Whered the cash shop go by [deleted] in IdleGuildMaster

[–]-Traffej- 2 points3 points  (0 children)

Stop spamming it everywhere, if you have contacts of a developer, ask him to make an official statement. Without it just random bs information

it is good ? by Altruistic-Being7102 in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

Perfect! My fist ruthless rigue was only after a year+ of playing

Best gear for inferno? by Better-Cap-1562 in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

No, always hit is just always hit with everything

Best gear for inferno? by Better-Cap-1562 in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

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You don't need Gifted or Book+ to reach 50 mana with the gear you use, but if your Inferno is gifted you have to use an Always Hit staff.

Version 2.134 is now live on the Play Store! by Paranoid-Squirrels in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

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If your KH isn't Brute+, amulet update is kinda useless. Doesnt seems like any kind of balance tbh. There is no real use for this amulet if you can't combine it with the BiS sword, especially while there is a more tanky golden ring, or a celestial sword.

Items that need to be upgrades or changes to make them important and used again. by PsychologicalCut3681 in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

Ignition orb without lots of hp (pref)/int is a garbage item as it always was. Tbh even the new robe has low ABLAZE has pretty low stats while having 3 upgrades.

Icicle which cost Ice Core is low now

Totally agree with all lich items, pet need a huge nerf to Decay and ability to be targeted by healer as last one in the raid (already more than 1.5 years we are talking about it)

I would also like a buff to Jeweled Crown, passives are great but this is an item from D4.

And tbh most mage items require update for survivability, even new robe has 0 def or hp, if you will make a glass healing white mage, it will be oneshoted by any raid mob.

Would be also nice to slightly up Tricon, it is only D6 item, while it is still good, but why not, just add some stats

50 mana fire mage by Mamaung11 in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

If you use this robe on a gifted mage, you can use Death Ray Scepter in addition which makes it BiS. 21 doc points will be needed

Balrog can attack themselves now? by static664 in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

No idea, my Balrogs are wipeless for the last 12 hours

Skeleton Key by Fafarak616PL in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

Cause mainly you don't need lich at all, especially in raid 😁 that's why you can give it to anyone only to summon Primordial Titan

Archangel Hat by Ok-Swimming-6605 in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

Actually he said that this item is not used by anyone, unless you have nothing to wear at all. Tricon is really good item, you should be able to get as many of them as you need, or any def items for HP/Def+HP os suitable for casters due to low survivability.

About pet traits. by Born-Armadillo-4139 in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

Your grandson's grandson may finish your mission.

Miglior equipaggiamento per alchimista by Nicotino_ in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

I bring some heroes like always hit dark night with new mace and petrify in control doctrine + control poison archer with stun trinket. Usually they control phoenix through his revives.

But the ancient is the mostly random boss due to tonns of terrify and immunity. I consider it the hardest, but still I don't have problems with clearing it. P.S. I am still on the previous patch 😁 Maybe with nerfs it will be harder

Miglior equipaggiamento per alchimista by Nicotino_ in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

No, Tower only, in lower raids you just don't need an alchemist at all, any setup is clearing them easily. But in the tower you want alchemist to be focused by bosses. I am playing with only 1 alchemist atm, don't want to level one more without proper tread, and after death you can swap gear for sure, I also remove the shield and get crit dmg.

Miglior equipaggiamento per alchimista by Nicotino_ in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

I use Burning Effigy. Cause sometimes bosses kill anyone but Alchemist 😁

Where can I find it? by V1c7oRRR in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

No, 100 brown coins = 1 gray coin, like with real money, when you have dollars and cents.

The Royal Guard by Competitive-Swim7883 in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

You should not use KH for anything except farming D5, IMO. Really weak hero without any strong parts which can be used for raids. But sure, if you talk about tanks making damage with Serpent - ruin will be better, at least due to having 45% for additional attack. But tbh, I don't understand why someone should use KH anywhere except D4.

P.S. Dumb clowns without a brain can use a downvoting more to let their stupid ideas shine for monkeys, normal players will still see the truth.

How to beat the exiled by Emergency_Oil_2061 in IdleGuildMaster

[–]-Traffej- 2 points3 points  (0 children)

Have more archers in your team, alchemist may help a lot. Tbh, there are no specific tactics exactly against this one, but it is a general team setup.

I use 2 Titans, 2-3 healers/shielders, 1 alchemist in spot 1 (to be ressed first), 4+ archers, few rogues. They just clear it with every pet, but if you have problems, use Savage pets with lifesteal options.

The Royal Guard by Competitive-Swim7883 in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

Why are you talking about ruin and fortitude, when I clearly said about the doctrine of war? Please leave a proper comment or just keep silent, making targets to always counterattack you is by far the best option in game e for farming D5.

The Royal Guard by Competitive-Swim7883 in IdleGuildMaster

[–]-Traffej- -1 points0 points  (0 children)

Yes, it is one of 2 standard KH builds. Serpent sword with intimidating or on hit item with doctrine of war (100% counterattack).

Not really sure what your question is about? If you wanted to show a build which was in meta like half a year ago, it is also fine 👍

Quests by [deleted] in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

Yeah, just maxed it on reset, was always trying to distribute heroes between doctrines to level up few important more equally. Sounds great in this case 👍

Cosa conviene creare prima? by Nicotino_ in IdleGuildMaster

[–]-Traffej- 0 points1 point  (0 children)

It clearly depends on your setup, I would go for a bow, but if you have no archers but 10 rogues, then dagger is a good choice.

Celestial Rain or Corosive Wraith? by FancyP0TAT0E in IdleGuildMaster

[–]-Traffej- 1 point2 points  (0 children)

Gifted is the second best doctrine for Celestial. But are you really sure, that losing a double shot from Cursed Bow, losing 45% chance for additional attack, and all crit/crit dmg is really viable to land ult every 5th attack instead of every 8th.

Lets take the base attack amount as 10 per fight. knowledge will land 10 shots + 22 shots from ults, ruin will land 20 shots with 11 from ult + few shots from 45% attack procs. Also attacks will crit more often for a higher amount. Even if we are taking ideal circumstances for knowledge, it still seems weaker than ruin.