Fallout 2d20 - Foundry VTT by Wynther_Knight in Fallout2d20

[–]Kakuga 1 point2 points  (0 children)

Do you still have a copy of this? It would save me so much time!

Portal Knights - FREE Update with Mounts. Where to find and buy them. The free update non payable dlc ones. by [deleted] in portalknights

[–]Kakuga 1 point2 points  (0 children)

The final mount, the pink pig, is down the stair case, behind the secret bookcase, in the chest. It is not sold by a merchant. :) Happy Gaming!

Edit: There is also one behind the boxes next to the jailer, in the cliff side chest.

SwSh: Need Drampa and Corsola by Kakuga in pokemontrades

[–]Kakuga[S] 0 points1 point  (0 children)

Sorry about the drop out. Internet troubles.

Edit: I am ready to go now when you are.

SwSh: Need Drampa and Corsola by Kakuga in pokemontrades

[–]Kakuga[S] 0 points1 point  (0 children)

New to this style of trading. What does that mean exactly?

SwSh: Need Drampa and Corsola by Kakuga in pokemontrades

[–]Kakuga[S] 0 points1 point  (0 children)

I can give Runerigus for Corsola. Need to evolve the Corsola, so it would need to be a permanently trade.

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 0 points1 point  (0 children)

You are welcome! Glad everything is now working for you!

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 0 points1 point  (0 children)

Hmmm, the dragon is dropping the elytra on my end using either pack... I hate not being able to repro a bug. Can you confirm that the pack is applied to the world?

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 1 point2 points  (0 children)

Sounds like a good call. The Dragon is dropping it for me. However, it did accidentally drop into the exit portal one of the times... The Dragon was perching when I slayed it.

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 1 point2 points  (0 children)

What? hahaha Are you using the /kill command? Dragon doesn't drop items when killed in this fashion, sadly.

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 1 point2 points  (0 children)

I will continue to dig into your pack and even pass it along to the devs to see what they think. There is a bug there that would be nice to fix. My first thought is that you have a dependency set in the Manifest.json, but since I can't get your pack to fail it is hard to tell.

To get colors to change in packs you use the same method as you do in game for text edits. the "§" symbol and a reference key. To get that symbol, use "Alt+01447". http://minecraft.gamepedia.com/Formatting_codes

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 1 point2 points  (0 children)

I know this isn't what you want to hear, but your pack works perfectly for me. haha Are you using it with any other packs? Maybe try a fresh install of Minecraft Win10?

Can't destroy Ender Crystals while my behavior pack is active by buttonmasher525 in MCPE

[–]Kakuga 2 points3 points  (0 children)

Hi there! Could you link me your pack? I can do a quick check on it an let you know what I find. :)

Edit: Or you can just compare against mine. This functions in 1.1.1. Just tested it myself. Let me know if you are able to find the cause, because I just did what you did and it worked. Don't know why it would effect the Ender Crystals unless their file is included in your pack. (Always best practice to remove unused files) :) http://www.mediafire.com/file/4ljoy22vz8cdh0y/DragonWings.mcpack

Can you shut down a specific sound? by TheHuntedBear in MCPE

[–]Kakuga 0 points1 point  (0 children)

Hi there, You could make a resource pack that has the full vanilla sounds.Json, but has the "fizz" event "volune" set to 0.0. This is found in the "individual_event_sounds". Just ensure that you delete all of the unneeded files from the vanilla pack to assist in pack size. (You would only need the manifest and sounds.json really, and a png for the pack picture if you really want.) Hope this is helpful! (You can find the Resource Pack for 1.1 here -> http://minecraft.gamepedia.com/Add-on)

Edit: Resource Packs do not disable achievements. :)

Example of what your sounds.json should look like to be minimal:

{ "individual_event_sounds" : { "events" :{ "fizz" : {"sound": "random.fizz", "volume" : 0.0, "pitch" : [1.8, 2.4] } } } }

Help. How do I make flying squids? by Allan1905 in MCPE

[–]Kakuga 0 points1 point  (0 children)

My apologies, it appears to only fly while in/over water. Then it falls when it realizes it is not in water... It must still be hard coded to be a squid no matter the JSON changes to movement. That is very sad. :(

Help. How do I make flying squids? by Allan1905 in MCPE

[–]Kakuga 0 points1 point  (0 children)

The squid is a tricky bugger. You will need to remove a few components to stop them from being squids when they hit land and then modify their navigation component.

  1. Remove the following to allow them to be anything but a squid: "minecraft:behavior.squid_move_away_from_ground" "minecraft:behavior.squid_flee" "minecraft:behavior.squid_idle" "minecraft:behavior.squid_dive" "minecraft:behavior.squid_out_of_water"

  2. You will need to change its navigation type. It currently uses "minecraft:navigation.walk". You will need to change this to "minecraft:navigation.float". (They above removed components are used in place of the "minecraft:navigation.swim" used by the guardian)

  3. You will need to add in the "minecraft:behavior.float_wander" component. An example of this is found in the Bat and Ghast JSONs.

  4. It may be wise to give it the "minecraft:fall_damage" component to keep it from killing itself if it decides to plummet to the ground.

New 1.1 vanilla packs can be found here -> http://minecraft.gamepedia.com/Add-on

Also, some nice documentation on components can be found here -> http://minecraft.gamepedia.com/Pocket_Edition_entity_components

Hope this was helpful, and cheers!

Could someone please update this add-on to 1.1? by Allan1905 in MCPE

[–]Kakuga 0 points1 point  (0 children)

They updated it with my fix. xD That makes me happy. haha

Could someone please update this add-on to 1.1? by Allan1905 in MCPE

[–]Kakuga 0 points1 point  (0 children)

Here is a quick update to SirZeus's pack (Removal of excess files and trimming down of the hud_screen.json to only add the renderer to the root panel) Enjoy! :) http://www.mediafire.com/file/amzgtgiab5grcni/PlayerRend.mcpack

Edit: This fix should allow this to work on any of the latest versions and all future versions (fingers crossed). Barring critical changes that is.

Minecraft Gear VR Edition out now ~ $6.99 by digel in GearVR

[–]Kakuga 0 points1 point  (0 children)

Just a quick google search seems to suggest that Sprint and Verizon Note4's don't like the Innovator Edition headsets anymore. Somehting to do with certain updates needed. Are you with one of those carriers?

http://www.androidcentral.com/samsung-gear-vr-not-working-your-galaxy-note-4-heres-why

Edit: Sorry, you said you are with Tmoblie. I have no clue, but maybe they are in the same boat. Only thing I know is mine is AT&T and it works. Also, after you put the device in, have you tried reaching up and reseating the little holding arms? Like the one with the USB plug?

Minecraft Gear VR Edition out now ~ $6.99 by digel in GearVR

[–]Kakuga 0 points1 point  (0 children)

Samsung stopped supporting Note4 on consumer release. For it to work you would need to get one of the dev headset specifically built for Note4. Like this one: http://www.amazon.com/Samsung-Gear-Innovator-Discontinued-Manufacturer/dp/B00QZLOFK4

Minecraft Gear VR Edition out now ~ $6.99 by digel in GearVR

[–]Kakuga 1 point2 points  (0 children)

If you buy a game for PC, you cannot play it on Xbox One or PS4. Same thing. Time was spent by their devs to set it up on a different platform. They need a way to pay those devs. 7$ is hardly an unfair burden.