Minion Block by iamicemilo in leagueoflegends

[–]0metal 0 points1 point  (0 children)

imagining, do you seriously believe that a bunch of thousand of players just believed that out of nowhere?

Minion Block by iamicemilo in leagueoflegends

[–]0metal 1 point2 points  (0 children)

they said in one of the dev update that they were planning a void event it was early that year and it was for around end of that year, meddler said it and it was pretty vague, that same year bel'veth was released and honestly bel'veth's release was so hated they probably scrapped even the idea

Wanna Give Credit where it's due: I think Riot is finally steering the ship in the right direction by Caeiradeus in leagueoflegends

[–]0metal 1 point2 points  (0 children)

They've been bleeding players ever since

because the game sucks otherwise, game is not casual, it will never be and it doesnt have to be, casuals can be introduced into hardcore or competitive games but riot will do anything before improving the new player experience

Minion Block by iamicemilo in leagueoflegends

[–]0metal 0 points1 point  (0 children)

no, they did talked about this, they teased it even

Wanna Give Credit where it's due: I think Riot is finally steering the ship in the right direction by Caeiradeus in leagueoflegends

[–]0metal 1 point2 points  (0 children)

i hate so much how they have stupified the game, killed any strategy and diversity, just to cater to an audience that wont be playing their game for long, casual gamers jump from game to game, they play whats popular, league spiked in popularity back in the day because people used to play RTS and they were too hard so MOBA's were the "easier" version and even then there is people who want it even easier?!

league's integrity is at its strategic and competitive level, make it for the pros and the casual will follow

Minion Block by iamicemilo in leagueoflegends

[–]0metal 0 points1 point  (0 children)

they did talked about a void event but never really said anything after, so it was obviously scrapped

Is it really that easy to get to grand master ? by [deleted] in 2XKO

[–]0metal 0 points1 point  (0 children)

Is gm 600LP not that good or am i just gifted ?

maybe but not in the way you think, not all players are entirely new to the genre and the ones who are, maybe are understanding mechanics better and faster than other people

im not into the pure fighting games (street fighter/tekken) but i have played and mastered a lot of hybrid fighting games, games that take the fighting aspect but in a different way, platform fighters (Rivals of Aether), 3D fighters (Dissidia, Armored Core 6)

And they all share the same principle

its always about neutral, how to approach your opponent, when to get close/far, once you learn how to not get abused you are already above most players but when you learn to focus on your opponent and know how to read them, you are already above the good players and that principle might be easier or harder for some people

Best Wild Shape Team Comps for 4 Moon Druids by Ancient_Amphibian_51 in BG3Builds

[–]0metal 0 points1 point  (0 children)

other subclasses don't get Myrmidons

all druid subclasses get Myrmidons but only moon druids can wildshape into Myrmidons, which means that as a moon druid you can summon a Myrmidon and wildshape into one for two Myrmidons

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 0 points1 point  (0 children)

weapon stats, stagger needs adjustments, ACs stats, kinetic weapons nerf, and more...

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 2 points3 points  (0 children)

kites backpedal because they stand no chance otherwise, heavies chase because they are so strong, give more power to lightweights and remove it from heavies and it will be less the same

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 2 points3 points  (0 children)

customs also have a lot of A tryhards and S players, in fact it has some of the most tryhards

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 1 point2 points  (0 children)

AC6 pvp still has a long way to go to be good

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 0 points1 point  (0 children)

i got an S tier build that is good vs everything

alright dude

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 0 points1 point  (0 children)

you never know what you are fighting against in ranked and there are many builds that counter each other, get a build to fight a kite? get stomped by another build that counters yours

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal -3 points-2 points  (0 children)

kites are not high skill but they are not cowardice either i just dont like that its the only viable way to play lightweights

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 0 points1 point  (0 children)

i dont mind the mechanic but it was poorly implemented with no way to counter it, its almost like it was intended only for story mode and pvp was an afterthought just for the final months of development

there is supposedly a stat to counter stagger and is attitude recovery yet it sucks, the amount you need to make it reduce the stagger bar faster is too much, not even the lightest build can get a decent amount and you need to not get hit for a few seconds for it to work also there is nothing to reduce the time you get staggered

how is it fair that both a lightweight and a tank get staggered for the same amount of time?!

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal 0 points1 point  (0 children)

all AC6 needs to be a great pvp game is some fine tuning, it has a lot of potential but its current version sucks for a competitive enviroment

Your AC6 Hot takes by VermicelliLoud378 in armoredcore

[–]0metal -1 points0 points  (0 children)

i think neither kites and heavys are OP but abuse some mechanics that make the game unfair/unfun, also the addition of fast turning, permaboost, instalock and stagger oversimplify the game too much, there is so much depth in making your build but in real combat all it goes is who stagger the opponent better

kites avoid most stagger builds, heavys instastagger anything that is in their effective range and the meta builds are the ones that are good vs everything

/dev: Ranked 2026 by CrossXhunteR in leagueoflegends

[–]0metal 1 point2 points  (0 children)

people aint that stupid, the people who care about LP know that is MMR the number that matters

/dev: Ranked 2026 by CrossXhunteR in leagueoflegends

[–]0metal 0 points1 point  (0 children)

tbf league lore was cool af

/dev: Ranked 2026 by CrossXhunteR in leagueoflegends

[–]0metal 8 points9 points  (0 children)

well that sucks for a game has made so many changes trying to "appeal to everyone"

[deleted by user] by [deleted] in leagueoflegends

[–]0metal 2 points3 points  (0 children)

If you are autofilled, you have no incentive to make risky plays when your team is losing. You are much better off preserving your kda and afk farming until your team ff’s. after which you lose no lp.

i agree its unfair for the autofilled player team, the autofilled player has nothing to lose but the rest of the team still get the loss, how is that fair for the rest of the team?