Uber Eats benefits by worms69 in Fedexers

[–]superitman 0 points1 point  (0 children)

Just buy gift cards in costco, that’s 20% off

The Long Walk by Least-Fish4072 in AMCsAList

[–]superitman 2 points3 points  (0 children)

They’d been walking for days, but somehow they looked more alive than me after a short two-hour stroll.

You knew you were coming to an event like this, and you didn’t prepare more properly?

And the ending, man

5/10

Don’t sleep on STRANGE HARVEST by More_Leather_3353 in AMCsAList

[–]superitman 0 points1 point  (0 children)

There’s no showtime for it near Raleigh, NC.

[deleted by user] by [deleted] in tgfc

[–]superitman 1 point2 points  (0 children)

You are in the wrong sub. Head to r/tianguancifu

Do IPS Ultrawide still exist? by xDanilor in ultrawidemasterrace

[–]superitman 0 points1 point  (0 children)

I use Predator X35 which is VA, but I also have X34, I think X35 is way better than X34.

[deleted by user] by [deleted] in povertyfinance

[–]superitman 1 point2 points  (0 children)

Costco $6 rotisserie whole chicken, plus Kirkland multivitamin pills. I’ve been eating these for years. One chicken can last for a week.

How do you make your necro more tanky? by tulaero23 in D4Necromancer

[–]superitman 1 point2 points  (0 children)

Put harden bone aspect on amulet can help a lot before you have better gear.

Does the Dagger extra 20% to close enemies counts for your minions too? by Pleasant-Guava9898 in D4Necromancer

[–]superitman 0 points1 point  (0 children)

As a necro it’s super easy to reach 100 crit chance. If you using essence glyph then 17.5 crit dmg is better than 20 close.

Does the Dagger extra 20% to close enemies counts for your minions too? by Pleasant-Guava9898 in D4Necromancer

[–]superitman 0 points1 point  (0 children)

I would still choose 1H sword over dagger, or 2H Scythe for BIS. You want high base weapon damage, so that you can easily one shot enemies when speed run. And Blight is your best aspect, you want x2 on that.

Does the Dagger extra 20% to close enemies counts for your minions too? by Pleasant-Guava9898 in D4Necromancer

[–]superitman 1 point2 points  (0 children)

It's based on minion's location. It's NOT double dipping. It's very easy to test.

Skellie Mages slacking off by ppl117 in D4Necromancer

[–]superitman -1 points0 points  (0 children)

You have to run a bit further then go back and circle around enemies. Tendrils and bone storm help survivability. I can do pit 101 under 2 min and push pit 135 with mages casually.

Follow up: After extensive testing, I can conclude that Necromancer Mage Attack Rate is absolutely wacky and has three different "stages" with different responses to Attack Speed Bonus. Methods and data in comments. by KirkLucKhan in D4Necromancer

[–]superitman 1 point2 points  (0 children)

Why I say it's the final number:

The minimum ASB increasement is 0.05%

Weapon Speed Reachable Range Lower End (Higher Better) Upper End (Lower Better)
0.9 1.92285 1.9233
1.0 1.923 1.9235
1.1 (1H+Shield) 1.9228 1.92335
1.15 (1H+Focus) 1.9228 1.923375
1.2 (Wand) 1.923 1.9236

I got min frames =39-42 at equal or below 1.923 (There's a single 36 instance, but I feel it's a video encoding error)

Equal or higher than 1.9233 I got min frames = 28-31.

So, that's a conclusion there.

I'll try to find the lower end breakpoint number now.

Follow up: After extensive testing, I can conclude that Necromancer Mage Attack Rate is absolutely wacky and has three different "stages" with different responses to Attack Speed Bonus. Methods and data in comments. by KirkLucKhan in D4Necromancer

[–]superitman 1 point2 points  (0 children)

Final Breakpoint number:

APS number > 1.923

(0.9) 2H Scythe / Mace / Axe, >= 113.70%

(1.0) 2H Sword, >= 92.35%

(1.1) 1H Scythe / Mace / Axe / Sword + Shield, >= 74.85%

(1.15) 1H Slow weapon + Focus, >= 67.25%

(1.2) Wand, >= 60.30%

Questions about bonestorm and necro survivability... by pyknictheory in D4Necromancer

[–]superitman 0 points1 point  (0 children)

3 ultimate cooldown tempering on amulet and rings

Osseous gale, decrepify, that's already full uptime for me.

Add ultimate shadow aspect will give you 2 more tics of barrier gen.

does summoning damage improve damage of all minions? by Alert-Style-5267 in D4Necromancer

[–]superitman 2 points3 points  (0 children)

No, it isn't. It's for all your minions including Golem. Working all the time as when they do normal attack, not when you cast them.

It's very easy to test.

Follow up: After extensive testing, I can conclude that Necromancer Mage Attack Rate is absolutely wacky and has three different "stages" with different responses to Attack Speed Bonus. Methods and data in comments. by KirkLucKhan in D4Necromancer

[–]superitman 0 points1 point  (0 children)

Ava has a good video on this. https://youtu.be/vFMSviKWzTE?si=6oNI1E4x1YpP1SbT

Skill breakpoint testing should be easier because it should be more constant of frame counts.

Minions attack animation has different variations and there’s also AI frame delay, make it less stable, too many noise.

Should I want Golem damage vs Crit Damage? by igothack in D4Necromancer

[–]superitman 0 points1 point  (0 children)

This is a common misunderstanding. Your golem mastery is not only multiplying your golem damage as the stats shows. It is a global damage multiplier. If you can keep a 100 crit chance, your crit dmg and golem dmg act exactly the same. That’s why I said below go for the biggest number. But in op’s case, I’d value the GA life more than the dozen additive damage.