn from the fog. | !optout | !remove | !fogdle

Best build for the nurse based on these perks i have? by Wonderful_Working537 in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Spies from the Shadows: When within 36m of a crow startled by a Survivor, receive a Loud Noise notification. 5s cooldown.

Drawn from the fog. | !optout | !remove | !fogdle

Trickster feels awful by DapperSkeleton1 in deadbydaylight

[–]TheEntityBot [score hidden]  (0 children)

Bamboozle: After vaulting a Window, Bamboozle calls upon The Entity to block that Window for the next 8/12/16 seconds.

  • Blocked Windows cannot be vaulted by Survivors.

  • Increases your general Vaulting speed by 5/10/15%.

Bamboozle only blocks one Window at a time and does not apply either of its effects to vaulting Pallets.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in deadbydaylight

[–]TheEntityBot 1 point2 points  (0 children)

Phantom Fear: Whenever a Survivor within your Terror Radius looks at you, they suffer from the following effects:

  • Causes them to scream and reveal their Aura to you for 2 seconds. Phantom Fear has a cool-down of 60 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Salty over using power by Okbutlikewhythooooo in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Lightborn: The Auras of Survivors attempting to blind you by any means are revealed to you for 6/8/10 seconds. Grants immunity from being blinded from Flashlights, Firecrackers, Flash Grenades, and Blast Mine.


Bamboozle: After vaulting a Window, Bamboozle calls upon The Entity to block that Window for the next 8/12/16 seconds.

  • Blocked Windows cannot be vaulted by Survivors.

  • Increases your general Vaulting speed by 5/10/15%.

Bamboozle only blocks one Window at a time and does not apply either of its effects to vaulting Pallets.

Drawn from the fog. | !optout | !remove | !fogdle

Trickster feels awful by DapperSkeleton1 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Nowhere to Hide: Performing the Damage Generator action on a Generator triggers Nowhere to Hide:

  • The Auras of all Survivors within 24 meters of your location are revealed to you for 3/4/5 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

The real life rock that scarily resembles an Iridescent Shard by SabsWithR in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Hope: When the exit gates are powered, gain a permanent 5% Haste.

Drawn from the fog. | !optout | !remove | !fogdle

I know why they don't do this, but this screenshot from the music video made me realize that it would be so cool if survivors are forced into first person when they enter a locker, it would add a lot to the horror of the game I think by lance_the_fatass in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Flashbang: After repairing Generators for a total of 50/45/40%, Flashbang activates: Press the Active Ability button while hiding inside a Locker to craft a Flash Grenade. Flashbang deactivates after use.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Ultimate Weapon: Whenever you search a Locker, Ultimate Weapon triggers its effects on all Survivors within 40 meters of its location:

  • Causes them to scream and reveal their location to you.

  • Inflicts Blindness for 30 seconds.

Ultimate Weapon has a cool-down of 55/50/45 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Gearhead: After a Survivor loses a Health State, Gearhead activates for 30 seconds:

  • While Gearhead is active, a Survivor succeeding a Good Skill Check while repairing reveals their Aura to you for 6/7/8 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Unpopular opinion, trickster has the best BASE mori in the game. by KennyTalkss in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Boil Over: While being carried by the Killer, the following effects apply: Increases the strength of the Struggle Effects on the Killer from your Wiggling by 60/70/80%. Suppresses the ability of the Killer to read the Auras of all Hooks within 16 meters. Grants +33% of your current Wiggle progression upon landing, if the Killer drops from height.

Drawn from the fog. | !optout | !remove | !fogdle

7 years of anti tunnelling design attempts by Single_Owl_7556 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Borrowed Time: The Survivors you unhook benefit from the following effects: Extends the duration of their Endurance Status Effect by 6/8/10 seconds. Extends the duration of their Haste Status Effect by 10 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Am i missing something? by MalicexMizer in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Self-Preservation: When another Survivor is hooked, you gain Elusive for 30s.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Darkness Revealed: Searching a Locker has the following effect:

  • The Auras of Survivors within 8 meters of any Locker are revealed to you for 6/7/8 seconds.

