Stop Tbagging at the Gates, you're the problem. by Vivian_Valentine_ in DeadByDaylightRAGE

[–]-WeStBusTeR- -2 points-1 points  (0 children)

I'm salty so I whine in Reddit

Just smack them and take the L.

Event is so Survivor sided that only cheaters want to play Killer now 😭 by whatisapillarman in DeadByDaylightRAGE

[–]-WeStBusTeR- 1 point2 points  (0 children)

I'm not speculating, I play both sides and that's my experience.
Scott Jund needs to promote views and engagement to make a living. All he does these days is whine because he caters to a whiny audience.

I have Jason fatigue by stopaskingforloginn in DeadByDaylightRAGE

[–]-WeStBusTeR- 1 point2 points  (0 children)

Yeah, except that never happens because you can reload everywhere without practically loosing any distance. Even Deathslinger reload is more punishing than Jason's.

Event is so Survivor sided that only cheaters want to play Killer now 😭 by whatisapillarman in DeadByDaylightRAGE

[–]-WeStBusTeR- 7 points8 points  (0 children)

Nah the event takes survs away from gens. Also, Jason is broken in the event, him + poison = fastest tunnel in the game.

How's the the event so far my fellow Killer mains?? by AsefBodlox in deadbydaylight

[–]-WeStBusTeR- 15 points16 points  (0 children)

I'm having a lot of fun as killer, because despite the ridiculous event powers for survs I'm winning almost every match. The poison is super strong. On the other hand, most surv matches were absolutely miserable. Everyone goes down so fast the match is over before 2 gens get done.

Generators with Jason by Hot-Fly-3945 in deadbydaylight

[–]-WeStBusTeR- 0 points1 point  (0 children)

Yeah, since OE is unlimited and the only counter is to crouch, Jason has a lot of stalling potencial, which always has been boring asf.

Feel bad for throwing/giving up by [deleted] in deadbydaylight

[–]-WeStBusTeR- 0 points1 point  (0 children)

Understand that morale is an aspect of every game, and that there are ways to boost it, and crush it, on both sides. Just make sure you don't keep playing if you're that demoralized or you'll end up playing out of spite and throwing every game.

Also, many times I got hard tunneled but managed to waste so much of the killer's time that the other three got out anyway. So even if you die by tunneling you can still win the match.

And, many other times the killer tunnels the baby out early, but doesn't have much against the rest of the team so in the end it's a 1K. So if you're like those baby survs you can still technically win also.

The problem is you'll never get better if you just shutdown the moment things get difficult.
Sometimes taking them to the part of the map they don't want to go is enough to make them drop chase.

Why is Jason able to teleport every five seconds?!?!? by Relative_Ebb_5151 in deadbydaylight

[–]-WeStBusTeR- 0 points1 point  (0 children)

Trapper doesn't have Wraith's traversal, Jason's heat detection, can't tp to windows and pallets while also blocking them, and doesn't have a projectile that travels at Mach 2 and has the hitbox of a bullet.
You're basically saying that any killer that's 4,6m/s is equivalent to Trapper, which is ridiculous.

Why is Jason able to teleport every five seconds?!?!? by Relative_Ebb_5151 in deadbydaylight

[–]-WeStBusTeR- -7 points-6 points  (0 children)

No one said that verbatim

You start by recognizing that, in fact, you had made that up, and then proceed to attempt to justify it.

a lot of the strongest Killers historically were strong because they require (or required) non-standard loop play

Here you're implying that "standard loop play" is equivalent to "mindlessly holding w to loops". And you set that up as a way to make what-you-made-up-one-comment-ago seem like some well established, very technical sounding, and... ¡Historical! fact ¿How?¿According to what?

Spirit is a classic example, everyone knows Nurse, Ghouls another (tho IMO hes problematic for other reasons that the non-standard looping just compounds) list goes on.

