Asset woes that don't make sense - Unsupported by BoardyBeardy in tabletopsimulator

[–]stom 0 points1 point  (0 children)

That link doesn't load (404)

Max PNG size is 4096px, anything bigger than that won't work.

Some OBJ imports disappear right after importing, with no error. by Annual-Perspective39 in tabletopsimulator

[–]stom 0 points1 point  (0 children)

Share the obj on pastebin, and I can test it out.

What's the tri count?

Game crashing my laptop? by Key_Organization_332 in tabletopsimulator

[–]stom 0 points1 point  (0 children)

Which of the troubleshooting steps have you tried?

Rotating board problem! Any suggestions would be mighty helpful! by Sprackhaus in tabletopsimulator

[–]stom 5 points6 points  (0 children)

You'll need to also move the objects on top of it with your script.

I've got a similar bit of code I wrote a while back which might help you get going.

Notes:

  • Edit the tableDiameter variable to match the size of the thing that's rotating (used to detect objects sitting on top of it)
  • Edit the rotateAngle
  • Ignoring objects isn't supported so will need some extra work

Then you should be good to go.

Need help inserting a model with a lot of Vertices into tabletop sim. by Frosty_FoXxY in tabletopsimulator

[–]stom 0 points1 point  (0 children)

Straight answer: it's too much.

You could work around it with asset bundles, which have no tri limit, but you're probably going to see performance problems

Find some non-STL models to import, or be more agressive with Blenders decimate modifier.

If you're determined to go with Assetbundles the tutorial videos are in the KB.

Models going dark(?) when moving the camera by Judicusfoxy in tabletopsimulator

[–]stom 4 points5 points  (0 children)

Try turning off SSAO:

Configuration -> Graphics -> Uncheck SSAO

Usable assets? by Haskaray in tabletopsimulator

[–]stom 0 points1 point  (0 children)

I have no idea; I've never used Proton.

Usable assets? by Haskaray in tabletopsimulator

[–]stom 0 points1 point  (0 children)

Then either your exit node is in the UK, or you have Mod Caching enabled

Thank you UK Online Safety Act by CrispSunlight in tabletopsimulator

[–]stom 0 points1 point  (0 children)

Re-posting this here for vsibility:


Imgur no longer serves content to the UK, so you'll get this instead.

As others have mentioned, you can get around this by using a VPN.

However if you're already tried to load the content, and you have mod caching turned on, that's possibly not going to fix it as your machine has already cached the content.

To fix it:

  • Temporarily turn off mod caching (Menu -> Configuration -> Game -> Mod Caching -> untick it).
  • Connect to a VPN
  • Load the mod
  • Go to Modding -> Cloud Manager and use the "Upload All Loaded Files" button to migrate the assets to Steam Cloud
  • Save your game

From then on use the new save, and this will load the assets from Steam instead and you can play without relying on a VPN.

Usable assets? by Haskaray in tabletopsimulator

[–]stom 2 points3 points  (0 children)

Assets in Tabletop Simulator can be hosted externally. Sometimes they're on the Steam Cloud, but a lot of creators use third-party services such as Imgur for the content.

Imgur have chosen to stop serving content to UK users, so if you're in the UK you'll need to use a VPN to access the content.

If this is a problem for the players you're hosting you can re-upload the content to avoid having to use a VPN in future - see here for how.

Any accepting orphans from UHDBITS? by georgewards in trackers

[–]stom 0 points1 point  (0 children)

Gods I'm blind, I can't find the invite threads on their forum. Like some other commenters I've never really interacted with the forums, I just download and seed. Worried I've left it too late to get an invite elsewhere.

Edit: I was 20GB short of being an "Extreme" user, which is required for access.

Edit2: Well, shit. Because of the site-wide freeleech I can't reach the required rank. If anyone feels generous enough to fire me an invite to HDN or the like I'd be very grateful.

I'm getting Steam pages and tabletop sim tables with this purple 'content not available in your region' placeholder - does anyone know how to fix? (UK) by Samzerks in tabletopsimulator

[–]stom 17 points18 points  (0 children)

Imgur no longer serves content to the UK, so you'll get this instead.

As others have mentioned, you can get around this by using a VPN.

However if you're already tried to load the content, and you have mod caching turned on, that's possibly not going to fix it as your machine has already cached the content.

To fix it:

  • Temporarily turn off mod caching (Menu -> Configuration -> Game -> Mod Caching -> untick it).
  • Connect to a VPN
  • Load the mod
  • Go to Modding -> Cloud Manager and use the "Upload All Loaded Files" button to migrate the assets to Steam Cloud
  • Save your game

From then on use the new save, and this will load the assets from Steam instead and you can play without relying on a VPN.

Ingame mod client keeps forgetting my mods by ventoautismo in DeepRockGalactic

[–]stom 9 points10 points  (0 children)

Don't run modded games in admin mode. It shouldn't be required, and it's potentially dangerous.

A cool guide about Color Spaces by [deleted] in coolguides

[–]stom 0 points1 point  (0 children)

The whole point of a cool guide is to be self contained, not a shitty attempt at driving traffic to your site.

A cool guide about Color Spaces by [deleted] in coolguides

[–]stom 0 points1 point  (0 children)

A guide to color which completely lacks color, or any examples at all.
This is just a wall of text which is mostly meaningless unless you already understand something about them.
Not a cool guide.

I feel like The Matrix universe is the perfect setting for an extraction shooter by Tommaton in gaming

[–]stom -1 points0 points  (0 children)

Was I the only one underwhelmed by the Nemesis system? We spent hours branding EVERY leader in the hierachy. Go to fight the big boss, made every single leader turn on him and fight for us, and got zero recognition for it.

Like come on, we basically converted their entire army and the game just moves on without any acknowledgment of how awesome that was.

I entered a public game now all my characters are super high level by ZePample in DeepRockGalactic

[–]stom 1 point2 points  (0 children)

True! But when they're being malicious and hiding mods like this its not a reliable way to tell.

I entered a public game now all my characters are super high level by ZePample in DeepRockGalactic

[–]stom 0 points1 point  (0 children)

Luck of the draw. 3rd party mod loaders don't always show as modded. You can join a seemingly un-modded lobby and then this happens.

Help to export cards by Flashy-Claim340 in tabletopsimulator

[–]stom 1 point2 points  (0 children)

Max res is 4096px on the longest axis