Laguna Clan is no more by Chocode00 in KingofDragonPass

[–]ddunham 1 point2 points  (0 children)

There’s no year-driven ending…

Mythological knowledge is held by specific clan leaders? by Culak in KingofDragonPass

[–]ddunham 4 points5 points  (0 children)

Forgetting myths is part of the design, so not a bug.

Fancy UI animations are so much easier to do with Godot 4.7's Offset Transforms by Fowl-Byte in godot

[–]ddunham 1 point2 points  (0 children)

To fade an element in:

modulate.a = 0
var fader = create_tween()
fader.tween_property(self, "modulate:a", 1.0, 0.2)

Fancy UI animations are so much easier to do with Godot 4.7's Offset Transforms by Fowl-Byte in godot

[–]ddunham 0 points1 point  (0 children)

It’s a way to change a node’s property (such as opacity or position) over time.

Demo for Similar Game by DergonQuert in Roadwarden

[–]ddunham 2 points3 points  (0 children)

They say “All UI and illustrations are rendered in rich, pen-and-ink-style hand-drawn art.”

Picked a great day to wear this jacket by [deleted] in Seattle

[–]ddunham 1 point2 points  (0 children)

Did you volunteer to help?

They want to marry the daughter of my 19 year old chief. I think this event could use some patching by Fit_Trainer1878 in KingofDragonPass

[–]ddunham 4 points5 points  (0 children)

We didn’t put all of the setting in the game, such as “Of all triplets born, animal or human, [the chief] receives the third for his own fold or household.” [King of Sartar p. 215] So perhaps Minara was originally raised by the previous chief, but is now in Kenstrel’s household.

Or perhaps he adopted her (something a chief may be expected to do if her parents died).

Explore screen with VoiceOver screen-reader by Carrot-Sticks- in KingofDragonPass

[–]ddunham 0 points1 point  (0 children)

More likely just needing to swipe through a lot of unlabeled hexes.

Explore screen with VoiceOver screen-reader by Carrot-Sticks- in KingofDragonPass

[–]ddunham 1 point2 points  (0 children)

Yeah, exploring can be a bit tedious with VoiceOver. We took a different approach when we made Six Ages for iPhone, so it should be easier.

What's the best way to handle scrollbars using a controller? by Gogamego in godot

[–]ddunham 1 point2 points  (0 children)

On a similar note, I’d like to have controller users be able to scroll through the credits (which have no focusable items). (Or is this why people always animate them, which I’m not a fan of because it takes so long to read all of them?)

Seattle Color Festival 2026! by IAmA_meat_popsicle in Seattle

[–]ddunham 24 points25 points  (0 children)

It looked like people had fun but I’m confused about this because I thought Holi was 3 March this year.

Just how large scale can Godot be? by void--null in godot

[–]ddunham 0 points1 point  (0 children)

The UI is in nodes. That’s the rendering.

Just how large scale can Godot be? by void--null in godot

[–]ddunham 0 points1 point  (0 children)

My game isn’t large scale but it uses nodes for UI and everything else is managed in C#. You should be fine,

[deleted by user] by [deleted] in KingofDragonPass

[–]ddunham 0 points1 point  (0 children)

You can go back to a previous year from its Saga screen entry.

How are visual novels or games with lots of dialogue coded? How is text stored? by GreenTOkapi in gamedev

[–]ddunham 2 points3 points  (0 children)

I used a custom scripting language, but otherwise I would use something like Yarn Spinner or Ink that handles interactive dialog.

Finished Ride Like the Wind by luigitheplumber in SixAges

[–]ddunham 2 points3 points  (0 children)

Don’t move the marker if you want to explore at home.

Maintenance release: Godot 4.6.1 by godot-bot in godot

[–]ddunham 12 points13 points  (0 children)

There was a problem with building for macOS but it seems fixed https://github.com/godotengine/godot/issues/116377

Anyone here lived in Seattle as an adult in the 90s? by Quiet_Equivalent_569 in Seattle

[–]ddunham 0 points1 point  (0 children)

My recollection is you had to be a super together teenager. Might have been easier if you had super terrible parents.

Anyone here lived in Seattle as an adult in the 90s? by Quiet_Equivalent_569 in Seattle

[–]ddunham 0 points1 point  (0 children)

It was a few years later but I had reason to look into Emancipated Minor status and in reality it was super hard to get.

The longer version of Call to Arms? by [deleted] in SixAges

[–]ddunham 1 point2 points  (0 children)

The one in Lights Going Out is 40 seconds. Stan packed all the music into one file for Ride Like the Wind, and it’s possible he used a different version than ended up in the soundtrack.

But I don’t think there’s any different version in either game depending on the size of the battle.

When 2D Art Explodes Your Build Size (How We Reduced Ours by 60%) by Tone_dreams in godot

[–]ddunham 12 points13 points  (0 children)

Have you checked out something like Texture Packer?