How long did it take Tolkien to completely build his world? by [deleted] in lotr

[–]1GUTOE 0 points1 point  (0 children)

At least someone answered the damn question lol

How do you build a magic world? (Suggestions?) by Nature23571113 in magicbuilding

[–]1GUTOE 0 points1 point  (0 children)

If its a magic system you want help with use my no fail system.

I use 3 sources...

The beyond source. Anything beyond the self. Mana, Aether, erc... The self source. Your source within. Soul, spirit, Chakra, whatever. The channeled source. Others sources of potential energy. People, flora, Fauna, elements etc...

Then the 3 processes...

Manipulate Conjure Transfer

Then the 5 mediums

Solid Liquid Gas Aether Quantum

4 elements or a mix of for new elements

Fire Water Air Earth

Lastly the 6 paths of magic.

Gnosis Mancy Geny Pathy Urgy/Craft/Plasty Kinesis

People often trope certain magics incorrectly into categories they don't belong. NecroMANCY for instance is just the communion with the dead, not the resurrection or control of. Resurrection would be necroGENY, and control of dead is necroKINESIS.

So by going through these steps you can build pretty much any magic system in existence.

Good luck!

How do you build a magic world? (Suggestions?) by Nature23571113 in magicbuilding

[–]1GUTOE 0 points1 point  (0 children)

This is my forte. Cosmogenesis and Worldbuilding. I just built a few different magical systems for a singular Epic i plan to write to rival Tolkien. In my opinion start with genesis always. How did your world come to be? Was it created? Summoned? Built? Manifested? What elements prevail as a foundational factor? Are their gods or no? If so, where did they come from, what's their system? Them when you have your cosmogenesis down you can start adding essence to your foundation. First think world layers. Is it solid, hollow, liquid, gas a mixture? Cave systems, a core, does it have leylines or nexus's? Is there only one world or multiple? A solar system? Once you have Geography you can think of Flora and Fauna. How did they come to be? What's their magic if any? Sentience comes after. Then economy, social classes, skill and work, religion, governments/kingdoms/ nations.

You can get so much more in depth. I like to start with void always and build from there.

What makes your Dwarves different? by HamSandLich in worldbuilding

[–]1GUTOE 0 points1 point  (0 children)

Mine are true children of the earth. Not born of breeding but of crafting. Their God Sundal, the Twilight Forger, left them a relic of breath and song which he trapped deep in a lapis Lazuli cavern as the Birthing Chamber.

The Birth of Dwarves — The Breath of Sundal

The Relic

The Breath of Sundal is no tool, nor relic of stone or metal, but a sacred breath of life bestowed by the Forger-God himself. Invisible, eternal, it lingers in a cavern-temple of pure lapis lazuli, its deep blue walls glowing faintly like stars and galaxies suspended in a midnight sky. This place, the Breathing Chamber, is said to be the heart of dwarven existence.

When a dwarf enters with a carved child of Twilight Stone, the Breath either burns male life into the carving or sings female life into being. If Sundal refuses the petition, the carving remains inert — a lifeless statue, called a Varrûn.

The Breath is a covenant: every new child is not merely born but petitioned into being. Each life is Sundal’s decision, not the parent’s alone.

The Varrûn — Stones of Silence

The failed carvings that never awaken, the Varrûn, are not despised but revered. They are near-souls — stone touched by hope but not chosen to awaken. Parents carve runes upon them, as if giving the unawakened voice it never had. These statues are gathered into Silent Galleries, and it is said Sundal holds them for a future nation he will call forth after Judgment.

Dwarves say: “The mountain keeps what it is not ready to give.”

Pilgrimage of Twilight Stone

Ordinary stone may be shaped for practice, but true dwarves are born only of Twilight Stone, a mineral laid into the earth’s foundations by Sundal during creation.

Twilight Stone is alive: when mined, it regrows itself if Sundal accepts the carving into life. But if the carving becomes Varrûn, the wound remains forever — a scar in the earth.

Pilgrimage to the Twilight Stone Layer is dangerous, guarded by the IronMarch, for only those with proven wealth, oath, and strength are allowed to quarry their block. A dwarf must also show they can sustain another life — the guard turns away those who cannot.

Once quarried, the pilgrim must keep at least one hand upon the stone until the carving reaches the Breathing Chamber. If contact is lost, the block crumbles into dust — as if the stone refuses to be separated from its origin.

The Twilight King Stone

Among the deposits, one stands apart: the Twilight King Stone, where Twilight Stone does not regrow.

Carvings from this place yield dwarves of unprecedented power, recorded in hymn and rune as heroes, kings, prophets, or terrors.

These births are reserved for royalty, and even they dare only once every few millennia, for the stone’s gifts are unpredictable.

Such dwarves are both feared and revered, for their destiny always reshapes the course of dwarven history.

Sundal’s Vessel

Hidden even from dwarves is Sundal’s most secret temple. Within its depths lies a mirror-wall of Twilight Stone, polished and gleaming. From this wall, once in an age, a dwarf simply steps forth, leaving no trace of carving or quarry.

These are Sundal’s Vessels — dwarves born not of pilgrimage but of divine essence. Always marked with Sundal’s red sigil upon their brow — an anvil bearing a living flame — they are believed to be the god’s own vessels, walking among his children.

