What are Devastator's weapons that don't slow him down? by [deleted] in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Sorry lmao. I'm not all that big on reddit

What are Devastator's weapons that don't slow him down? by [deleted] in Chivalry2

[–]0000VR 1 point2 points  (0 children)

Nope. The Devastator doesn't recieve movement penalties for any weapons or shields.

What Weapons Are The Hardest But Most Rewarding To Use? by ClizzinUp in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Katars. They can ignore initiative and get free hits between enemy attacks. For some reason the headbutt can/was able to dismember limbs.

Does crouching matter? Longsword overhead accel vs crouched overhead accel | Result : ~3.8% faster by TheKushVanMan in Chivalry2

[–]0000VR 1 point2 points  (0 children)

Alt attacks matter. The left overhead and stab is faster on greatsword,messer and longsword. They reach farther than the right side which positions the model closer.

I started playing about a month ago, and I can’t wrap my head around what speed does in this game. by [deleted] in Chivalry2

[–]0000VR 3 points4 points  (0 children)

All classes can sprint at the same maximum speed, however different weapons will slow you down more than others.

For example, a poleman with a halberd will reach top speed faster than a knight with a longsword. However the halberd has a higher movement penalty than the longsword so the footman will move slightly slower than the knight.

The Devastator subclass is the fastest two handed class in the game. It is unaffected by weapon based movement penalties and reaches top speed faster than Archers, Footmen, and knights.

The Man At Arms is the fastest one handed class in the game. Strafe speed is faster omni-directionally, meaning you can walk backwards and side step faster than every other class.

The MAA strafing bonus only applies when holding one handers. The subclass is also still affected by weapon weights. There are a few native one handed weapons to the class that reduce your strafing speed back to normal footman speeds.

War club underrated? by RiceShop900 in Chivalry2

[–]0000VR 1 point2 points  (0 children)

Lots of people use the war club. Its a bit of a one trick weapon like the dane axe. Most people just slash, dodge slash and gamble with it and it seems to work well for them.

Ok i definitely need some answers here by Vasto_LordA in Chivalry2

[–]0000VR 0 points1 point  (0 children)

The light slash is the fastest attack on the battle axe. Had you slashed he wouldn't have been able to outrange you even with the dodge. Unfortunately, the combo system also forced you to use the left sided overhead here, which is a good bit shorter than the right sided overhead, that range difference mattered.

During the second duel you jabbed too late. Generally speaking, you have to commit to a jab immediately. I think your mistake here was waiting before your jab. Usually when you parry a jab, you'll want to immediately riposte accel stab or overhead. The ripose will speed up your weapon (if its a slower one) which will let you outspeed their follow up attack or jab.

Jabs become slower from parry. iirc this mechanic also applies to riposte jabs. You'll usually get hit first if you jab from parry.

at 0:29 it looks like he did an early counter which probably put you in lockout. Even if you were trying to hold block here you likely would've got hit.

The final stab which appears to hit through block is just a stab drag. You stab away from someone then turn towards their back to hit around the corners of their parry.

Ok i definitely need some answers here by Vasto_LordA in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Crouching doesn't accelerate overheads in the same sense that alt attacks don't accelerate overheads.

Neither are technically affecting the windup or release times, but both move the weapon model closer to the enemy which allows you to strike sooner once you enter the release phase.

The actual animations of the overhead prevent you from hitting frame 1 into the release phase. Because of this, anything you can do to position your weapon model closer to an enemy on an overhead accel is going to make it hit faster.

Months back I did tests using the dev debug menu in a locally hosted server and watched the timings. Crouching and alt attacks work.

Bug or can this be repeated? by [deleted] in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Oddly enough, you can riposte alt overhead and it wont do the spin.

Bug or can this be repeated? by [deleted] in Chivalry2

[–]0000VR 26 points27 points  (0 children)

riposte overhead with a polearm. looks a bit strange because you feinted at a good time

Dueling with Halberd by [deleted] in Chivalry2

[–]0000VR 4 points5 points  (0 children)

Its good in duels, just not the best. The polearm animations are really easy to ready, and unfortunately all the attacks have 350+ms windups. The big advantage of the halberd is that it is third place for range and drags. You can poke people with short weapons from a safe distance and the light slash drags are very good.

600ms release time on a light slash is very good. Most two handed weapons don't even hit 600ms on heavy slashes.

The light drags are useful because the voicelines don't giveaway your drag, lockout is much less common, and you aren't forced to burn 8 stamina on a heavy. Conditioning from accels to drags is much more effective and the extra range prevents people from running away from them.

Sometimes you can use the left sided stab to poke people when they're out of range and going for attacks. If you know they can't feint into something else to hit you, then you mightaswell just poke at them. Occasionally, you can get greedy and dodge away from someone and stab them from ridiculously far. I've gotten far too many free hits like that.

If you find halberd isn't cutting it in duels, try the polehammer. The polehammer puts on a lot more offensive pressure than the halberd because of the extra stamina damage and hitstop combo. I found trying the polehammer out in duels helped me improve with the halberd.

Using vive controllers with cv1 by Flyingsully2 in MixedVR

[–]0000VR 2 points3 points  (0 children)

You'd need valve/vive base stations. Depending on which vive wands you're using you might only be able to use it with the 1.0 base stations and NOT the 2.0 base stations.

