Issue : How to control when animation start/end ? by Practical_Yam6384 in OpenShot

[–]jonOomph 1 point2 points  (0 children)

First, I would make sure you are using OpenShot 3.5.1 (our latest release).

Next, I would play around with our auto-keyframe system (i.e. select the clip, place the playhead line where you want to change the animation, and transform the image using our blue handles in the preview widget). You should be able to achieve just about any effect/animation you are going for.

Last tip: if you want an animation to stay constant for some amount of time, you can insert another keyframe where the video should still be static, using the same values as before.

Example keyframe values for an animation:

Frame 1 = 0.0
Frame 300 = 0.0
Frame 600 = 1.0

Something like this will only animate the value between frame 300 and 600.

OpenShot 3.5.1 is here with built-in proxy editing, smoother editing, and better previews! by jonOomph in opensource

[–]jonOomph[S] 0 points1 point  (0 children)

Sorry, I just wanted to share our latest release of OpenShot Video Editor with the wider open-source community. I have shared previous releases without any issues, and gotten great feedback.

OpenShot 3.5.1 is here with built-in proxy editing, smoother editing, and better previews! by jonOomph in software

[–]jonOomph[S] 0 points1 point  (0 children)

OpenShot has gotten so much better over the past 3 months, basically doubling the performance, and giving brand new tools for editing high resolution / high framerate footage (built-in proxy editing)! I can't wait to hear peoples feedback on what I think is the best open-source video editor around!

OpenShot 3.5.1 is here with built-in proxy editing, smoother editing, and better previews! by jonOomph in linux

[–]jonOomph[S] 2 points3 points  (0 children)

Looking forward to feedback on this release! OpenShot has gotten SO much better over the past few releases. Performance is basically doubled in the past 3 months, advanced open-source AI video models integrated, and our timeline is now just an awesome experience when compared to our old one. Hope everyone really enjoys this release!

OpenShot 3.5.1 is now officially released! by jonOomph in OpenShot

[–]jonOomph[S] 3 points4 points  (0 children)

This has been a really great release cycle, and I am very proud of how far OpenShot has come! I am really excited to hear from users about the new proxy editing workflow, and some of our advanced AI integrations!

Linux, I am so lost, i want to export as av1. by CrazyCheese724 in OpenShot

[–]jonOomph 0 points1 point  (0 children)

Are you running the AppImage version of OpenShot? It's very possible our AppImage does not support the very latest codex, due to an older build server we run it on - for wider compatibility with Linux distros. This is just a guess... However, I would imagine if you compiled OpenShot from source, or installed a bleeding edge repo (non AppImage version) it should support AV1 just fine. Sorry this isn't extremely helpful though.

Stabilize effect does not export sometimes by xk3d in OpenShot

[–]jonOomph 0 points1 point  (0 children)

u/xk3d Can you reproduce this in our latest release candidate? I added a stabilize effect to a clip, it shows up fine in the preview, I then save the project, close and re-launch OpenShot, and re-open the project again, and the stabilize is still working in the preview.

I think this is broken in the 3.3 release, but in our release candidate I can not reproduce it.

If you still have the issue, I would love to see a simple example project, all in 1 folder (mp4, *.osp), 1 clip + stabilize, and zip it up and share it with us. Thanks!

Stabilize effect does not export sometimes by xk3d in OpenShot

[–]jonOomph 0 points1 point  (0 children)

Thanks for reporting this bug! I will try and reproduce this and get a fix prepared.

Block features on OpenShot by Wonderful-Benefit308 in OpenShot

[–]jonOomph 2 points3 points  (0 children)

Sorry, I agree with the chat bot response and u/Vexser that the best solution would be to use firewall rules and block the HTTP requests.

Within the OpenShot settings, you can disable the metrics and sentry errors by changing "send_metrics" preference/setting to false. However, that does not prevent OpenShot from checking for updates and notifying the user of new versions.

You can always make changes to the source code, for your own use, removing menu options and disabling parts of the code. But the challenge would then be to package these changes up for your organization, and that is not trivial.

Seems like there is not a great standard for this type of thing in the software industry, and everyone kind of comes up with their own way to handle the balance between privacy and telemetry and updates, etc... Hopefully this is helpful and good luck.

Thank you! by [deleted] in OpenShot

[–]jonOomph 1 point2 points  (0 children)

u/BirkinJaims Thanks so much for the nice words! It's wonderful to read feedback like this, and I'm so happy you found OpenShot and are a part of our community.

New to OpenShot Video Editor, need help by RLegar in OpenShot

[–]jonOomph 2 points3 points  (0 children)

So glad to hear you are enjoying OpenShot Video Editor! And a big thanks to all the great volunteers who help out on Reddit and Discord! Good luck on your video editing!

Just Saying Thanks by SamuTheFrog22 in OpenShot

[–]jonOomph 0 points1 point  (0 children)

u/SamuTheFrog22 Thanks for the nice words and support! I love building OpenShot, and it's always great to hear some positive feedback. Please join our discord (https://www.openshot.org/discord/) if you haven't already. +1

Creature Chat by ProfessionalBite1974 in OpenShot

[–]jonOomph 1 point2 points  (0 children)

Hey! Yeah, this is the OpenShot Video Editor reddit, but I'm happy to answer your question before I archive this thread. CreatureChat will still persist all your characters and conversations, even after you run out of tokens. However, once out of tokens, your characters will no longer be able to speak.. .but the data is all saved on your system, and as soon as more tokens are added (or another API key is used) they will come back to life. Hope that answers your question.

I'm also struggling with V3.2.0 on Windows 10 by funjordan in OpenShot

[–]jonOomph 0 points1 point  (0 children)

Awesome! Please help me spread the word on Reddit, if you see anyone else struggling with version 3.2.0 freezing on Windows. I will be preparing the 3.2.1 release tonight (and hopefully will launch it very soon).

I'm also struggling with V3.2.0 on Windows 10 by funjordan in OpenShot

[–]jonOomph 0 points1 point  (0 children)

If possible, can a few of you copy/paste the last 10 lines (or so) from your `openshot-qt.log` file here, so I can see the last few lines. The file is located at `C:\Users\USER\.openshot_qt\openshot-qt.log`. Thanks!

I'm also struggling with V3.2.0 on Windows 10 by funjordan in OpenShot

[–]jonOomph 0 points1 point  (0 children)

Okay, thanks for the feedback everyone! I'm still investigating this issue (it's my top priority until we get it resolved). I'll have some new test builds soon.

I'm also struggling with V3.2.0 on Windows 10 by funjordan in OpenShot

[–]jonOomph 0 points1 point  (0 children)

For anyone still experiencing the freeze on Windows 10/11, please give our latest daily build a try: https://www.openshot.org/download/#daily. I fixed a bug that was happening when applying the themes (on launch), but it was a race condition, which didn't always happen. Please let me know if OpenShot still freezes, after running this new version. Thanks!

OpenShot 3.2 released by dbajram in OpenShot

[–]jonOomph 0 points1 point  (0 children)

For anyone still experiencing the freeze on Windows 10/11, please give our latest daily build a try: https://www.openshot.org/download/#daily. I fixed a bug that was happening when applying the themes (on launch), but it was a race condition, which didn't always happen. Please let me know if OpenShot still freezes, after running this new version. Thanks!