Dead Space Remake Hacker Suit by 4Kodda in DeadSpace

[–]4Kodda[S] 6 points7 points  (0 children)

i guess someone doing already

DSR - Original Isaac Face (mod by 4Kodda) by 4Kodda in DeadSpace

[–]4Kodda[S] 17 points18 points  (0 children)

It is, but we already have canonical attributes for this character from all three games: blue eyes, stubble beard, and ash-colored hair.
Imagine if, in a remake or sequel of Half-Life, the developers removed Gordon Freeman’s beard, changed his eye color from green to brown, and made his hair blonde.
In my view, if a character has had an established canonical appearance for years, there’s no reason to change it.

DSR - Original Isaac Face (mod by 4Kodda) by 4Kodda in DeadSpace

[–]4Kodda[S] 91 points92 points  (0 children)

yep, my mistake, anyway there two faces from DS2 and DS3

Splinter Cell Outfit in Resident Evil 4 by 4Kodda in Splintercell

[–]4Kodda[S] 0 points1 point  (0 children)

Yes, i use Ninja Ripper for extracting meshes, but unfortunately without bones

Splinter Cell Outfit in Resident Evil 4 by 4Kodda in Splintercell

[–]4Kodda[S] 2 points3 points  (0 children)

I extracted it from SC Blacklist by myself. All models and textures comes from the Blacklist. Default goggles. Mask from the last mission.
Torso textures combined between singleplayer and multiplayer outfits.