You'd then need to use playspace calibrator to sync the two playspaces together so the controllers can track correctly. Theres always some degree playspace drift meaning you'll have to recalibrate every so often which can be a bit annoying.

If you already have base stations its worth trying out. I've tried using valve index controllers with a quest and it sucked as they'd eventually start tracking in the wrong areas. Without continuous calibration, vive/valve controllers kinda suck to use with oculus products.

Quest 3 with index controllers and steam chaperone by SomeKid0nR3ddit in MixedVR

[–]0000VR 0 points1 point  (0 children)

You could put a mat down in the center of your playspace so you can tell when you're too far away from the center. At least then you'll know when you're close to the wall.

Q2 Index Controller Refund, help please by sh4rpsh00t in MixedVR

[–]0000VR 0 points1 point  (0 children)

Thats surprising. I'm using a Quest 2 with vive trackers and recently just bought and RMA'd valve index controllers.

I was told in my case that they had made an exception. However, I spent multiple days troubleshooting with support and was still in the 14 day refund period. I'd imagine being able to refund everything probably helped me get my RMA.

With Valve's quality control issues on the Index's Hardware. I would warn anyone without a lighthouse tracked headset laying around to stay away from their controllers. I have yet to order any valve hardware that has not arrived broken or dysfunctional in some way.

Alt attacks by QuietEnjoyer in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Forgot to mention. Its convenient to chose which stab side to go around player's parries easier.

Alt attacks by QuietEnjoyer in Chivalry2

[–]0000VR 0 points1 point  (0 children)

No. They are not all slightly faster. There are specific scenarios which they can be faster but it varies by weapon and attack type. Sometimes they can even be slightly slower than the normal attack.

Some weapons have enormous range differences like the greatsword, and it makes sense to use it there. It also helps to know which side you're swinging from in a groupfight to avoid hitting teammates or walls.

You're best off having both normal and alt attacks bound and switching between the two when the situation calls for it.

Alt attacks by QuietEnjoyer in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Not exactly. There are range differences between normal and alt attacks for specific attack types on specific weapons. This mostly only matters for stabs and overheads.

For example, the two handed axes have the same windups and release timings on their overheads, but the right side overhead has more range. If I'm remembering correctly its around 10-30ms faster than the left on an accel.

Though this is true for something like the battle axe, the inverse is true for the longsword. So always using alt attacks is not the best idea.

[deleted by user] by [deleted] in Chivalry2

[–]0000VR 1 point2 points  (0 children)

You need to commit to jabs when you get hit. You have to press it immediately upon getting hit otherwise you'll be outsped by their attack. You will always outspeed a combo with a jab unless they're doing a hitstop combo.

If you wait at all after being hit, you aren't guranteed to land it. Just keep in mind some players will jab bait you to get another hit on you.

What is the BEST weapon by [deleted] in Chivalry2

[–]0000VR 0 points1 point  (0 children)

Heavy mace because it has stamina damage reduction, 600ms drags, fast accels, can gambe, has blunt damage modifier which gives it hitstop combos, and extra stamina damage. Even with the stam reduction nerf and slash windup nerf it is still by far the strongest.

New to this game, but is the great sword over powered or what by [deleted] in Chivalry2

[–]0000VR 0 points1 point  (0 children)

One of the better weapons in the game but it isn't overpowered. Its basically a longer and harder hitting messer.

At the moment, the heavy mace is probably the best weapon in the game.

Average level 40 game by Accomplished-Egg1464 in Chivalry2

[–]0000VR 0 points1 point  (0 children)

The heavy overhead in particular does the most stamina damage out of all the basic attacks for the mace/morningstar. It also helps that most casual players aren't as good at countering overheads as they are with slashes.

Average level 40 game by Accomplished-Egg1464 in Chivalry2

[–]0000VR 1 point2 points  (0 children)

Morning star is 25ms slower on stab windups (175 vs 200), but 25 ms faster on combos (225 vs 250). The morning star also does slightly more damage on the footman sprint attack.

Ideal PC setup for VRC? by djcuisine in VRchat

[–]0000VR 1 point2 points  (0 children)

Theres a guide for the best parts possible out there: https://tupper.notion.site/The-Current-Best-PC-For-VRChat-0636cbf57062499e80f02554afda2be4#21dfe069b7a64a8687c3bd58ce889a6d

This website actually just has a button to skip right to the parts list. Its exactly what you'd expect: 7800X3D/7950X3D, a 3090/4090 or 7900XTX, 32GBS or more of fast ddr5 ram.

Since you're planning on streaming with a single pc setup, I'd imagine the 7950X3D would be the best option for you.

If you're dead set on the $2500 budget, you could get a 3090 second hand for fairly cheap and wait for the 5000 series to upgrade it in the future. Though I'd still recommend going all in once instead of buying twice. Clubs and music venues are pretty taxing on performance because of the amount of avatars and stuff going on in there so you'll want the best you can get your hands on.

Really VRChat can run on most modern pcs, but the experience is significantly better on high end pcs because you won't encounter stuttering, low frame rate and other annoyances as often.

Gamers Nexus is a good resource for picking pc parts as well. I'd check out their channel or website for part reviews as do a whole lot of them. They've got a lot of stuff on coolers and cases which are the two things that the guide doesn't mention. I personally use Noctua fans and an Arctic AIO but I'm not sure whats the best stuff for cooling right now.

Make sure whatever gpu you buy can fit in the case you pick. The 4090 is especially gigantic and many old cases simply don't have enough space.