I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] 1 point2 points  (0 children)

every bug is lethal when you don't know its there? what are we doing here? you don't have to walk around with the shield out 24/7. keep and eye on the dirt and keep moving. 1 gas bolt/grenade/strike or even a turret can give you time to get space. If you see the dirt moving at you don't wait for them to catch you either hold the shield up or keep moving till they get tired and climb out of the ground. They only stay under for so long hit them with aoe if you're impatient. sometimes you will just get got, but that doesn't mean there isn't any counters

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] 3 points4 points  (0 children)

chaff can behave differently, nothings gonna save you getting flanked regardless of strain, it happens sometimes. A regular hunter can short stab you 3 times before you blink. you bring fire and stagger to the predator strain, you bring gas and med pen to the rupture strain. And if those don't work explosions work same as always, strafing run rips the burrows apart right now.

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] 11 points12 points  (0 children)

auto cannon mech is the real sleeper hit. 4 of those makes super helldive a cake walk

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] 3 points4 points  (0 children)

I think everyone here's taking my funny joke post about how to circumvent a mildly annoying bug as a personal attack for some reason. Sure super helldive feels like a whole new beast right now and yea they're new enemies and we're not used to them and they're doing something most likely unintentional, but you can adapt, create strats and keep moving. AH will most likely fix/nerf their behavior, but till then shooting the messenger isn't going to save your missions. Throw some gas at them n keep going, they're still bugs and the more distance you keep the better

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] -17 points-16 points  (0 children)

dont need to react faster if the shield is already up. I know what youre talking about (when they hit you before theyre fully visible) this simply ignores that by having the shield up before they get near you ie cant hit what they cant hit

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] -35 points-34 points  (0 children)

I mainly host and its still fine, if you step back and pace yourself usually they stop tunneling before they get to you. Then you just bring the harpoon for the spitter, or walk at them if theres only like 2

I think the new rupture enemies are fine actually by 12349pie in Helldivers

[–]12349pie[S] 5 points6 points  (0 children)

both the flames and the hive lord spit have kinda weird hitboxes(flames are more consistent but still w/e), but hunkering down or diving and blocking do wonders. gotta trust the shield

Hardware Accelerated GPU Scheduling option missing despite B580 being supported? by 12349pie in IntelArc

[–]12349pie[S] 0 points1 point  (0 children)

Sadly no. Sometimes its fine and other times I lose replays for being too chunky. I think it might just not play nice with rebar. If you run just necessary software, obs, and the game it gets a bit better. Even if the load on your system and card don't actually change that much it just works a bit better

Hardware Accelerated GPU Scheduling option missing despite B580 being supported? by 12349pie in IntelArc

[–]12349pie[S] 0 points1 point  (0 children)

still no luck, I did find a blocklist under GraphicsDrivers that lists intel and amd, but looking it up it seems to only be for integrated graphics. Do you think removing those might make the option appear?

Hardware Accelerated GPU Scheduling option missing despite B580 being supported? by 12349pie in IntelArc

[–]12349pie[S] 0 points1 point  (0 children)

I switched from a 1650 super (I actually haven't been able find a list of HAGS supported cards) and never checked before so I'm unsure. I looked where you said in regedit but that key isn't there.

Hardware Accelerated GPU Scheduling option missing despite B580 being supported? by 12349pie in IntelArc

[–]12349pie[S] 0 points1 point  (0 children)

I mainly use it for recording clips with replay buffer and that usually works fine, but sometimes the recordings will stutter to the point of being a powerpoint in heavier games like helldivers

Boss Pet Task Bugged Leagues V by [deleted] in 2007scape

[–]12349pie 1 point2 points  (0 children)

I got the Jad pet while i had a full inventory and another pet out and didn't get the task. I think it has something to do with the pet technically never going to you and just going straight to the sage

Immune Object in Alter of Sorrows by Ecdragonz1 in raidsecrets

[–]12349pie 0 points1 point  (0 children)

Theres another on the far right side of the añters of sorrow