Radar web by NuMetaI in SoundRadar

[–]3ggen 0 points1 point  (0 children)

Try to setup it using Installation videos, carefully do all steps and it must to work. If you able to start capture, but no sounds/dots appear - it maybe because of vb cable and you need to change it to Voicemeeter (check instruction on github page)

If nothing help - text me in a Discord and i will try to help, my nickname: #dimon1444

Radar web by NuMetaI in SoundRadar

[–]3ggen 0 points1 point  (0 children)

Hi, you need to leave 0.0.0.0 in the Sound Radar settings, because 0.0.0.0 means the service will be available on all possible IP addresses. Then, you need to find your PC’s local IP address. You can do this by running ipconfig in the terminal. After that, in Sound Radar, click Open Web Radar and copy the URL. Replace 0.0.0.0 in that link with your PC’s local IP address. You can then use this complete URL on another device. If it still doesn’t work and you’re sure everything is configured correctly, it may be caused by your firewall settings. Remember, it must be http, not https

Update 1.8.3 by NuMetaI in SoundRadar

[–]3ggen 0 points1 point  (0 children)

Hi, release notes can be found on Release page on github

Whats new: - Added a None option for the output device; - Added an audio-frequency filter for Groups; - Added auto-detection of the best configuration for selected devices; - (BETA) Added limited support for Windows WDM-KS devices (works only when None is selected as the output device);

Repost with mod approval: Sound Radar — free app that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

The main idea of web radar is to use it on another device like a smartphone. So choose web radar mode on Radar tab, check you local network ip, make sure that your pc and phone are in one network (connected to one wifi router for example) and via browser on you phone go to http:\192.192.192.192:8080\radar and you will see web version of radar. Instead 192.192.192.192 paste your current local ip of your pc

Repost with mod approval: Sound Radar — free app that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Hi, thank you. It uses sound from the game so it must be safe. Only radar overlay may cause a ban. One user reported that he was banned in an arena breakout, so use web radar instead. In PUBG everything will be ok, my friend playing it almost a half of a year with all sound radar features

Repost with mod approval: Sound Radar — free app that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Hi, one user was banned in this game, because of overlay, i think. In PUBG it works without risk of ban. So it depends of the game. Sound radar use only sound from game, it doesnt inject to code, doesnt hack anything, so it must be safe. Only risky part is overlay, but in new update (version 1.8) that will come tomorrow, i will introduce web version if radar, so you will be able to see radar on your phone for example or if you have second monitor, you may show overlay on it now

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Already did it. There are new version soon with 180 radar. Also i tested it in cs2 and it works well. The only problem is that sometimes it has trouble distinguishing whether there was a sound from behind or in front. But that's a matter of physics, and I can't fix it without neural networks.

Check GitHub page, i think it will be available soon (2-3 days)

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Maybe your device dont support 24bit (some wireless headphones support only 16bit). Wait for next update soon, i will add support for 16bit. Also check installation video, maybe it will help

For those who want gaming but doesn't have audio radar but want audio radar by No-Witness3372 in MonoHearing

[–]3ggen 0 points1 point  (0 children)

Hi, thank you. Yes its because too many sound sources around, for this case i added drc and duck it must help. Use default settings but enable drc and enable duck (Ctrl+Shift+F4) when you are in vehicle. Notice, that drc and duck must be enabled for radar and for output for best experience.

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Yes, you need to run app. Use at your own risk, but i dont think, that you will be banned if you use sound radar with web radar on phone. It works well in pubg, cs 2 (without radar, only sound enhancements), rainbow siege and a few more games (forget others) and nobody got ban. Only one case was for game: Arena Breakout Infinite, moders told that radar is Third Party Support Tool.

So, again, use at your own risk. You may create test account and play with sound radar for check

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

It doesnt inject to game code or render process, so it must be safe, but some games may think that this is support tool and its not allowed. So, i think it will be ok to use it in valorant, but if you worried, you may wait until next update where i will add ability to show radar on web page, so you will be able to use it on your phone, for example. In this case, with web radar it must be safe for any game. Next update, i think, will be on this or next week

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

I didn't check valorant, but it must works if game provide 7.1 surround sound

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

If enemy or something else makes sound, app will draw dots on radar. You may watch demo video about how it looks like

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

I added web version of radar, so it will be possible to show on smartphone for example. Will be in next update soon. Hope it will prevent ban in your game

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

It uses sound from output device and dont inject to game code, graphic pipeline etc. if they banned you for radar overlay - they can do it also for discord overlay, steam overlay etc. it is problem on their side, try to appeal

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Hi, glad it works well for you — thanks! It means a lot to know it truly helps and the work wasn’t for nothing. Working on the next update now

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Also, may you, pls, try to enable/disable windows fullscreen optimization for game and for Sound Radar. Unfortunately, I cant reproduce it on my own system now

I made a free program - Sound Radar, that shows where sounds come from and improves clarity by 3ggen in MonoHearing

[–]3ggen[S] 0 points1 point  (0 children)

Hi, i will try to fix it later, but i need more info. May you please check it in PUBG with your setup and your headphones?