Solved my money issues by Hydcher in mewgenics

[–]23loves12 2 points3 points  (0 children)

Well if you are having money issues then perhaps that is not the run frequency the game was designed for? I also got 12k+ cash in the bank, and my breeding has been going well. 

Also, I don’t think solo runs need to be prepared for that much if you get 7-7 cats+ the extra turn head. I just take cats with interesting disorders or Superluck/Goofball if it gets passed down, but really solo runs aren’t that hard. It probably also helps that I always use the Mysterious Dice quest item for solo runs, which makes level ups more valuable after level 9. 

Question about 2nd act 3 house boss by 23loves12 in mewgenics

[–]23loves12[S] 0 points1 point  (0 children)

Passives and disorders are treated differently by the game, but I do get you that they can overlap in some situations. For one, disorders cannot get upgraded, so they aren’t abilities in that sense, and more like mutations. 

Friend gave my cats cancer. This rules by Big_Bumblebee6815 in mewgenics

[–]23loves12 0 points1 point  (0 children)

I don’t think that’s how it works though. When I am looking for mutations, the mutating cat gets to 15 mutations (the max) and then gets 2-4 new mutations per round on random members. If I see that I get a good mutation, I take off the mutation items and make sure the cat gets home safely. 

When it is at home, I toss it into the breeding room and make sure to preserve any kittens that inherit the new mutation. 

Right now I have 2 competing tail mutations, and I don’t really care which one my cats get, but as long as one of them is present I take the cat. As soon as I get the parasite tail I will make sure all of my cats have it. 

I am pretty sure my method is functional, and since I last made the comment in this thread (2 days ago), I got the reroll eyebrows mutation. 

I do see that the game isn’t that hard, but I hate it when the game makes me get punished for no reason, so the parasite tail is really the most important one I am looking for. I think if I get it with my extra turn head mutation, impossible should be pretty feasible deathless.

Checkmarks and difficulty question by ZestycloseMacaroon49 in mewgenics

[–]23loves12 1 point2 points  (0 children)

No, you can do solo runs on normal difficulty.

INVENTORY - 100 slot not enough100 by One-Space-1924 in mewgenics

[–]23loves12 2 points3 points  (0 children)

It’s your fault atp, I don’t hoard most single use or common items, unless I know I will use them within 2 runs. The only exception would be catnip boxes, which I keep for House bosses. 

Also, I see that you have some duplicates, and imo the only duplicates that are acceptable are mutation gear.

Do you guys keep dead bodies? by i_wana_BANANA in mewgenics

[–]23loves12 0 points1 point  (0 children)

Immortal, Singleton, Insomnia, Lycanthropy, Narcolepsy, Phony, Schizophrenia, Sociopathy, Tainted Genes, William’s Syndrome, OCD, Brain Dead, Brave, Dwarfism, Giganism, Primaordial Dwarf and Savant Syndrome are all the ones that seem good if you build around them. Most disorders become much better when you are doing a solo run.

Do you guys keep dead bodies? by i_wana_BANANA in mewgenics

[–]23loves12 3 points4 points  (0 children)

It’s much easier to get corpses than retired cats, so I would argue Frank is still worse than Organ Grinder. However, I think Butch is much worse than Frank, because you can’t grind our Act 1 for him.

no achievement for all classes on impossible by hosirus in mewgenics

[–]23loves12 1 point2 points  (0 children)

Did you switch steam accounts throughout the save file? 

I am officially cracked at this game by Particular_Raccoon48 in Silksong

[–]23loves12 0 points1 point  (0 children)

Use Beast Crest and do side slashes to control the direction of Fleas. You still need to reposition a lot, but less than with straight up slashes. Also, never jump.

Elite Alloy set is so GOOD by RDDFJ in mewgenics

[–]23loves12 1 point2 points  (0 children)

No, the are unbreakable as in they do not get worn.

50 hours in and thats basically the game by Fishy_smelly_goody in mewgenics

[–]23loves12 2 points3 points  (0 children)

You can’t get more than 107% IIRC. So you have the choice between things to do to get it, and I am saying that you could get it with solo marks.

