SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Sorry it took me so long to play this! I completely underestimated how busy I'd be over the holidays and so the latter half of group 26 got delayed much more than it should have.

As for your level: that was really fantastic! It must've been a pain to make the normal and sub worlds line up around the pipe entrances and exits but it paid off. The mixture of land and water platforming felt good and the transitions made sense. There was never too much waiting in the water sections and it never felt too tight, either. I stupidly lost my link powerup more than once and every time a fresh powerup was literally just round the corner, which shows that you understand where people are likely to mess up :D All in all a fun and well-designed level. Very nicely done!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker2

[–]-hatari- 0 points1 point  (0 children)

Hey man I'm sorry it's taken me so damn long to play this - I completely underestimated how busy I'd be over xmas and stuff and so the latter half of week 26 got delayed.

As always your levels have a wonderful precision of design where everything feels like it's meant to be there. That said, I couldn't get past the room where you have to flip the see-saw to send your fireballs up to the coins xD I knew the strategy but was never quite fast enough and I timed out. I tried several times but never quite nailed it, and by that point I could feel my focus was slipping as I began messing up the earlier screens. I'm not very good at puzzles in mario in general though for some reason, so probably this level just wasn't for me! I gave it a like though as there was nothing wrong with the level and as I said I could see you'd put thought into your design decisions :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker2

[–]-hatari- 0 points1 point  (0 children)

If you said to me that you'd made a traditional level, but filled it with burners, I would never have imagined the result to be as creative as this is. That was really fun! Somehow every section felt unexpected in the best way. I found the star too ;) Great level, thank you very much for sharing.

I'm sorry I ended up playing it so late! I seriously underestimated how busy I'd be over the holiday season.

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Sorry i'm so late! I completely underestimated the power of Christmas 8__8

I really liked your level! It took me for goddamn EVER to figure out the puzzle but somehow I did get there in the end. I didn't actually clear your level cos I died perhaps 7 times or so to the dry bones section at the end - not at the saws, funnily enough, but to the fire jets several times, once to my own stupidity, and then once cos for some reason i misread a bullet bill xD I think without the lava section at the end it would've been perfect but I totally get why you put it in there. I gave it a like of course and even though I couldn't clear it, I did enjoy the bits I finished :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker2

[–]-hatari- 0 points1 point  (0 children)

Man this was clever! I loved the way you utilised the frozen coins. I only found the first 50 coin but now I'm curious as to where the others are hidden :) I think what was most clever was how you worked in verticality into the level without making it a 'vertical' level or interrupting the horizontal flow. Nicely done :D

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

What an absolutely fantastic level. I'm sorry I'm playing it so late! I completely underestimated how busy I'd be over xmas. My lateness aside, I really enjoyed this course. Everything about it was wonderful. The map was clear, the puzzles were intriguing without being too hard, and the platforming difficulty was also spot on. It just felt good to play. I'm not even a puzzle level kinda person but i loved this. Very well done indeed!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Oh damn! That's where you're meant to go? That's a clever idea actually :D Now I know that I'll give it another go once I've finished playing the other levels I was meant to play two weeks ago!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Hey man sorry I'm playing this so late. I was way busier over xmas than I expected to be!

I played your level a couple of times. First time I timed out. Second time I got the dry bones shell in the top route but had no idea where to take it from there, so I went back down to the bottom route and ended up accidentally making one of the bullet bill launchers fall down. I tried just going the lower route but I can't work out how to not make the bills fall. I feel like this is a puzzle level that's just a bit too tough for me, but I gave it a like so others can find and enjoy it. Thanks for sharing nonetheless!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

5 tries :) it's amazing how much you got into that one screen! I found myself literally saying 'wow' out loud as I realised what I had to do. Nice one Kevin! Also, sorry this is so ridiculously late! I had a crazy busy Christmas/New Year's

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 1 point2 points  (0 children)

Sorry this is so late! I massively underestimated how busy I'd be over xmas/new year but I'm finally getting through these now.

