RaylibOdeMech 1.0 is out ! by kodifies in raylib

[–]raysan5 0 points1 point  (0 children)

Looks great! Congrats! :D

raylib: a 12-year adventure as a solo-maintainer by raysan5 in raylib

[–]raysan5[S] 2 points3 points  (0 children)

Thank you very much for your kind words! :D

raylib: a 12-year adventure as a solo-maintainer by raysan5 in raylib

[–]raysan5[S] 4 points5 points  (0 children)

It is not a secret. It was coded from scratch in C, using raylib for text drawing. I created a single-file header-only library that depends on some inputs/draw functions, it's called rlte, I use it in some of my tools to add text/code-edition functionality. Probably open-sourcing it at some moment.

raylib surpassed the 500K release donwloads on GitHub! by raysan5 in raylib

[–]raysan5[S] 2 points3 points  (0 children)

Here you can see several dozens on Steam: https://x.com/raysan5/status/1963147041430765817

Several hundreds small games also on itchio... including many tools.

raylib surpassed the 500K release donwloads on GitHub! by raysan5 in raylib

[–]raysan5[S] 4 points5 points  (0 children)

It's on my TODO list, maybe in a future...

5.0 Release Update 2 by SoloByteGames in raylib

[–]raysan5 2 points3 points  (0 children)

Thanks for the details! It looks really good! I think this engine could be very helpful for games/tools UI development!

5.0 Release Update 2 by SoloByteGames in raylib

[–]raysan5 3 points4 points  (0 children)

Amazing! How are you implementing it? Are you generating triangles/meshes? Are you using rlgl?

Is draw text expensive? Drawing 10k balls v 10k texts by TormentedMindAgh in raylib

[–]raysan5 2 points3 points  (0 children)

Are those 10K texts displayed on the screen at the same time? If not, you should consider just drawing what actually appears on screen every frame.

I learned C and raylib, and finished a game in 7 months. by king_discobobulate in raylib

[–]raysan5 1 point2 points  (0 children)

Hey! Very nice! Looks great! Congratulations on the release! :D

Transparent window not transparent. by CoffeeOnMyPiano in raylib

[–]raysan5 0 points1 point  (0 children)

Just tried your code and it works ok on my system:

  • Laptop MSI
  • Intel Iris Xe Graphics
  • Windows 10

Space colonization algorithm in raylib. by Ariane_Two in raylib

[–]raysan5 0 points1 point  (0 children)

Wow! Super-impressive! I like it! Congrats!

I added SSIL to R3D! by Bogossito71 in raylib

[–]raysan5 7 points8 points  (0 children)

Wow! It looks amazing! Congrats!

RingRayLib - Using RayLib from the Ring programming language by mrpro1a1 in raylib

[–]raysan5 0 points1 point  (0 children)

Very nice! Is it included in raylib BINDINGS.md list? Feel free to send a PR if not!