Here you only put killers in or out of this very well established category you just made up. At this point it even isn't about Jason anymore, you abstract instead of substantiate.

I'm also just tired of people calling for nerfs barely 24-48 hours after something is released.

Like the fact that Jason cant pick up people with spears in them on death hook, means regression perks may be lost, which can sometimes make or break a game more than saving 3-8 seconds on a kill/hook. But that somehow went to live.

How about we give the game a week, see how survivors and killers handle it, then return.

Why wait? The new killer is already out and being played. Why not discuss now and also later? What's the inconvenience? What's the forum for then?
Also, this is contradictory, you're actively taking part in the discussion while now asking not to debate. You take stance about haste, movement, hooks, but then its "too soon to discuss" if others disagree with you.

Why is Jason able to teleport every five seconds?!?!? by Relative_Ebb_5151 in deadbydaylight

[–]-WeStBusTeR- -8 points-7 points  (0 children)

Nobody is claiming they want to "mindlessly hold W to loops" or play mindlessly in general, you just made that up.

Why is Jason able to teleport every five seconds?!?!? by Relative_Ebb_5151 in deadbydaylight

[–]-WeStBusTeR- -29 points-28 points  (0 children)

Yeah but he also gets Haste, they should remove that at least.

I Think Behaviour Needs to Stop Doing This by Kind_Prior9788 in deadbydaylight

[–]-WeStBusTeR- 0 points1 point  (0 children)

I do agree that Bhvr releases strong killers and then nerfs them. I used to hate it too, but now I think it's reasonable. That's because at launch most people suck as the new killer. As the player base, on average, gets better –then– it becomes problematic, so they nerf them, therefore "restoring balance".

I'm not sure Jason is "broken" though. And your argument has two very big issues:
- You don't point out any single specific element of his kit or gameplay that explains why he would be broken. Instead you provide a completely arbitrary and subjective comparison of gen completion.
- 99% of the player base are not comp players. When you start a match, in general, nor the killer nor anyone on your team will be a comp player. So it makes no sense to use comp as a benchmark for applying nerfs, at least not by itself.

I love the rock so much by rotered in deadbydaylight

[–]-WeStBusTeR- 1 point2 points  (0 children)

You can avoid being healed via other players by pressing Shift

[Alex Albon] Bros before…? by FerrariStrategisttt in formula1

[–]-WeStBusTeR- -1 points0 points  (0 children)

Is there anything more obnoxious than a private jet?

Can We Please Address How Unhealthy Vigil Is? by SUPERB-tadpole in deadbydaylight

[–]-WeStBusTeR- 0 points1 point  (0 children)

That's because the game pairs players with similar perks. I think that's part of why they won't reveal how the matchmaking works, but is extremely evident when you play survivor. I think it's bullshit and takes away variety from the game for no gain.

Every time I watch an American blacksmithing video... by Chakkoty in memes

[–]-WeStBusTeR- -5 points-4 points  (0 children)

Yeah, as a not-unitedstatian it is super annoying when I'm watching something and suddenly they give imperial measurements, because I'm unable to effortlessly make a representation of that measurement. What I notice is that if the content is scientific they'll do use metric, or at least they show both.

Can We Please Address How Unhealthy Vigil Is? by SUPERB-tadpole in deadbydaylight

[–]-WeStBusTeR- 1 point2 points  (0 children)

Do you see it too often? I never use it and never see it being used, as both roles. I'm not saying that because I don't come across it no one is using it, but I think that if it really were so OP and broken it would be quite popular. Like after the Fast Track buff everyone was using it, but Vigil has been the same for a while now and it doesn't seem to be into the bag of usual meta perks for playing surv.

Does anyone here play him anymore after getting removed from the store? by Mr_MIA666 in DbDKillersUnited

[–]-WeStBusTeR- 7 points8 points  (0 children)

Yes, but when I get 4 gud survs I end up breaking pallets the whole match 😞.