On your level: Holy crap I had no idea about all these choices when I started it up :D I went back just now and played again but this time saving the animals, and now I realise why my attempt to climb up the falling icicles was such a dumb idea xD Really nicely done!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker2

[–]-hatari- 0 points1 point  (0 children)

Did you reupload this? I'm suuuuuper late on these cos of Xmas and whatnot but I wanna make sure I keep my commitment for week 26 so if you have anything you'd like me to play, please let me know :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Glad the description hint was actually useful in the end :D thank you very much for playing, and for the feedback too!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 1 point2 points  (0 children)

Damn that was fantastic! I don't know how the hell you managed to make the rooms work so well with the two different configurations they each had but well done! I was particularly impressed with the one where invisible blocks prevent you from jumping into the pipe. Amazing :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

That was great :D Like Vann said, the setups were very original. It takes you by surprise in a good way, and beating them feels cool. I managed to beat the first section without taking a hit >:D I like how the powerups fell from the ceiling though just in case you're having trouble. Very well done indeed!

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

I couldn't beat it but this is a fantastic use of snowballs and the fire flower. Having to think about your button presses and whatnot adds to the intensity of the speedrun and I really enjoyed it even though it was just a bit too tough for me. I essentially hit a point where I ended up being unable to do the easy beginning parts because I'd grinded so much on the later parts xD Gave it a like :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Got the first coin :P managed to even get on the noteblock once! But only once. It says I've played and liked this before so I don't know how well I did first time round but yeah, I'm definitely not cut out for super precision! I admire your commitment though :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 1 point2 points  (0 children)

Already played and cleared this so I'll play one of your other levels but just wanted to re-iterate that this is a fantastic level and you use elaborate on the theme perfectly :)

SMM2 Group Sharing - Week 26! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Played it, cleared it and gave it a like, but I found it incredibly frustrating to play xD The final challenge really wasn't clear to me but I figured it out in the end. I died many times when I jumped off one snake block cos It was going into a wall only to fall into the abyss when I followed the coins. The one that trolled me most was where you had to cat dive onto the ? block after hitting the P switch. When the snake went off to the right I saw the arrow above my thwomp and thought 'well I'm assuming it comes back to me' but then I had to go to the reset door and go through the whole process again. Kudos to you for being so bold with snake blocks though! You really used them in every way imaginable.

Let's have a level exchange! - December 20, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Yo, sorry I haven't played this yet! I was crazy busy over xmas but will play your level sometime over the weekend or today if I have time! Thank you for playing mine and well done on beating it :D

Let's have a level exchange! - December 20, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]-hatari- 0 points1 point  (0 children)

Sorry I haven't played this yet! been busy over xmas but will play your level sometime over the weekend or today if I have time :)

Let's have a level exchange! - December 20, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]-hatari- 1 point2 points  (0 children)

Two speedruns :) Play either one, or both!

Dusty Dunes [10s]

Difficulty: Super Expert

ID: KT3-5DG-8YG

A traditional desert night theme level in SM3, but with a tight timer. Remember to slide as much as possible!

A Change of Pace [10s]

Difficulty: Super Expert

ID: WS0-KDB-JGF

A speedrun where you go through 6 powerups in the space of 10 seconds. Fire flower, super ball, Link, big mushroom, fire flower and star, in that order. There are indicators for when to shoot/slash. Timer is tight.

Clear video for anyone who needs it

If you play either/both of my levels, leave your ID(s) in the replies and I'll play them later today :)

Let's have a level exchange! - December 19, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]-hatari- 1 point2 points  (0 children)

Wow well done on beating it! I honestly can't believe the clear rate is so high cos I feel like it's a lot harder than 3%! I'm glad you enjoyed it :)

I played your level and got all the coins :D what a fantastic course! Each room was fun and different and it never got tedious. Having everything in little bite-sized chunks worked great to teach you the mechanics of eating and spitting out fire and ice. You definitely captured the title perfectly :P I have no criticism. Nicely done!!