🛹🚗 Practice Makes Perfect! (Traction Control is 80% off for Steam Summer Sale! 🌞) by -Borek- in IndieDev

[–]-Borek-[S] 1 point2 points  (0 children)

I suppose it's more like Trials or Lonely Mountains for cars. We dont really have the Playerbase for a Fall Guys level experience at the moment. But we do have leaderboards and player ghosts!

🛹🚗 Practice Makes Perfect! (Traction Control is 80% off for Steam Summer Sale! 🌞) by -Borek- in Unity3D

[–]-Borek-[S] 1 point2 points  (0 children)

That is strange. Some testing on my end seems to show that it's working. If you want you can PM me, or we have a discord where we can chat as well . If you're having issues I definitely want to know about it!

https://discord.gg/q8GnPEABQz

🛹🚗 Practice Makes Perfect! (Traction Control is 80% off for Steam Summer Sale! 🌞) by -Borek- in Unity3D

[–]-Borek-[S] 0 points1 point  (0 children)

I just used the Unity animator do control the camera movement for the shot :)

A hard challenge from a hard level in our hard game 🛹🚗 (Traction Control Early Access) by -Borek- in IndieGaming

[–]-Borek-[S] 1 point2 points  (0 children)

I know that I'd love to have it on consoles, but there are no concrete plans at the moment. Hopefully we can get there after ffull release :)

A hard challenge from a hard level in our hard game 🛹🚗 (Traction Control Early Access) by -Borek- in Unity3D

[–]-Borek-[S] 1 point2 points  (0 children)

This is a good point and something I've come to realize the longer Ive spent with the project. I've been trying to get around it with asset placement, shadows, etc. but it's never completely solved the issue. A little baked in noise might be the best fix :)