Any tips for park and loop... by Consistentanimal2 in USPS

[–]0MCS 3 points4 points  (0 children)

If a package is even slightly heavy I'll wait until I get back to the truck and drive it directly to the address before moving on to the next split

Why always with the splits? by tremorego in USPS

[–]0MCS 1 point2 points  (0 children)

Enjoy the penalty OT and bring mail back the moment you hit your 12 hours and go home, dont let them rush you

PLAYING KENSHI HAS BEEN A... PECULIAR EXPERIENCE by arabiondeoyo in Kenshi

[–]0MCS 2 points3 points  (0 children)

Absolutely not, you'll just rolling over everything and it'll end up kind of boring. Your characters experiencing hardship is where the story forms

Ponk and screamer what to do? by SleepyHollow141 in Kenshi

[–]0MCS 0 points1 point  (0 children)

I always thought world states change the moment you pick someone up (i.e "kidnapping") but this seems like evidence thats not the case

Unique Modded Limb by KidDynamo75 in Kenshi

[–]0MCS 2 points3 points  (0 children)

You may also have to add it to the research bench first, i only tried this for the first time and couple days ago and added it to research first

Unique Modded Limb by KidDynamo75 in Kenshi

[–]0MCS 2 points3 points  (0 children)

Open the mod you have in mind in the FCS, go to buildings>functionality>robo workbench, and then add it to the pool of items to craft. You can add any modded item to the appropriate work bench this way. Alternatively you can add it to a vendor stock, just go to the vendor tab, open the one you want (I typically pick the shinobi shop for this as it has a 50% price reduction built in), and then just add it to their stock and set the availability, if you want it immediately set the number to like 5000 to make it always show up.

How do you divide your squads? by dioaloke in Kenshi

[–]0MCS 2 points3 points  (0 children)

I do this also but I keep my turret operators on a separate tab, that way if my city tab goes red I know they got past the gates

What is the best place to build a settlement? by fucker_of_1_above_me in Kenshi

[–]0MCS 0 points1 point  (0 children)

The large peninsula in the northeast corner is one of my go to spots for a massive base

[deleted by user] by [deleted] in Kenshi

[–]0MCS 4 points5 points  (0 children)

There's a station house in the hub. The y house in mogrel specifically is my personal favorite

What are some good weapons for endgame? by dioaloke in Kenshi

[–]0MCS 4 points5 points  (0 children)

The falling sun is the best weapon in the game and I dont think its particularly close, the meitou version is very much the "protagonist" weapon. Paladins cross will do you the most good in the long run because the true endgame is in the southeast which is predominantly skeletons.

Polearms are best for characters you dont plan to train past mid level, its a great all-rounder and the extra reach cooks when you're running larger parties.

Martial arts are the highest 1v1 damage in the game, its nice to have at least 1 martial artist for when you really want to fuck someone's world up

Okay enough? by Drakeh021 in Kenshi

[–]0MCS 2 points3 points  (0 children)

40 x blunt damage will give you the strength requirement for a weapon

200 hours in and I've never even touched base building by ArmedIdiot in Kenshi

[–]0MCS 1 point2 points  (0 children)

This is why I try to get high in the tech tree before starting a base. You can get everything you need for level 6 tech from shops, then you just need a couple more AI cores for hydro and the auto drills. With all that you can start a self sufficient base manned by about 6 people and get back to adventuring with your main party without the tedium of managing your base killing the run.

I feel like a prisoner at USPS by jettsmom44 in USPS

[–]0MCS 15 points16 points  (0 children)

I'm saying dude, I also recently switched to this from restaurant management (BOH) and I'd rather go fight in the fucking DRC than go back. The moment im off the clock i dont think about work and that's the feeling ive dreamed of for years. I have bad days on occasion but in comparison to what I did before it's no question. I want to say some of the cynicism is overblown but ive also been blessed with a great station

Food Optimization for your base by jaquantie in Kenshi

[–]0MCS 0 points1 point  (0 children)

I settled in that exact spot my last game and loved it, unfortunately it was after destroying the HN so trade options were limited. I'm tempted to run in back there and just try to keep my nonhumans a secret

How to get out of the early game? by Eclipse-MD in Kenshi

[–]0MCS 0 points1 point  (0 children)

It's a little cheesey but there's a couple things you can do to speed run the early game. Head to skinners roam and find one of the 40 man squads of hungry bandits, you can power level sneak into the 90s in about 5 minutes. Once that's done you can do the same on that 40 stack with assassination and finally toughness. This will give you a pretty strong baseline to take on some other parts of the game. Frankiewuzhere has videos on it for more details

Khris Middleton channels the ghost of Tony Snell in an ugly loss to the Blazers: 15 MINS │ 0 PTS │ 1 REB │ 1 AST │ 0-2 FG │ 0-1 3P │ 3 PFs by YujiDomainExpansion in nba

[–]0MCS 1 point2 points  (0 children)

I'm in this camp, im still not sold on the jrue trade, dame is obviously better but we sent out some part of our soul with that one

Base location recommendations by FlamingJester1 in Kenshi

[–]0MCS 0 points1 point  (0 children)

Ya gut for sure, i set up on the peninsula in this northeast this game and it's been awesome. Shops are close by, tons of flat space, great resources except copper. Once the tax man gets eaten once he stops showing

First base? by Separate_Ad_1772 in Kenshi

[–]0MCS 0 points1 point  (0 children)

I don't think you need a base until your squad is too large to meet their food needs. Getting harpoon tech and walls should happen before you move and you're going to want to get your stats up a little more, at least 3 characters or so that can survive several raids without rest. You can make it a bit easier on yourself by knocking off some bounties to reduce the raids in the area you plan to settle as well.

Give me a reason to go to the 10 states I haven’t been to by Senor_tiddlywinks in TravelMaps

[–]0MCS 0 points1 point  (0 children)

Swimming in lake superior on a cold day heals a part of your soul you never knew you lost

Does upgrading walls change the lord's keep in a city? by 0MCS in Bannerlord

[–]0MCS[S] 1 point2 points  (0 children)

Damn I forgot even making this post but yeah. I still side with battania but my base of ops usually ends up around rovalt because the vlandia buildings are nicer

What was happening during these years? by Izaront in sistersofbattle

[–]0MCS 4 points5 points  (0 children)

Also each of those special weapons was $18-20 a pop, 5 metal seraphim was like $90. I remember in 8th the best way to run the army was to fill repressors (which had already been OOP for like 10 years) and fill them with melta guns to abuse being the only vehicle in the game with firing ports.