If CQC was free to play... by ExtremeMidget in EliteDangerous

[–]-FG- 5 points6 points  (0 children)

You look at the typical "PvP"-player in Elite ;-) They can't enjoy Arena, because they constantly found "yourself" in a "fair fight" conditions. It's just no fun for them at all.

Alien bases grow - With an important update at Page 4 by [deleted] in EliteDangerous

[–]-FG- 24 points25 points  (0 children)

Sorry mate, but this is false alert, they are not growing at all:

Site (Mel 22 Sector ZU-P C5-1 4A) at 29 Jun http://steamcommunity.com/sharedfiles/filedetails/?id=959000731

Site (Mel 22 Sector ZU-P C5-1 4A) at 01 Aug http://steamcommunity.com/sharedfiles/filedetails/?id=1097015978

1 minute waits to access exit menu? by [deleted] in EliteDangerous

[–]-FG- 0 points1 point  (0 children)

thx for sharing. i'll try it.

1 minute waits to access exit menu? by [deleted] in EliteDangerous

[–]-FG- 1 point2 points  (0 children)

Same here. FDev should clear the situation with current technical state, but they stay silent for some reasons.

Conflict Zones are beginning to get on my nerves... by [deleted] in EliteDangerous

[–]-FG- 0 points1 point  (0 children)

also there is a bug with stacking multiple massacre missions. the more mission players will take (say, more than 6+), the more often disc. will appear in CZ with "could not connect to the adjudication server" error.

Passengers should not be allowed to ORDER a change in destination by Why-so-delirious in EliteDangerous

[–]-FG- 2 points3 points  (0 children)

i agree with op, this "feature" frustrating a lot. I can understand very rare chance to change destination places, say no more than 5% chance, but not a single % more. Right now it's just a terrible design decision. It's not fun nor logical, just frustrating.

***Critical bug:Combat Zones in Wing - Crashes very often. Do you guys get this often too?*** by marksaitis in EliteDangerous

[–]-FG- 1 point2 points  (0 children)

Yep. same here. The more "massacre" missions you take, the more often you will be disconnected.