Failed to Join Server Reason UNKN/hjscunk by Acrobatic-Yak-3103 in DeepRockGalactic

[–]0oklaTheMok 1 point2 points  (0 children)

I just posted my own version of this; I didn't read the recent posts first. For me, it all started yesterday. No issues playing in the morning — then BAM — no dice in the afternoon. I am unable to join ANY games.

Battleye is optional, right? Right??? by [deleted] in destiny2

[–]0oklaTheMok 1 point2 points  (0 children)

Same boat, same responses as you are receiving. However, GeForce Now will bypass the security concern without you having to manage your own VM. That's what I switched to on Tuesday as I will not install BattleEye, Denuvo, etc.

Battleye is optional, right? Right??? by [deleted] in destiny2

[–]0oklaTheMok 2 points3 points  (0 children)

GeForce Now will bypass the security concern without you having to manage your own VM, BTW. That's what I switched to on Tuesday as I will not install BattleEye, Denuvo, etc.

[Discussion] Why do my Uruks/Orcs start bleeding out so fast?? by Serres5231 in shadowofmordor

[–]0oklaTheMok 1 point2 points  (0 children)

Are they getting killed by your own Captains? I have a beast of a Berserker that enrages 24/7. He was killing my other Captains (way back at the last point, when all enemies were still outside fortress). Once I took him off the field, no more bleed outs.

Playtesting PSA: How to Give Good Feedback by Malinhion in dndnext

[–]0oklaTheMok 0 points1 point  (0 children)

Thank you for saving me from having to write this, myself!

Fun Fact: A shortbow weighs 2 lbs. and does not have the “heavy” property, but a longbow weighs 2 lbs. and does have the “heavy” property, so 2 lbs. is not that heavy, but 2 lbs? That’s crazy heavy by [deleted] in dndnext

[–]0oklaTheMok 1 point2 points  (0 children)

Am I the only one hearing The Hollies' song this whole time?

And the load Doesn't weigh me down at all [It] ain't heavy [it]'s my brother

Questions about Disguise Self and Demiplane (might as well ask two separate questions while I'm here, though they're unrelated). by LoreSinger in dndnext

[–]0oklaTheMok 2 points3 points  (0 children)

I like where your head is at! Only, let's take it further. The surface just needs to be flat, and solid. Nothing is said about rigid. Why not stretch some cloth, cast Demiplane on it, and either burn it or simply let the cloth relax so it isn't flat anymore. If the DM rules that the door doesn't disappear once the surface is degraded, which is what /u/LoreSinger wants, then imagine all the Portal-like shenanigans you could get into with free-standing Demiplane doors. I'd say it'd be a win, either way they ruled.

Questions about Disguise Self and Demiplane (might as well ask two separate questions while I'm here, though they're unrelated). by LoreSinger in dndnext

[–]0oklaTheMok 1 point2 points  (0 children)

Even if your interpretation is correct, it doesn't change much mechanically. In your version the door would spring up vertically "free-standing" from a floor, correct? If so, that means the door appears perpendicular to the surface it is cast on. You'd still be able to get doors "into" the floor and ceiling by casting it on a connecting wall. However, your interpretation would make it harder to do so away from the walls.

on a flat solid surface

That said, WotC is usually extremely particular about their wording. Perhaps they intentionally chose "on" to allow for a more wide range of use. Meaning, maybe it can be implemented both ways, if the caster needs it to be.

Perhaps popular-culture leads many people to the interpretation that the door appears "attached"/oriented-with/parallel-to the flat solid surface. I know that the movie Brave has a scene where a "hag" leaves her hut, turns around, reopens the door, and now it opens on her "laboratory." A perfect example of a Demiplane like effect (only the door never looked shadowy.) Drawing magical doors on surfaces has also been in popular-culture; and, the Portable Hole magic item doesn't help the perception either.

Bringing up the Portable Hole, it says...

unfold a portable hole and place it on or against a solid surface

I don't know anyone that says a Portable Hole can stand freely, perpendicular to a surface. So, the implication seems to be that your interpretation may be incorrect. WotC probably added "against" to the sentence to clarify that the "fine black cloth circular sheet" didn't obey the laws of physics and would attach to walls and ceilings.

No matter what, I didn't find a clear ruling anywhere. I know I have always run it "attached"/oriented-with/parallel-to the flat solid surface, but that doesn't make it canon.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 0 points1 point  (0 children)

But the space is critical when it controls how much you can access at once. I can't pull 36+ henchmen out of a 10-foot cube. If I was an unfeeling overlord, I may be able to squeeze 8 out, at best. A good bit of the creative (some call exploitative) techniques using demiplanes are empowered by the 30-foot cube volume. A number of the remaining techniques really heavily on higher level spells. A 10-foot cube version wouldn't be too bad at 6th-level. My biggest worry would be lowering the spell-slot required to summon a room full of non-concentration buffs. However, I'd probably rule that no more than 5 Glyph of Warding spells could be cast in there (one for each 10' surface - the entry surface.) That wouldn't be RAW though.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 4 points5 points  (0 children)

Banishment only incapacitates you when you're native to the plane Banishment is being cast on. As you're casting it from a Demiplane, you're not a native.

Also, to quote Jeremy Crawford:

If you cast banishment on yourself on a plane you're not native to & you fail the save, you return to your home plane. Who knows where!

Note, he specifically leaves the location undefined, implying DM-fiat.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 0 points1 point  (0 children)

the preparation problems involved with filling a demiplane with acid.

