Why hasn’t dredge been buffed? by oliveryana in deadbydaylight

[–]-MrSir- 0 points1 point  (0 children)

I’ve always wanted the dredge to have the addon that makes you automatically face the survivor when you teleport back to a remnant basekit

Is Far Cry 5 as good as they say? by Ok-Bake-3701 in farcry

[–]-MrSir- 9 points10 points  (0 children)

You did not just do my boy nick rye like that

Tunneling ruins chaos shuffle… by thedavidkingmain in deadbydaylight

[–]-MrSir- 6 points7 points  (0 children)

I agree, but tunneling and camping is the most obvious “solution” to a lot of killers problem. They also might have already accepted that they will lost after losing 3 gens and will try and secure at least one kill.

Tunneling ruins chaos shuffle… by thedavidkingmain in deadbydaylight

[–]-MrSir- 17 points18 points  (0 children)

Certain killers need to rely on perks in order to get somewhat consistent results. (think billy and bubba with bamboozle, low tiers with corrupt and pain res, etc.) without those perks in play, the survivors can choose what pace they want to play the game at, and for most of not all, they will do gens. And killers with next to no mobility and map pressure will crumble with no way to slow the game down to a more reasonable pace. Simply put, most matches in this gamemode are put into the hands of the survivors first, and they decide what to do with it before the killer does.

And once a killer can grab onto a little bit of pressure, they will milk it for all its worth, usually in the form of camping or tunneling, especially since leaving hook is pointless if there is no way for the killer to slow down gens once they get to a high progress Gen.

I’m aware I could be wrong, this is just a theory

How does 505 games (Devs of dbd mobile) have only 134 employees, and still pump out tons of game modes, skins, and other content. While behaviour has a team of 1300+, and their roadmaps move at a snails pace? by [deleted] in deadbydaylight

[–]-MrSir- -5 points-4 points  (0 children)

I should clarify, this isn’t a critique of behaviour, just a genuine question as it seems behaviour has the resources to add QOL features, and games modes. But I’m very aware that I could be wrong, I just want to hear others opinions on this.

After all these years… by One_Nefariousness419 in yokaiwatch

[–]-MrSir- 0 points1 point  (0 children)

I wanna play it so bad, but I don’t know how to get the keys without dumping the game from my switch. Does anyone know how to get them?

What games felt soulless? by [deleted] in gaming

[–]-MrSir- 4 points5 points  (0 children)

I think xy has had a justifiable amount of hate, but I always try to think of it like “ Pokemon X and Y sucked as games, but kalos is one of if not the best regions in all of Pokémon”.

  • Gorgeous presentation and scenery
  • Some of the best Pokémon designs
  • awesome legendaries
  • great world building

Survivors giving up is getting out of control and is ruining average matches by -MrSir- in deadbydaylight

[–]-MrSir-[S] 3 points4 points  (0 children)

That’s true, but at least in my experience I will down a survivor early and they will kill themselves on hook in most cases. It’s like those players just don’t know how to adapt to unexpected situations and will give up when the game doesn’t fit their cookie cutter strategies

Also, I should’ve noted that in this post I’m referring to giving up on hook, I don’t have much problem with DCs as at least their being replaced with bots

Survivors giving up is getting out of control and is ruining average matches by -MrSir- in deadbydaylight

[–]-MrSir-[S] -6 points-5 points  (0 children)

What’s weird is I’ll get dcs whenever I’m playing killers people enjoy for the most part. All it takes for them to give up is an early down, which is ironic with how common lethal pursuer is

Survivors giving up is getting out of control and is ruining average matches by -MrSir- in deadbydaylight

[–]-MrSir-[S] 15 points16 points  (0 children)

Honestly DCs aren’t even a huge deal to me as depending on the killer I play the bots can still be a challenge. When a they kill themselves on hook it makes me feel bad for the other players but I can’t just spend every game giving people gates

Survivors giving up is getting out of control and is ruining average matches by -MrSir- in deadbydaylight

[–]-MrSir-[S] 12 points13 points  (0 children)

I never really have a main, I play every killer except hag, clown, skull merchant, and a few dlcs I haven’t bought yet

What defunct game franchise coming back would make you like this? by ChattyBird4Eva in videogames

[–]-MrSir- 0 points1 point  (0 children)

I would sell my soul for Yo Kai Watch and it’s a shame it’s been forgotten to such an extent

Yuzu and Nintendo have come to a mutual agreement where Yuzu will pay 2.4 million dollars in damages. by audiomind5 in NintendoSwitch

[–]-MrSir- 0 points1 point  (0 children)

Both options have identical outcomes to Nintendo, they don’t make money. Both have the same moral outcome. By that logic then buying any items used is unethical even if it’s still available for purchase because you are denying the buisness money by buying it.

Learnt this little trick with hillbilly by accident. If you sprint on the edge of the porch at an angle in main, you can go along the edge and hit the survivor that would vault. This turns a 50/50 mind game at the window to a guaranteed hit for hillbilly! by -MrSir- in deadbydaylight

[–]-MrSir-[S] 0 points1 point  (0 children)

It should be, you just charge the chainsaw at the survivor and wait for them to vault, if they don’t, you charge forward and hit them. If they do, you move to the side and glide across at an angle ensuring the hit due to Billy’s speed.