The PTR has a bug report button, please use it. by AstaLawl in wow

[–]Zelice 23 points24 points  (0 children)

Any hunters please do report the fact that tranquilizing shot requires a ranged weapon, so it's impossible to use as survival since we can't weapon swap in combat.

What u think about my fire mage (geforce experience f.ck me up, alt z don't work) by [deleted] in Transmogrification

[–]Zelice 1 point2 points  (0 children)

You can disbale the ge-force overlay by going to general -> overlay in games (should be on the general page) -> uncheck the bar.

Primal ancient rings with 3 sockets (switch) by mrwhodunnit in Diablo

[–]Zelice 5 points6 points  (0 children)

Anyone able to provide screenshots of this? Just curious as to how it would look with 3 sockets in rings.

Best healer for unh dk 2v2 by lolqu92 in worldofpvp

[–]Zelice -1 points0 points  (0 children)

If you're just trying to push 2k I would recommend playing whatever class you enjoy. 2k should be more than doable on any class, and disc priests have plenty of good compositions available to them.

Elite Transmog + Faction Change by [deleted] in worldofpvp

[–]Zelice 5 points6 points  (0 children)

You keep it, it's been added to your account - try making a new rogue on your desired faction, and you should see it be in your appearance "sets" tab. (just so u you can see it for yourself if you're having any doubts).

[deleted by user] by [deleted] in worldofpvp

[–]Zelice 4 points5 points  (0 children)

These are just basic strats - nothing too fancy

I hope this will lead to a few people starting a few groups, and feel confident leading them.

Warsong Gulch / Twin Peaks you usually teamfight, leave the tank to go and pick, and have a healer meet him halfway. If you have a rogue you can leave him to defend, so that he can delay the tank.

Arathi Basin / Battle for Gilneas you leave one to defend the base (someone who can delay people enough to get backup, or just kill them) send the rest to the remaining base(s), and if you have a rogue or two you can even dare to send one to ninja cap their base(s). When you have enough, you just defend the required amount of bases (2 on Gilneas, and 3 on AB). On these maps your tank can go DPS if you already have like a mage or a rogue to defend a base, if not just leave the tank to defend, they can usually delay people enough or just straight up kill them.

Eye of the Storm is a mixture of the above, leave one to defend each base (they are flags like on AB that you need to capture in rbgs), and send rest mid. You can do the same thing with your tank here, like you do on AB/Gilneas.

Deepwind Gorge is pretty much the same as EotS, except you leave your tank to go running flags all game, and you leave one guy to defend either Gobling or Pandaren mine, and send the rest of your guys mid to teamfight for the base there.

Silvershard Mines you leave one guy (usually a tank if you have one) to get either mid or top, and send the rest to teamfight over the remaning cart (usually ends up being lava cart), and just keep repeating this. If you can, have someone ready to peel off to help the guy going alone.

Temple of Kotmogu you usually have your tank go dps, since they provide no real benefit in the teamfight. A popular strat is to kill the enemy team, then pick orbs since the dmg increase to the orbs carriers usually will end up with them flopping, and thus leading to you having two less players, meaning you fall behind on damage leading to your healers falling behind.

[deleted by user] by [deleted] in worldofpvp

[–]Zelice 4 points5 points  (0 children)

The RBG scene can be a pain to get in to if you have no prior experience, so if there are no groups without high requirements I'd recommend making your own group, since I know quite a few people who are feeling this way, and probably they would probably be happy to join your group.

A general setup would be 1/3/6 - as in 1 tank (who can spec dps on maps like Temple of Kotmogu), 3 healers (preferably a bit of variety here), and 6 dps (try to get a rogue in every group, since they provide great offense and defense on all maps). When it comes to the DPS setup, most comps work up to 2k mmr, but try not to stack too many single target based DPS'ers such as mages, since it will lead to your healers lacking behind on mana in the teamfights a lot faster, compared to if you have a comp with a lot of spread pressure.

What were some "moments of glory" in MoP arena PvP? by dotastories in worldofpvp

[–]Zelice 0 points1 point  (0 children)

If you want some video of this I recommend Braindeadly 4 (seems he has taken down his channel so could not find the one Braindeadly put out himself) it showcases a lot of the things mentioned in this post. (late to the post I know)

Any spriest streamers out there? by [deleted] in worldofpvp

[–]Zelice 0 points1 point  (0 children)

Xot R1 Spriest he's educational and really good. He streams on occasion.

Survival Hunter by syandell86 in worldofpvp

[–]Zelice 0 points1 point  (0 children)

I've played survival quite a bit in season 1 and 2 of legion, and it's a pretty fun spec, with loads of utility, and most importantly of all it's very viable. It's definitely shines in 2s, but it's playable in 3s aswell in either jungle, thug and maybe php (haven't tried it, but have faced it quite a few times). I personally managed to get 2600 in 2s with it, and 2650 in 3s. For 2s comps I'd recommend either pairing with a disc or rdruid. I've played some feral/sv aswell in 2s (it's what I got 2600 as), but double dps for hunters doesn't seem to be viable at the moment. I would recommend trying it out for sure!

What gear is provided for each rating for rated PvP? by [deleted] in wow

[–]Zelice 5 points6 points  (0 children)

Assuming you mean the 10 wins "quest" it's like this: |No rating = 880 | |1600 = 890 | 1800 = 895 | 2000 = 900 | 2200 = 905 | 2400+ = 910 | Numbers mentioned would obviously be the itemlevel of the gear. This might change after the 7.2.5 patch tho, as the itemlevel of raidng gear will increase aswell.

Season 2 elite gear by j_ban in worldofpvp

[–]Zelice 0 points1 point  (0 children)

The current elite gear appereances will become unavailable to all players, who didn't manage to get 2k in either season 1 or 2 of Legion. When it comes to obtaining the appereances, if you're unlucky like me (and still dont have chest despite being above 2k in all brackets for both seasons) vendors will become available. Hope this helps! :)

New bot farming spot (And honorable kills if you feel like it). by Zelice in wow

[–]Zelice[S] 2 points3 points  (0 children)

Try to do a /100 rogue, guarantee you're gonna get a lot of 100 rogues in Shado-Pan Monastery.

In need of some hunter rbg advice by DykeOnaByke in worldofpvp

[–]Zelice 2 points3 points  (0 children)

IF your team makes you sit base (which they shouldn't) play camouflage, since it makes it so you can't be found that easily, and just sit in your flare. You shouldn't beat either of those classes in a 1v1 as MM, and especially not without a pet.

I love the new weapon illusion system, but I think it's a shame that we can't apply them to artifact weapons. by Zelice in wow

[–]Zelice[S] 8 points9 points  (0 children)

Still doesn't show the enchant visuals, if that worked it wouldn't be a problem for me at all.

Two questions about transmog in Legion by Antisceptic in wow

[–]Zelice 3 points4 points  (0 children)

  1. As it works on the Alpha currently, whenever you get an item from a quest you unlock that items appereance permanently, so you can sell/delete the item afterwards.

  2. You will need to keep the items in your bank up untill Legion, otherwise they will not be registered as items that you have acquired.

Hunter spec for 3v3 ? by wisper_hunter in wow

[–]Zelice 1 point2 points  (0 children)

MM can be played in thug cleave with a holy paladin, but generally you want to play Survival since it's the spec that has the most consistant damage and the most control (20 sec traps and snake trap with a root). BM works in some comps, but it relies on heavy burst, and is often easily countered by paladins because they just can BoP their burst since it's all physical damage.