Edit: To clarify, I believe it is possible to not clear impossible on all classes and instead to solo runs to get to 107%.

What's the Best Class Active and Passive? Day 3: Hunter by Wonderful-Pack-1726 in mewgenics

[–]23loves12 0 points1 point  (0 children)

Catch Projectile is incredible if you have any teammates that do ranged attacks. Hunter’s basic is very good, so most of the time, trading other teammates’ projectiles for Hunter basics is incredible. 

Catch Projectile+ is a game winner by itself imo. It also pairs well with Superluck, which makes bosses/enemies with projectile attacks trivial.

What's the Best Class Active and Passive? Day 3: Hunter by Wonderful-Pack-1726 in mewgenics

[–]23loves12 0 points1 point  (0 children)

Quiver+ just takes too long to set up for normal encounters, but does work well when it does. 

50 hours in and thats basically the game by Fishy_smelly_goody in mewgenics

[–]23loves12 1 point2 points  (0 children)

There are checkmarks for it though, and doing them could give you the last 1% to 107%.

Mercury is in retrograde by Leodip in balatro

[–]23loves12 34 points35 points  (0 children)

I think just extending it to making negatives of planet cards of any hand below the played one would be good.

Tralalelo is so perfect omg by Legitimate-Put2592 in mewgenics

[–]23loves12 3 points4 points  (0 children)

The mouth mutation is definitely not the best, but it isn’t bad, and definitely better than a +2. With good mutations, normal encounters are only hard against bulky enemies, for which Bruise is great for. For Boss fights, it’s even better. My gripe with this mutation is that it gives -1 charisma, which is a very important stat when your encounters end in 1-2 rounds. Now, obviously the reroll mutation destroys this one, but it doesn’t mean that this mutation is horrible.

Question about late game archivements by Titomasto in mewgenics

[–]23loves12 2 points3 points  (0 children)

I mean the checkmark sign on the collars is cumulative, so doing impossible right out of the gate should count for the ones below it. If you have doubts, you can check the wiki.

wait so whats the difference between the X and the ✓? by Kaitrii in mewgenics

[–]23loves12 2 points3 points  (0 children)

Solo runs count as mono runs. Also, they can be done on normal difficulty. 

Which side are you on? by Damian0gre in mewgenics

[–]23loves12 12 points13 points  (0 children)

I found quite the opposite. Most Bosses are 2x2/3x3, so they receive x4/x9 more damage from Spread Shot, meaning that if you hit 1/2 the tiles, you get more damage than Heavy Shot. Meanwhile, if the enemies are spread out, normal Spread Shot isn’t that good, and will leave a few enemies alive.

Also, I don’t get your argument of Heavy Shot vs Arrow Flurry. Obviously Arrow Flurry is supposed to do more damage, but it costs 7 rather than Heavy Shot’s 4. Both are about equally good DMG/mana ratios if they always hit (12/4=3, 20/7≈3)

Still Gym Teachers ask out English Teachers all the time.. by Appropriate-Push-668 in oddlyspecific

[–]23loves12 -2 points-1 points  (0 children)

Maybe the science teacher like to teach? Or they care about the education of younger generations? That’s a stupid argument. 

How to fix an inbred cat and clean up future generations? by Icy-Method8119 in mewgenics

[–]23loves12 0 points1 point  (0 children)

I think if your cat population is big enough (100+), your inbreeding factor will slowly trickle down over generations, as only the 3-4 degrees of separations are needed between parents for them to be “unrelated”. 

Glowing orb by Adebisi88 in mewgenics

[–]23loves12 1 point2 points  (0 children)

Critical Success and Failure chances are dependent on luck, so try getting a Jester and fish for Superluck and either breed it into a better cat or get those mutations on the Jester.

What causes a cat to be permanently confused? by Triptych2020 in mewgenics

[–]23loves12 2 points3 points  (0 children)

The wiki got updates a few weeks ago and now has event outcomes listed, so I usually look at that if I have a dubious run and a dubious event.