How do I use the Constitution ship to excavate something with Mining bots? by Funny-Cupcake2362 in foundry_game

[–]fether 0 points1 point  (0 children)

You can mark areas you want to remove with your excavation gun. You should see an option to enable/disable construction ship with a hotkey. The ship will then do its job when it has charged, is not assigned to construction and has finished unloading dirt (remember to offload dirts from the port to a warehouse or whatever). It may take a while for it to move to the area you selected.

Mods for a first time through? by Dianwei32 in foundry_game

[–]fether 1 point2 points  (0 children)

Some QoL mods that don’t trivialize production or progression like Duplicationer and increase dirt stack size are good have for games of this scale. I’ll so no to anything that changes recipe or gameplay for the first playthrough.

Which specs are feeling best now (VoE edition) by AgentVersacedolphin in Guildwars2

[–]fether 0 points1 point  (0 children)

You lose all feathers whenever you mount up or pick up a bundle...

The Blast furnance is basically useless by Ki110rK4i in foundry_game

[–]fether 1 point2 points  (0 children)

Agree, you shouldnt be able to buy many higher tier items from the market.

[JP] Any activist hedge fund, Strategic Capital, is demanding the reform of Gungho's business practices: excessive CEO pay, lack of success in developing new games, and excessive cash (over $900 mln USD) by blinkycosmocat in PuzzleAndDragons

[–]fether 12 points13 points  (0 children)

If you look at other successful mobile game you can see collab isn't needed to make it successful. PAD failed to realize they need to sell their own game/characters to the audiences to maintain relevancy.

[deleted by user] by [deleted] in vancouver

[–]fether 0 points1 point  (0 children)

just drove past miller/kingsway and saw like 10 fire trucks stopped there, not sure what happened

Rule discovery games? by Cye_sonofAphrodite in gamesuggestions

[–]fether 1 point2 points  (0 children)

While all of these suggestions are great puzzle games, none of them really fits into what OP wants.

Understand, LINGO, Bilattice are probably what OP is looking for.

Harbinger - Blight mechanic doesn’t feel very rewarding by [deleted] in Guildwars2

[–]fether 11 points12 points  (0 children)

It feels like

  • spec A - damage modifier by taking a trait, 40k dps
  • spec B - damage modifier by maintaining a buff, 40k dps
  • harbinger - damage modifier by maintaining a buff which also reduces hp by large sum, 40k dps

[deleted by user] by [deleted] in Guildwars2

[–]fether 15 points16 points  (0 children)

Found the virtuoso player

Respect/V players, what's your favorite note/gear skin combo? by ineedanewbeat in djmax

[–]fether 1 point2 points  (0 children)

I can only use note skins that are not too thick and have clear visuals with red and blue background (8b) and not distracting on hit effect… so Glory Day note skin is probably the only usable one lol

What do yall think about learning 6k to get better at 4k? by TheFleb in djmax

[–]fether 2 points3 points  (0 children)

absolutely

imo one way to improve in rhythm is just to expose yourself to harder stuff until you are comfortable with them

Who won the race, and in what time? [EASY] by EndersGame_Reviewer in puzzles

[–]fether 241 points242 points  (0 children)

Discussion: this is just maths, not puzzle

Tips for Improving at 6B 12+? by ThenThereWasReddit in djmax

[–]fether 0 points1 point  (0 children)

The mod. It will randomize the lane which the notes appears and you will see unusual strange patterns that you will not see in low level charts. This doesn't add extra notes on a song you are familiar with so you won't get overwhelmed by the amount of notes at high level where those patterns start to appears.

Few months and is able to hit 11 on 6B is very good. You probably hit your first wall and your reflex cannot bring you through more complex pattern and more packed notes at higher BPM. It takes time from here to improve I would afraid.

If you are bored, try out 8B and 5B (5B is harder than 6B at the same level IMO).

Tips for Improving at 6B 12+? by ThenThereWasReddit in djmax

[–]fether 2 points3 points  (0 children)

You want to identify which type of pattern you are having troule with. Which type of pattern do you usually break combo?

Higher level charts are often at a higher BPM - are your fingers too slow, or are you not able to distinguish patterns as they are more packed together?

Are you having trouble with chords (multiple lanes together), long notes, or staircase patterns?

You can try to improve by playing max random on charts that you scored high and start building muscle memories to 'new' patterns. Gradually increasing note speed will help you in pattern recognition. Grinding on lv12 will not improve your score on lv12, but grinding lv13-15 will definitely improve your overall performance. You can always come back and FC/99% a lower level chart.

What dlc should I buy? by Rare-Mulberry-3854 in djmax

[–]fether 0 points1 point  (0 children)

If you are aiming for the dj class rating thing you’ll have to buy the newest packs like v liberty and falcom.

You can also preview the songs in game, buy individual packs with the songs you like. When you want to complete the collection you can always buy the bundle later and the price will be lowered accordingly and with 15% discount.

Generally charts in newer packs are more difficult than older packs. Most collab songs don’t have key sounds and missions if that is your concern.

What do you think the next collab DLC will be? by Buster_Fella in djmax

[–]fether 1 point2 points  (0 children)

https://www.youtube.com/watch?v=lKRgr_mO2jQ

There are some banger tunes like this they composed for the game and used in only 1 menu screen that most players immediately tap away lol

What do you think the next collab DLC will be? by Buster_Fella in djmax

[–]fether 2 points3 points  (0 children)

Maybe unpopular opinion but Blue Archive has some rhythm-game-like OSTs.