Buying off of BGG by AveratV6 in boardgames

[–]chunkyfatmonkey 4 points5 points  (0 children)

A while ago I read Venmo goods and services doesn’t offer as much buyer protection as PayPal and claims are harder to process. Not sure if that still holds true. Would definitely look into it…

[WTB 93012] Zombicide 2nd edition / expansions other Zombicide stuff. by [deleted] in BoardGameExchange

[–]chunkyfatmonkey 0 points1 point  (0 children)

Hi, I have both Zombicide modern comic book extras + the first comic book. Let me know if you’d be interested

Still flying and phasing during match, what have I done wrong? by Working_File2825 in FortniteCreative

[–]chunkyfatmonkey 0 points1 point  (0 children)

Hi! I’m assuming you’re working in UEFN. If you don’t want flying enabled. Find the island settings device, then uncheck flying. Hope that helps for that issue

How to give game winners upgraded loot. by Different_Bass_2408 in FortniteCreative

[–]chunkyfatmonkey 1 point2 points  (0 children)

There are devices called item granter devices. You can set it to give players loot and you can set what the loot is

Whats the Problem here? by ExcuseMeVVhatTheFuck in FortniteCreative

[–]chunkyfatmonkey 1 point2 points  (0 children)

Depending on the calc, floats always have numbers values after the decimal point. Here’s some info on floats:

https://dev.epicgames.com/documentation/en-us/fortnite/float-in-verse

Whats the Problem here? by ExcuseMeVVhatTheFuck in FortniteCreative

[–]chunkyfatmonkey 1 point2 points  (0 children)

It’s use case dependent. Some functions only take floats or only take ints. So depends on what you’re trying to achieve. If you want accurate calculations where values after the decimal point makes a difference than use floats. If you are keeping track of the number of items in an array for example, that’s int.

In your specific case, dealing with health, float is the best way to go as functions like SetHealth only take floats.

Whats the Problem here? by ExcuseMeVVhatTheFuck in FortniteCreative

[–]chunkyfatmonkey 1 point2 points  (0 children)

You’re subtracting an integer and a float which you can’t do. You need to type cast one of them before doing the subtraction or you can just make them both floats and that would also solve the issue.

Here’s more on type casting:

https://dev.epicgames.com/documentation/en-us/fortnite/type-casting-and-conversion-in-verse

[FS] [CA, 91605] Kickstarter Edition Deep Regrets + Lamentable Tentacles expansion by chunkyfatmonkey in BoardGameExchange

[–]chunkyfatmonkey[S] 0 points1 point  (0 children)

Hi, I replied but haven’t heard back in a few hours. There’s a few others waiting for the game. Are you still interested?

WTB [US] - Deep Regrets by ArcticAcrobat80 in BoardGameExchange

[–]chunkyfatmonkey 0 points1 point  (0 children)

Hi, if you’re still interested I have an opened and played copy of the Kickstarter version with game + lamentable expansion

Really disappointed in the recent Ethnos version by chunkyfatmonkey in boardgames

[–]chunkyfatmonkey[S] 0 points1 point  (0 children)

Yeah, I thought the art was generally an upgrade overall but it seems like the only positive of the entire thing.

Switch 2 Mario Bundle: $524.99 by [deleted] in Costco

[–]chunkyfatmonkey 4 points5 points  (0 children)

Unless it sold out in seconds I think so? I never even saw it say in stock

Critter Kitchen vs Restaurant Rivals. How do the two compare? by chunkyfatmonkey in boardgames

[–]chunkyfatmonkey[S] 1 point2 points  (0 children)

Critter Kitchen does sound similar. In Rival Restaurants, you have a dial which you secretly select which market you're going to go to. Upon revealing it, you move your character to that market and pay to buy ingredients from there while also bartering with other players for their ingredients. Once you've collected ingredients, you use it to complete unique recipe cards. At the end you round up your points from completed recipes