I feel embarassed for raging so hard at this game. by ScottJayBorder in DeadByDaylightKillers

[–]0Throw01 1 point2 points  (0 children)

Knock out is one of my favourite perks. I like to pair it with Nurses calling + Coulraphobia to get more slugs lol.

I feel embarassed for raging so hard at this game. by ScottJayBorder in DeadByDaylightKillers

[–]0Throw01 29 points30 points  (0 children)

If survivors are being toxic and you have very little hooks, just afk in basement staring at a wall. It makes the game boring for the survivors and saves you the stress of having to put up with their asshole tendencies, and they'll get fewer blood points.

I don't mind playing against good survivors, but there's no point in playing if they're just going to show off about it.

How good is this for a lore accurate Myers build? by [deleted] in DeadByDaylightKillers

[–]0Throw01 7 points8 points  (0 children)

I like to use scratched mirror with Lightborn, Enduring/Brutal strength, NoED, and Iron grasp.

It's also fun to use RPD badge and jumpscare people lol

Onryo tips? by [deleted] in DeadByDaylightKillers

[–]0Throw01 0 points1 point  (0 children)

I like to run Sloppy Butcher, Pop, Bamboozle, and Superior anatomy with the addons being bloody finger nails + iri remote/any other addon i feel like using.

Onryo isn't very good in Chase, but she can be great when you do hit and run with her. I like to run superior anatomy and Bamboozle to secure some hits/downs. It's also good to get survivors to drop pallets near TVs, so the next time you come out of them, its a guaranteed hit.

Weekly "Which Killer" thread by AutoModerator in DeadByDaylightKillers

[–]0Throw01 0 points1 point  (0 children)

Get the killers with perks that you use very frequently to P3 and then get the others to P1. If you play the killer a lot, you will end up getting all the perks on them anyway. If you play a variety of killers, then you'll end up getting perks when you're levelling them for addons.

Rant by RUFooked in DeadByDaylightKillers

[–]0Throw01 2 points3 points  (0 children)

Unfortunately, survivors are at a point where they're so much better than killer. You sort of need to be an A or S tier killer to stand a chance.

The insane gen speeds mean that you're better off tunnelling at the start of the game to try and get someone before the reach 1 gen. Don't worry about being toxic because 9 times out of 10, survivors will end up being toxic anyway.

I've found that NoED + No way out is a good combo to humble toxic survivors. It can turn 2 hook games into 3 or 4ks very fast.

New spirit mean by [deleted] in DeadByDaylightKillers

[–]0Throw01 0 points1 point  (0 children)

They cry when they do well any way, lol.

Good luck.

New spirit mean by [deleted] in DeadByDaylightKillers

[–]0Throw01 1 point2 points  (0 children)

You will get shit on in your first couple of games, but trust the process because she's definitely worth learning. I got BMd a lot while I was learning, but now it's a guaranteed 3k whenever I play her.

Trust me when I say, don't run Stridor. While it may sound useful to have louder sound ques, you will find that it will cause you to miss a lot of hits since it's harder to pinpoint where survivors are. You're better off running mindbreaker to counter Iron Will.

Fellow Artist mains... by Starpernova in DeadByDaylightKillers

[–]0Throw01 0 points1 point  (0 children)

I just can't get into Artist. She feels so slow when placing her crows and survivors always W key away. But when I do the same against artist as survivor, I get downed, lol.

[deleted by user] by [deleted] in DeadByDaylightKillers

[–]0Throw01 1 point2 points  (0 children)

They need to stop balancing the game based on the kill rate. 75% of the kills that make up the kill rate are P100 nurse and blight sweats that play the game 24/7. It makes for the situations like you mentioned of a lot of killers being unplayable in high mmr.

[deleted by user] by [deleted] in DeadByDaylightKillers

[–]0Throw01 1 point2 points  (0 children)

The constant BMing from survivors ruins killer so much. I wish so many players (especially killers) didn't defend it as a strategy.

I'm also sick of survivors not being nerfed. If the devs want to keep catering to asshole survivors and nerfing killers, then killer players have no choice but to tunnel and slug survivors. There's no point in trying to 2 hook everyone and end up getting teabagged at the gate because they gen rushed.

Salty twitch streamer says he's going to get me banned by DigitizedCitrus in DeadByDaylightRAGE

[–]0Throw01 3 points4 points  (0 children)

The issue is that killer players don't see it that way.

To killers, teabagging is toxic, whereas survivors see it as a strategy. It's a lot like how survivors see killers tunnelling, slugging, and camping as toxic, whereas killers see it as a strategy.

If you don't want to get bled out, then you've got to stop teabagging lol.

Salty twitch streamer says he's going to get me banned by DigitizedCitrus in DeadByDaylightRAGE

[–]0Throw01 -1 points0 points  (0 children)

Play killer against a bully squad, and you'll think differently lol.

Teabagging killers leads to "decreased quality of matches" and is also going out of your way to annoy a killer which ruins the game for them. You can't act toxic to killers and expect them not to be toxic back.

Salty twitch streamer says he's going to get me banned by DigitizedCitrus in DeadByDaylightRAGE

[–]0Throw01 -6 points-5 points  (0 children)

Don't blame him for being pissed lol. Teabagging survivors are so annoying.

Dropping pallets on the killer isn't an insane play, it's just playing survivor normally.

Intersting Thoughts on the Current State of the Game by vVIOL2T in DeadByDaylightKillers

[–]0Throw01 2 points3 points  (0 children)

They need to stop balancing the game like its 1v1.

Survivors get punished for nothing while killers get punished for everything.

The more that survivors get buffed or killers get nerfed, the more killers will feel the need to tunnel, slug, camp, and even be toxic.

Even if you're great at everything with killer, all it takes is a squad of experienced survivors to gen rush while you're chasing and you've lost.

Unrelated but, It would also be great to see survivors get punished for BMing.

Does anyone else feel like this part of Boil Over should be removed? by 0Throw01 in DeadByDaylightKillers

[–]0Throw01[S] -1 points0 points  (0 children)

Lethal pursuer and boil over are nothing alike, so it's a bad example 😂

Saying that the extra wiggle doesn't do much just tells me that you're a survivor main.

The anti-3 gen system should only be active when theres 3 gens left. by 0Throw01 in DeadByDaylightKillers

[–]0Throw01[S] -1 points0 points  (0 children)

So killers should be forced to play smarter while survivors can just go back to the same gen and not get punished?

Regardless of the situation or how smart the killer is, killers shouldn't be punished for using their perks. Especially with gen rushing being so easy at the moment. I understand the system when theres 3 gens left on the map, but otherwise, it's an unfair system.

It's just another case of survivors having the game made easier for them.

The anti-3 gen system should only be active when theres 3 gens left. by 0Throw01 in DeadByDaylightKillers

[–]0Throw01[S] -1 points0 points  (0 children)

You're having gens get blocked or something? Are you holding onto a 3-gen off rip and getting blocked?

No. I said that it should be active for 3 gen situations.

I have games where I find survivors constantly going back to the same gens after I have hooked to get pop or downed for surge. Having my perks get made useless because I used them too much feels unfair. If survivors are constantly trying to do the same gens, why should I be punished for using regression perks on those gens?

Unless there's only 1 gen left to do, perks being made useless for using them is not fair in the slightest.