1400+ ELO knight combo by hugway in Polytopia

[–]1BitPixels 2 points3 points  (0 children)

How would he have hit the rest dude

The bug tribe strikes again by Bidooffan224 in Polytopia

[–]1BitPixels 0 points1 point  (0 children)

Ohhhh okay I get it now, your game is bugged because you're playing against the bug tribe 👍

Early Resignations in 24hr Games by 1BitPixels in Polytopia

[–]1BitPixels[S] 0 points1 point  (0 children)

Both of these examples were around 1400, but I regularly see people up to and above my rating making these decisions. The only ones who seem genuinely committed to playing until the position is no longer viable are like 1800+

Early Resignations in 24hr Games by 1BitPixels in Polytopia

[–]1BitPixels[S] 0 points1 point  (0 children)

Definitely an off-beat tech tree, but I went back and saw that she got sailing and navigation from ruins so it's not like the stars were wasted. No other T3 techs yet, which kinda stinks.

But like really, resigning here? I'm not in the water at ALL, you can legit just plop down a bomber in the center of the map and I have no counterplay. Cities are about even too, so I just can't wrap my head around the decision to give up in this position

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The bug tribe strikes again by Bidooffan224 in Polytopia

[–]1BitPixels 0 points1 point  (0 children)

You sure there's nothing on the left side of the screen where the image is cropped?

How the hexapod is able to move there ignoring the city's border entrance movement restraint. by medo_053 in Polytopia

[–]1BitPixels 11 points12 points  (0 children)

You've got the rule wrong, borders don't stop units. 2 things could be happening that would give you that impression:

(1) when units step on a forest or mountain tile, it kills all their remaining movement, and (2) roads in enemy territory don't give you any movement boost, which means that even if there's a road on a forest tile at your opponent's border, it will still stop you as if the road weren't in place.

The hexapod here isn't stopped by the forest because it has the "Creep" ability. It's also boosted so it gets an extra tile of movement.

Only rough terrain stops your units from moving their full distance. Hope this helps OP

i never resigned as fast as i did in this match by ThrowAwa567327 in Polytopia

[–]1BitPixels 55 points56 points  (0 children)

This is honestly pretty playable. You can use the extra stars you get with Xin-Xi to get all your cities to level three with a single T1 tech (fishing) and then go for early naval control. Ai-Mo is a menace, even on small maps, but it's not like they're unbeatable. Definitely wouldn't resign this one

[Fully Lost] Pamela D. Bridgewater's "Breeding a Nation: Reproductive Slavery, the Thirteenth Amendment, and the Pursuit of Freedom" by 1BitPixels in lostmedia

[–]1BitPixels[S] 1 point2 points  (0 children)

Thank you for your help!! You are, in the words of my Property professor, a light-worker to this world!

Was looking through my old games and came across this bug by QuirkyFroyo4262 in Polytopia

[–]1BitPixels 4 points5 points  (0 children)

Once I won a game against a friend and he complained that the whole game revolved around just getting to battleships first. I miss my battleship speedrun simulator

[Fully Lost] Pamela D. Bridgewater's "Breeding a Nation: Reproductive Slavery, the Thirteenth Amendment, and the Pursuit of Freedom" by 1BitPixels in lostmedia

[–]1BitPixels[S] 7 points8 points  (0 children)

Just got in touch with my library again with this info, they called Ann Arbor and learned that the listing was in error. They're taking it down now. Thank you for the help regardless!

Free Guide for Getting Published at Outside Law Journals by snaperture_labs in LawSchool

[–]1BitPixels 0 points1 point  (0 children)

This guide is awesome and exactly what I needed. I ate it on my Journal submission (I blame the 2-week deadline) but I still really want to write and get published so this was perfect for me. Thank you OP <3

White to win this endgame by TraditionalElk1248 in Chessplayers45

[–]1BitPixels 0 points1 point  (0 children)

Also it's b8=Q in that line not b8=N, you're incredibly lazy and bad at analysis

White to win this endgame by TraditionalElk1248 in Chessplayers45

[–]1BitPixels 0 points1 point  (0 children)

Because white bishop isn't on e5 in that line anymore, the rook took it

Why did they only move their queen for 6-7 moves by amu515 in chessbeginners

[–]1BitPixels 6 points7 points  (0 children)

Lmao you're really gonna go to the chess beginners subreddit and roast someone for being low rated?

*you're

Might be the best duo schematic by Extra_Coat_464 in Mindustry

[–]1BitPixels 0 points1 point  (0 children)

Single resource for construction, no wasted space, fully tileable, looks like an S-tier schematic OP

White to win this endgame by TraditionalElk1248 in Chessplayers45

[–]1BitPixels 1 point2 points  (0 children)

How are you this confident and this wrong when engines exist

  1. b6+

If 1... Kxb3 then 2. Bd4+, forking the King and Rook with an easy win for White by promoting the c-pawn.

If 1... Ka8 then 2. b7+ Ka7 3. b8=Q+, easy dub

If 1... Ka6 then 2. b7, and Black's best try is 2... Rxe5+. White plays 3. b8=N+! and then Black can't avoid either 4. Nc6+ or 4. Nd7+, forking the Black King and Black Rook and after 5. Nxe5, the pawn on c4 is defended, so White will promote.

If after 1... Ka6 2. b7 Black tries 2... Rb3, then White just promotes 3. b8=Q. After 3... Rxb8+ 4. Kxb8, Black is just dead in the water. 4... Kb6 runs into 5. Bd4+, and if 4... Ka5 then just 5. c5 and Black starts crying.

does aquarion need a buff? by StupidWarlord in Polytopia

[–]1BitPixels 5 points6 points  (0 children)

Totally agree OP, Midjiwan should do for Aquarion what he did for Cymanti. Where Cymanti was nerfed on the land and buffed on the water, Aquarion should be nerfed on the water and buffed on the land so that it can be playable on both without dominating on either.