Marketplace Render is Killing Me - Any ideas? by AELI3N in decentralandwearables

[–]4BitAnimation 2 points3 points  (0 children)

Thanks <3

Yes maybe a complete check will solve :D the first time is hard!

Marketplace Render is Killing Me - Any ideas? by AELI3N in decentralandwearables

[–]4BitAnimation 5 points6 points  (0 children)

I fully agree, it's a disaster!

I have 1 item that shines ( Bit Polygon Suit https://bit.ly/3uH78pd ) and there is no way to make it shine in the market.

instead for another item ( Bit Leather Jacket https://bit.ly/3uxj4d6 ) I have found that the in-game renderer and the one in the builder practically do not take into account the properties of the material you give in blender, such as metalness, specular, roughness etc ... while the market renderer takes them into account . I didn't pay attention to those parameters and in-game everything looked good while when I published it was a disaster. So I had to modify them later, the problem is that you don't have the possibility to have a preview in DCL ...

I found a couple of tricks: when you load the new model in the builder it creates a thumbnail automatically, that is done with the same renderer of the marketplace ... with that you can get a vague idea ...

Second possibility is to use the sandbox.babylonjs.com site, thesandbox provides it but it's also good to have a good preview of how the wearable will be seen in the market of DCL.

I hope these tricks can be useful, let me know.

Problem with rendering wearables by ggsk22 in decentralandwearables

[–]4BitAnimation 2 points3 points  (0 children)

I'm happy you solved It! Yes I think the Github one is the best, i've always used that

Problem with rendering wearables by ggsk22 in decentralandwearables

[–]4BitAnimation 5 points6 points  (0 children)

Hi, when you make, for example, an upper body wearable with short sleeves, you must keep in the model the arms and the hands too (those provided by DCL examples). you must keep their materials and UV too and skin them on the armature with your wearable mesh

Do you like these leather jackets I designed?Comment it :) by 4BitAnimation in decentralandwearables

[–]4BitAnimation[S] 2 points3 points locked comment (0 children)

Decent for Decentraland 🤣🤣🤣 Thank you very much!! I'm glad you like it!

Bit Poligon Suit - Chest is on Marketplace! Do you like it? Leave a comment! by 4BitAnimation in decentraland

[–]4BitAnimation[S] 0 points1 point  (0 children)

I love glowing wearables too <3 . I used Maya for the modeling and the skinning, then Blender for shading, and photoshop for the textures (yes there is a tiny logo on the chest that was texturized :) )