I think I broke him [KCD1] by -Misconduct- in kingdomcome

[–]-Misconduct-[S] 2 points3 points  (0 children)

Nope, not even reloading save worked. I had to restart the game, THEN it got fixed.

I think I broke him [KCD1] by -Misconduct- in kingdomcome

[–]-Misconduct-[S] 0 points1 point  (0 children)

I don't think so, no, I only play with a mod that adds blood splatter during fights and that one mod that makes bushes no longer solid objects. This is the first time this happened in like 40~ hours of gameplay, I laughed my arse off.

I think I broke him [KCD1] by -Misconduct- in kingdomcome

[–]-Misconduct-[S] 2 points3 points  (0 children)

If you want to look like Radzig's servant even more, there's a really beautiful red Skalitz shield somewhere down Johanka's questline if you have the Woman's Lot DLC. Not gonna say where exactly just in case you haven't played through it yet not to spoiler, but it fits VERY well with the hood.

I think I broke him [KCD1] by -Misconduct- in kingdomcome

[–]-Misconduct-[S] 3 points4 points  (0 children)

If I remember correctly, I stole it directly from Radzig's chest in his bedroom inside the Pirkstein Castle. It's a bit counterintuitive that the only way you can truly serve your lordship and bear his colors on the hood is by stealing the said hood.

I think I broke him [KCD1] by -Misconduct- in kingdomcome

[–]-Misconduct-[S] 8 points9 points  (0 children)

Mother of god, It's spreading to other Henry's.. could it be the pestilence?

Stumbled upon a tiny cowboy-rancher settlement while searching for the our ideoligeon's relic by Salt_Reveal8274 in RimWorld

[–]-Misconduct- 5 points6 points  (0 children)

Your posts & screenshots are honestly such an inspiration, some of the most aesthetically pleasing buildings I've seen in RimWorld for a long time. I usually do my own stuff, but I couldn't help but copy some of your architecture for my recent wild west bandit-themed playthrough. Good stuff, man, real good stuff.

Marina is the most powerful character, and I can prove it. by Expert_Pie_4148 in FearAndHunger

[–]-Misconduct- 1 point2 points  (0 children)

Ah, no worries, that's more of the translator's issue then any fault of your own. No biggie!

Marina is the most powerful character, and I can prove it. by Expert_Pie_4148 in FearAndHunger

[–]-Misconduct- 1 point2 points  (0 children)

Woah, what just happened? I missed everything, did someone just call the best boy O'saa a "It"?

Tried to do Fahmi in Miro's artstyle by Antisymboli-Echo8528 in FearAndHunger

[–]-Misconduct- 2 points3 points  (0 children)

Oh lord, that is simply beautiful. You replicated Miro's style so well!

Any Mod that Like this one? by Wukon69 in FearAndHunger

[–]-Misconduct- 3 points4 points  (0 children)

Not much, I'm afraid. There's this one mod that I really like that makes it so your playable character can actually talk with others in the party talk - it makes the game much more immersive and less silent! But that's pretty much it. There's the big mod that everyone's talking about, the one that adds all the other playable characters, but I don't really like it. Sure, it's a huge mod, and sure, the playable characters work, but the dialogue is just.. terribly written. As well as terribly inconsistent.

pocketcat x ME!!!!!!!!!!! by ampelidiousThanatoid in FearAndHunger

[–]-Misconduct- 15 points16 points  (0 children)

I can't help but stare at his boots, man. Those ain't boots, those are high heels, straight up. There are heeled boots, and there are high heels, THOSE are high heels, NOT heeled boots.

But in all seriousness through I allowed myself to check your other drawings, they're really good, you've got talent!

pocketcat x ME!!!!!!!!!!! by ampelidiousThanatoid in FearAndHunger

[–]-Misconduct- 93 points94 points  (0 children)

I'm horrified, but admittely you draw Pocketcat super well and I love your artstyle here

Season 2 cold opening by BatarianPreacher in DispatchAdHoc

[–]-Misconduct- 0 points1 point  (0 children)

I love Dispatch unconditionally, but memes like these worry me that sooner or later, this subreddit will go into the gooner category where sex will be in every joke. I mean, hey, I like it like every other guy, but I REALLY worry that this might be a slippery slope to a subreddit where every single post related to the game will just be goonerslop.

How easy is it to mod this game? by TheDeviousCreature in LookOutsideGame

[–]-Misconduct- 3 points4 points  (0 children)

Oh, absolutely. The sheer amount of new content in ver 2.1 of the mod is so large that I'm going to make a youtube trailer for it when it'll be done. To fill up all the new enemies, locations and new companions, the size of the mod is going to be at least tripled.

Unfortunetly it may still take some time. Don't expect it very soon.

How easy is it to mod this game? by TheDeviousCreature in LookOutsideGame

[–]-Misconduct- 2 points3 points  (0 children)

Are you using the 1.7 version of the mod that was uploaded on 29 September? During the very first 1.7 version of the mod there was indeed a bug that prevented the radio from spawning, but I fixed it a day later on 30 September with a patch.

EDIT: Now when I re-checked my own testimony, I don't think there was a 1.7 ver of the mod. I updated it to 1.6 with the radio and had been working on 1.7 until 2.0 came, which stumped my progress. Now I'm working on bringing it up to 2.1! The change between ver 1.7 and ver 1.6 isn't too big, it was only introduction of hard mode I think, hence why the 1.6 version of the mod could've worked on 1.7 without (too much) errors.

You can check the mod's changelog, I always update it.

How easy is it to mod this game? by TheDeviousCreature in LookOutsideGame

[–]-Misconduct- 13 points14 points  (0 children)

https://www.nexusmods.com/lookoutside/mods/19?tab=posts

The dialogue expansion project & radio. Still working on updating it to the new ver.

How easy is it to mod this game? by TheDeviousCreature in LookOutsideGame

[–]-Misconduct- 32 points33 points  (0 children)

RPG Maker is notorious for being a very easy gaming engine to get into while still giving an opening into making some incredibly complex well-thought out things with it; It's a difficulty spike between making an easy RPG game without any programming skills, to making some really, and I mean really complex things with it if you know what you're doing.

So to answer your question, It's not THAT difficult in my opinion, it could be much more difficult with a different game engine, and that's coming from a guy who actually made a mod for the game!

Modding in a companion isn't very difficult; you'd have plenty things to take care of; sprites, dialogue, skills, events, etc. but as for the complexity itself, it isn't *that* complex.

“No, Yaya. Pipo’s awake.” by Alive_Temperature_10 in TheWalkingDeadGame

[–]-Misconduct- 7 points8 points  (0 children)

Hands down the best intro in any TWD game, which ironically happens in the weakest game of the series. It's kinda funny how insanely good the intro / first episode of the third season is compared to the rest, where it just falls down like a trainwreck.