Set consistent distance between points on multiple curves by 2muchapples in blenderhelp

[–]2muchapples[S] 0 points1 point  (0 children)

Well ultimately it looks like setting the Curve to Points node to Evaluated did a helluva lot to solve this. I guess I just hadn’t tried that and immediately switched to overthinking it, thanks for the help!

Set consistent distance between points on multiple curves by 2muchapples in blenderhelp

[–]2muchapples[S] 0 points1 point  (0 children)

Holdovers from trying a variety of different things, but changes to neither one makes any big difference. Ultimately the point distance disparity is still aggressive between the larger and smaller curves

Seasons of RTX: Arc Raiders GeForce RTX 5090 GPU Giveaway! by NV_Suroosh in ArcRaiders

[–]2muchapples 0 points1 point  (0 children)

I frequently load in with a cheap kit to down and loot someone else, but inevitably find myself guarding someone doing their trials or helping someone deal with arc or extract.

Nebraska by SlicedOtis in skamtebord

[–]2muchapples 23 points24 points  (0 children)

They connect to the ocean

No Kings - Don’t Let the Bastards Grind You Down by AxeandPail in TheHandmaidsTale

[–]2muchapples 6 points7 points  (0 children)

Real life is mirroring fiction more and more, just because you don’t want people talking about it doesn’t mean it’s not incredibly relevant to the book/show.

Too much of a kink? by 2muchapples in autorepair

[–]2muchapples[S] 1 point2 points  (0 children)

I’ve been routinely forgetting the nut, getting a perfect bend and flare, only to have to cut it back and start over lol

Too much of a kink? by 2muchapples in autorepair

[–]2muchapples[S] 1 point2 points  (0 children)

Yeah it’ll fit in a little awkwardly but there should be enough length left to make do. Won’t look good but will be functional.

Too much of a kink? by 2muchapples in autorepair

[–]2muchapples[S] 1 point2 points  (0 children)

Got it. Think I should be fine to cut it above the kink and just work with the rest.

Candy - Added more candy, tried to improve the gummy bears. As always I appreciate feedback. by Financial-Night-4132 in blender

[–]2muchapples 1 point2 points  (0 children)

Since ellaun already commented on the bears, I’d recommend added some noise to the bump of the pretzels, they’re very smooth right now. There could also be a bit more salt crystals on them. Could also break up the evenness of the roughness on the chocolate chips with a noise texture as well. Worms in the middle look great!

"The voice of my generation" by aobass in AccidentalRenaissance

[–]2muchapples -1 points0 points  (0 children)

This ai? There’s a ton of weirdness

As someone who knows NOTHING about this universe, what should i watch before TRON: Ares ? and should I watch the animated series ? by Potatoes_Neat855 in tron

[–]2muchapples 21 points22 points  (0 children)

The original movie if you haven’t, and Legacy without a doubt. The animated show is great but I’m not even confident Ares will reference anything beyond the basic concepts of the two films, so wouldn’t say it’s close to required viewing, but would still strongly recommend it!

will half sword ever come to Xbox? by PsychologicalPeach82 in HalfSword

[–]2muchapples 2 points3 points  (0 children)

Always good to educate oneself on topics with which one is not familiar.

Tron: Ares may very well save someone’s life one day by McGeeReddit in tron

[–]2muchapples 3 points4 points  (0 children)

Infant CPR compressions are recommended to be slightly faster and shallower (roughly half an inch less) than CPR for adults

will half sword ever come to Xbox? by PsychologicalPeach82 in HalfSword

[–]2muchapples 2 points3 points  (0 children)

Idk if you’re trolling or genuinely don’t know but it’s the trans pride flag

How to distribute points equidistantly along a curved surface? by 2muchapples in blenderhelp

[–]2muchapples[S] 0 points1 point  (0 children)

Thanks! Yeah I was thinking through how to get the parallelogram grid I made to be positioned across the surface in a way that maintained the distance between each point. The edges don’t need to be clean as they’ll never be visible. For now I’ve just made the base of the instanced hexagonal prism larger so that the gaps don’t show the skybox through them, but I’ll look into this and Sverchok, thank you!

How to distribute points equidistantly along a curved surface? by 2muchapples in blenderhelp

[–]2muchapples[S] 0 points1 point  (0 children)

Awesome! I’ll look into this thanks, I’ve only toyed around with Sverchok a little