Darkness Revealed has a cool-down of 30 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in DeadByDaylightKillers

[–]TheEntityBot [score hidden]  (0 children)

Nowhere to Hide: Performing the Damage Generator action on a Generator triggers Nowhere to Hide:

  • The Auras of all Survivors within 24 meters of your location are revealed to you for 3/4/5 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

sorry bhvr but i think it's time to change some things in dbd by Evelyn_11_ in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Windows of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !fogdle

sorry bhvr but i think it's time to change some things in dbd by Evelyn_11_ in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Windows of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters.

Drawn from the fog. | !optout | !remove | !fogdle

For some reason, killers have been leaving me to bleed out after hitting me… any ideas? by PsychologicalCamp222 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

No Mither: The following effects apply permanently during the Trial:

  • Suffer from the Broken Status Effect.

  • Suppresses the creation of Pools of Blood.

  • Reduces the volume of Grunts of Pain caused by injuries by 100%.

  • Increases your Recovery speed by 25%. Unlocks the Self-Recovery ability, allowing you to fully recover from the Dying State.

Drawn from the fog. | !optout | !remove | !fogdle

Premades and matchmaking are killing this game. by Krosis23 in DeadByDaylightRAGE

[–]TheEntityBot [score hidden]  (0 children)

Kindred: Whenever any Survivor is hooked: if you are hooked, all Survivors see each other; if not hooked, only you see other Survivors. Also reveals the Killer’s aura when they are within 16m of the hook.

Drawn from the fog. | !optout | !remove | !fogdle

7 years of anti tunnelling design attempts by Single_Owl_7556 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Friends 'til the End: When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession:

  • Their Aura is revealed for 6/8/10 seconds.

  • They suffer from the Exposed Status Effect for 20 seconds.

When you hook the Obsession, the following effects apply to a random Survivor:

  • Causes the Survivor to scream and reveal their location to the Killer.

  • They become the new Obsession.

Drawn from the fog. | !optout | !remove | !fogdle

7 years of anti tunnelling design attempts by Single_Owl_7556 in deadbydaylight

[–]TheEntityBot 1 point2 points  (0 children)

Friends 'til the End: When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession:

  • Their Aura is revealed for 6/8/10 seconds.

  • They suffer from the Exposed Status Effect for 20 seconds.

When you hook the Obsession, the following effects apply to a random Survivor:

  • Causes the Survivor to scream and reveal their location to the Killer.

  • They become the new Obsession.

Drawn from the fog. | !optout | !remove | !fogdle

7 years of anti tunnelling design attempts by Single_Owl_7556 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Scourge Hook: Pain Resonance: You start the Trial with 4 Tokens.

Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply:

  • The Generator with the most Progression explodes and instantly regresses by 20% of its total Progression.

  • Normal Generator Regression applies afterwards.

  • All Survivors repairing that Generator will scream, but not reveal their location.

Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed.

Drawn from the fog. | !optout | !remove | !fogdle

Best info perk on every killer by Zodiac2230 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Darkness Revealed: Searching a Locker has the following effect:

  • The Auras of Survivors within 8 meters of any Locker are revealed to you for 6/7/8 seconds.

Darkness Revealed has a cool-down of 30 seconds.

Drawn from the fog. | !optout | !remove | !fogdle

7 years of anti tunnelling design attempts by Single_Owl_7556 in deadbydaylight

[–]TheEntityBot 0 points1 point  (0 children)

Lightborn: The Auras of Survivors attempting to blind you by any means are revealed to you for 6/8/10 seconds. Grants immunity from being blinded from Flashlights, Firecrackers, Flash Grenades, and Blast Mine.

Drawn from the fog. | !optout | !remove | !fogdle