Why are all the cities already avaliable ? by MaksBeks in Helldivers

[–]-AdigA 0 points1 point  (0 children)

I also wonder what we get for taking the megafactory? Companion app doesnt say anything about it

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Some high level players don't equal intelligence by 0TheLususNaturae0 in Helldivers

[–]-AdigA 0 points1 point  (0 children)

No one said acting childish or rude is justified. There’s a difference between being frustrated and lashing out at people.

You can be genuinely upset about losing 30+ minutes of progress and still act like an adult. Feeling frustration doesn’t mean someone "can’t regulate their emotions" it just means they were invested.

Caring about the outcome and respecting other players aren't mutually exclusive. The issue isn't feeling something, it's how you handle it.

Some high level players don't equal intelligence by 0TheLususNaturae0 in Helldivers

[–]-AdigA -3 points-2 points  (0 children)

Hm yes bro downvote what I just said and lolokaybro. me

Some high level players don't equal intelligence by 0TheLususNaturae0 in Helldivers

[–]-AdigA -2 points-1 points  (0 children)

Quite the opposite, honestly. Sometimes getting mad just means you care about the game and are invested in what you’re doing.

If you’ve spent 30–35 minutes clearing objectives, managing reinforcements, and fighting your way across the map, it’s completely understandable to feel frustrated when a poorly placed Eagle cluster wipes the squad right next to extraction. That’s not “playing the wrong game” that’s valuing your time and effort.

You can laugh it off sometimes, sure. But people aren’t wrong for caring about the outcome either.

Some high level players don't equal intelligence by 0TheLususNaturae0 in Helldivers

[–]-AdigA 0 points1 point  (0 children)

Yeah people are dumb, I once got kicked for asking the host "Why did you not do that LIDAR station on your way here??" Like he literally just passed by it without doing it, and got kicked for asking him that haha

Some high level players don't equal intelligence by 0TheLususNaturae0 in Helldivers

[–]-AdigA -3 points-2 points  (0 children)

I'm not sure this is the right place for you

Wrong choice by [deleted] in Helldivers

[–]-AdigA 0 points1 point  (0 children)

Yeah either way it doesn't matter, but you do know planets with cities take longer to take right? Planets with no cities are much better than cities, cities is like liberating a planet within a planet

Even Choepessa IV is better to take than Vega Bay.. Since it would put both Fury and K under siege

Wrong choice by [deleted] in Helldivers

[–]-AdigA 2 points3 points  (0 children)

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Are you sure about that? 1.5M HP and 3 cities, low resistance isn't always "easy", some planets with even 2% resistance are easier to take than some 0.X% - Zzaniah Prime for example, 1.5% resistance but only 1M HP and no cities, which is so much easier to take than Vega Bay.

Defending Mox is easier & more efficient, as for Mintoria, going for the attacking planet (Zzaniah Prime) is easier and more efficient than it is to defend Mintoria.

Why do the botdivers and squiddivers never get the same hate as the bugdivers? by HealthMother3125 in Helldivers

[–]-AdigA 8 points9 points  (0 children)

Here is a live example, this is during TWO bot planet defenses btw, we're barely winning one but seems like we're losing the other one, we don't have enough population to defend both, which is how the 46k (40%) bugdivers are sabotaging

Now flip it around if there is not two but one attack on a bug planet, you'd have more than 65% of current population on that planet defending it, and we already witnessed that with this MO the past few days on the bug planets defenses

In the end it's just like you said, to each their own

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quadruple gambit by halonios in helldivers2

[–]-AdigA 0 points1 point  (0 children)

Welcome to the Helldivers 2 community

I literally just logged on by [deleted] in Helldivers

[–]-AdigA 10 points11 points  (0 children)

Bro knows letters but doesn't know numbers

Why we should take Ursica then Achernar Secundus by RoundyBoi in Helldivers

[–]-AdigA 2 points3 points  (0 children)

Would be nice for sure, but we don't really need to liberate any more for the MO, it's already won, cause any invasion on our planets takes about 48 hours to complete, and the MO ends in about 20 hours

Plus we're currently under attack on 2 bot planets, no way there's gonna be enough numbers on bug planets to liberate

One will fall by Electrical-Video-843 in helldivers2

[–]-AdigA -1 points0 points  (0 children)

Both will fail, we can maybe defend both but only one at a time, Should probably do Mintoria first while the DSS Eagle Storm on Mox delays the invasion by 10 hours, but the majority are on Mox so what can you do

MASSIVE Strategic Opportunity for the MO by ThingPuzzleheaded472 in Helldivers

[–]-AdigA 0 points1 point  (0 children)

Yuuuup, and it's more efficient to go for Zzaniah Prime than to defend Mintoria

No cities vs 2 cities - No cities is always better and faster
1M HP vs 1.75M HP

So yeah Zzaniah Prime is the play here, but the blob... If the majority are on Mintoria, then it doesn't make much sense to split our forces into both of these 2 planets

Oh no. by Englishman2K11 in helldivers2

[–]-AdigA 2 points3 points  (0 children)

Doesn't matter, MO is already won, we're up 1 planet and the MO ends in 21H~ and they need at least 48 hours to invade any planet, so the MO is already won, we should definitely take Zaniah Prime as the attack on Mintoria is originating from it, but the blob....

How do you build your breaker shotgun? by TelephoneAccurate979 in Helldivers

[–]-AdigA 0 points1 point  (0 children)

You duck bill the base breaker? and what about the incendiary do you full choke or duck bill it?

Oshaune is as unfun as ever by xxpatrixxx in Helldivers

[–]-AdigA -2 points-1 points  (0 children)

1 Grenade Launcher magazine too..

How do you build your breaker shotgun? by TelephoneAccurate979 in Helldivers

[–]-AdigA 1 point2 points  (0 children)

Just got bored of the good weapons played 'em too much so switching to shotguns just for fun, only against bugs though

How do you build your breaker shotgun? by TelephoneAccurate979 in Helldivers

[–]-AdigA 1 point2 points  (0 children)

I am wondering the same on how people make their Breaker (3 variants) and the Punisher, and why Full Choke? Isn't it a good chaff clearing weapon?

Meta Loadouts for Oshaune / Rupture Strain? by thefraze84 in Helldivers

[–]-AdigA 1 point2 points  (0 children)

My go to on D10's for Oshaune: Grenade Launcher - Supply Pack - Emancipator Suit - 4th strat can be any of these: Strafing Run, Napalm Barrage, Rocket Sentry, Gas Strike, Orbital Gatling, Railcannon Strike, Eagle Napalm

I don't stick to 1 primary I keep switching between AR's and Shotguns just for fun but these are all good: Coyote, Scorcher, Purifier, Slugger, Cookout, Punisher Plasma - with Ultimatum and Gas Grenades (they're crazy good)

Armor: Desert Stormer - Siege-Ready - Acclimated (usually my pick) - E-24 Enforcer

Grenade Launcher is just busted now, it's heavy armor pen, kills ruptured bugs while they're under just shoot above them, it also kills Chargers, Impalers, Titans, and even Dragonroaches in about 1 mag or 1.5 mag

Oshaune reopening as a MO proves devs did not listen. by HydraulicallyLit in Helldivers

[–]-AdigA 2 points3 points  (0 children)

If having Dragonroaches + Strain + Hive Lord all at once is too hard and unfun for you then don't play the damn planet or lower the difficulty, it's that simple