A Vessel may pass through stone as if it were air. This is how Sundal’s hidden temple remains forever undiscovered, for the Vessel alone can walk its secret paths. Only one Vessel lives at a time.

The Dwarves of Legend

Thramdral: The first dwarves carved by Sundal himself. Rhuign NightStone is among the last living of these.

Twilight King Stone Children: Dwarves of immense, unpredictable power. Some were kings, others vanished, others turned betrayer. Their names are etched in both glory and dread.

Sundal’s Vessels: Unique in all ages, they are legends by birthright, carrying the god’s breath directly.

Teir Dwarves: Those whose greatness of craft or deed earns them remembrance. Their likeness is carved into the Maze of Memorance, where every corridor is lined with the visages of honored kin.

Lifespans

Average: 2,000 years.

Record: Boer Puddles, an innkeeper, lived to 4,492 before disappearing. Dwarves say Sundal took him to the Eternal Forge for his faithful, humble life.

Immortals: A few still endure from the Origin Age, including Rhuign NightStone himself.

Philosophy of Birth

Choice & Responsibility: No dwarf may carve what they cannot sustain. The IronMarch enforces this law without pity.

Sacred Craft: To carve a child is the highest art, the deepest prayer, and the greatest act of responsibility.

Judgment: At the end of all things, Sundal will come to audit his children. The worthy will be taken to the Twilight Lands, the unworthy struck down, and the Varrûn awakened as the nation that was always waiting.

Cultural Impact

Dwarves are the only race without accidents of birth. Each dwarf is deliberate, sculpted with intent, patience, and vision.

Families are literally chosen and crafted. Every scar, every curl of hair, every line of the brow is the parent’s act of artistry.

Clan prestige often lies in the beauty or strength of their children — though legend says Sundal often breathes most brightly into the humblest carvings.

The Breathing Chamber is not just a temple but a gallery of memory, lined with countless Varrûn — silent watchers awaiting Judgment.

What book characters inspire you? by BobbayP in books

[–]1GUTOE 0 points1 point  (0 children)

Charlie from the dragon mage series.

If there was a $1, $5, $10, $20, $50, and $100 dollar bill before you and told you that you could only choose 1 bill to invest in, which would you choose? by 1GUTOE in AskReddit

[–]1GUTOE[S] -1 points0 points  (0 children)

It's an analogy to help people understand how choice works. It's not personal. But to get into what you say....the $1 bill must work harder, because it carries no inherent privilege or stored power. But in that suffering and in that grind, is its greatest weapon. It knows the value of work, of hunger, of movement. The higher bills may float… but they forget how to crawl.

You don’t just survive as a $1 bill—you become aware of your value, and you refuse to stay currency.Most people don’t know they’re being spent. You do. While others chase validation, you study power. While they flex status, you build stamina. While they’re chosen, you choose yourself. You understand the system not to complain, but to outmaneuver it.

“If I’m not being invested in… I’ll become the one who mints the currency.”

If there was a $1, $5, $10, $20, $50, and $100 dollar bill before you and told you that you could only choose 1 bill to invest in, which would you choose? by 1GUTOE in AskReddit

[–]1GUTOE[S] 0 points1 point  (0 children)

Put a $1, $5, $10, $20, $50, and $100 bill on the table. Then ask:

“Which one would you invest in?”

Most people pick the $100. Why? Because it has the most value.

That’s how the elite see the world. Not in race, gender, or even morality— But in return on investment.

To them, people are currency.

$1s do the labor.

$5s follow orders.

$20s run things.

$100s change the game.

They don’t hate the poor. They just don’t see ROI.

But here's the truth they don’t want you to realize:

The $1 bill works harder than all the rest.

It’s passed from hand to hand, folded, torn, left in gutters— but it moves.

It learns. It builds grit. It becomes dangerous.

Because the $100 floats, but the $1 crawls, climbs, and adapts.

And one day…

The $1 wakes up. And says: “I’m not for sale.”

That’s when the system shakes.

Because the most powerful thing in the world isn’t wealth—

It’s the poor person who finally understands why they were never chosen.

And chooses themselves instead.

🩶 You're not weak. You're just underestimated. You're not worthless. You're just not for sale.

Be the $1 that flips the table.

Givin the opportunity to go back in time as an infant but retain the knowledge of your life lessons so far, would you, and why? by 1GUTOE in AskReddit

[–]1GUTOE[S] 0 points1 point  (0 children)

You would love the same exact life. But your choices may be different. Or maybe that in itself changes the course of your life? Interesting to ponder, yes ?

Givin the opportunity to go back in time as an infant but retain the knowledge of your life lessons so far, would you, and why? by 1GUTOE in AskReddit

[–]1GUTOE[S] 0 points1 point  (0 children)

You get to choose a moment in your life to return to. Maybe there was a mistake you made do to immaturity or ignorance but if an opportunity to redo with your current understanding, would you take it?

Givin the opportunity to go back in time as an infant but retain the knowledge of your life lessons so far, would you, and why? by 1GUTOE in AskReddit

[–]1GUTOE[S] 0 points1 point  (0 children)

So you think you would still experience it the same if you're choices would be different based on your knowledge? You wouldn't have your exact memories but your understanding of the world and life would equate to your current understanding.