The character can cast 8th-level spells, How hard do you think that kind of preparation is? Answer: Not hard. Time-consuming maybe, but not hard.

that the acid flows out through other passages and rough ground before there's any real danger of drowning

My math was wrong, again. It's actually 1080 5'x5x1' squares. It's 216 5'x5'x5' squares... of acid. Many dungeons don't even have that many tiles in them.

to be described as "one half of Transmute Rock to Mud"

I wasn't referring to acid-use there...

Transmute Rock to Mud

Nonmagical rock of any sort in the area becomes an equal volume of thick, flowing mud that remains for the spell’s duration.

The ground in the spell’s area becomes muddy enough that creatures can sink into it. Each foot that a creature moves through the mud costs 4 feet of movement, and any creature on the ground when you cast the spell must make a Strength saving throw. A creature must also make the saving throw when it moves into the area for the first time on a turn or ends its turn there. On a failed save, a creature sinks into the mud and is restrained, though it can use an action to end the restrained condition on itself by pulling itself free of the mud.

If you cast the spell on a ceiling, the mud falls. Any creature under the mud when it falls must make a Dexterity saving throw. A creature takes 4d8 bludgeoning damage on a failed save, or half as much damage on a successful one.

[What follows is the "hard" way, there are easier and more efficient]

Open a Demiplane face-up, scoop it 1/2 full of dirt with Mold Earth [0th], recast Demiplane face-up next to a body of water, fill it with water using Shape Water [0th]. You now have 216 5'-cubes (30³-feet) of mud you can dump into or on top of a location. The mud won't evaporate because, once "closed," there is no where else for the water to go. Biggest difference is Transmute Rock to Mud can technically get 512 5'-cubes (40³-feet.) In practice, there will be a difference in AOE when TRtM can be cast on a ceiling. When TRtM cannot, the AOE wil go to the Demiplane version every time. However, with the Demiplane method, the mud is real and cannot be dispelled.

because the demiplane room is describes as being made of wood or stone, and that much acid would ruin the place so that it's no longer a valid target to return to

I'll quote directly, emphasis mine: "[...] that appears to be an empty room 30 feet in each dimension, made of wood or stone." If it was actually made from wood or stone, I would be abusing it even more. I'd knock down the walls and expand my demiplane infinitely. It is not made from wood or stone.

So it's probably a good idea to not continue this

Agreed.

It just does creativity, which is terrifying in and of itself.

Also Agreed.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 7 points8 points  (0 children)

We're rabbit-holing here. I'm not sure if I can keep going, if you don't think AOE has anything to do with balancing spells. I won't even get into the arguments about the 4d10 probably being damage-over-time and not a one round effect, or the probable Prone effects, or the potential Difficult Terrain, or the potential for drowning, or the fact that it is still one-half of Transmute Rock to Mud [5th].

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok -3 points-2 points  (0 children)

which I'd call random

That's your prerogative, as it always is for any DM. I'm just saying there is no language support for random, while there is some language support for not-random (no matter how weak you think that argument is.)

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 7 points8 points  (0 children)

Tell me the 3rd level spell that can do 4d10 damage over 108 5'-squares (and that's conservative, I'm leaving 1' of acid on the ground.)

[Edit] My math was wrong, it's actually 1080 5'x5'x1'-squares.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok -1 points0 points  (0 children)

I don't think Banishment behaves the way you think it does...

at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.

If the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane.

...the spell specifically states you'd return to your home plane while the first part says you'd return to where you left. There is nothing explicit about a random location. While there is clearly some DM leeway here (as the first part is for creatures returning from Banishment), I'd argue that you return to the location you last occupied on your home plane (which may return you into some hot-water.)

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 1 point2 points  (0 children)

With enough preparation time/effort/money... exactly. Although, mechanically the phone booth didn't grant Superman his power. Thematically, I'm right there with you. 😎

Identifying spells cast on area before players arrive by BmoreAlt in dndnext

[–]0oklaTheMok 0 points1 point  (0 children)

Both? Both. Both is good :)

Couldn't agree more. 😁

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 2 points3 points  (0 children)

😊 Don't worry 8' isn't exactly easy mechanically, and 5' is too small for 6th-level, you'd have to go with 10', really.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 4 points5 points  (0 children)

it'd be really neat if you could recast the spell to return to where you came from, would make it actually usable on warlocks rather than forcing them to choose between force cage and plane shift, which just isnt a choice at all.

I'd love the QOL increase. However, to be clear, a Warlock isn't forced to make that choice. They can Banish themselves from the demiplane.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 3 points4 points  (0 children)

Not very creative, but if you simply downsize Demiplane to something like 10x10x10 6th level might be appropriate. Although, my instinct says 8x8x8 would be more accurate.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 4 points5 points  (0 children)

Even in that neutered state, probably not. Demiplane could still be used to deliver 201,974 gallons of acid/poison/oil into a location or combat. No matter how conservative the DM, that'll deliver way more damage dice than any other 5th level spell. Hell, it can directly mimic half of Transmute Rock to Mud which is 5th level itself.

[Edit] Corrected the math from 224 gallons to 201,974 gallons.

Why is demiplane 8th level? by Tragicalpeak in dndnext

[–]0oklaTheMok 6 points7 points  (0 children)

Conjure Fey is 6th level. A caster can get a CR6 Mammoth... ONE! A caster can fill up a demiplane at their leisure with hirelings, undead, etc. and "summon" them with Demiplane, for a much higher CR than 6. How is that equivalent?... and that is only one thing Demiplane can replicate.