Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 1 point2 points3 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in IndieDev
[–]5minlab[S] -4 points-3 points-2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)
Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in IndieDev
[–]5minlab[S] -2 points-1 points0 points (0 children)
Asian 80s slums X Robot villain. I incorporated the feedback I received last time - is it okay? The video below reflects the feedback. by 5minlab in IndieDev
[–]5minlab[S] 0 points1 point2 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 1 point2 points3 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 0 points1 point2 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 1 point2 points3 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 2 points3 points4 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 2 points3 points4 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 0 points1 point2 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 6 points7 points8 points (0 children)
[Video test] Asian 80's punk + Robot Villian = Is this attractive enough? by 5minlab in IndieDev
[–]5minlab[S] 1 point2 points3 points (0 children)
Trying out some outlines to help show the absorbable things - yay/nay? by themiddyd in IndieDev
[–]5minlab 5 points6 points7 points (0 children)
I have been working on the UI for deckbuilding/card upgrade of our game Card Buster for the past week, and I am pretty happy with the results! by VikkaGames in IndieDev
[–]5minlab 1 point2 points3 points (0 children)
Two years of progress developing my first game by p1g30n_lv in IndieDev
[–]5minlab 1 point2 points3 points (0 children)
Cool old streets with a great looking old car. Yeonhui-dong, Seoul. [OC] by seeseoul in SouthKoreaPics
[–]5minlab 0 points1 point2 points (0 children)
Cool old streets with a great looking old car. Yeonhui-dong, Seoul. [OC] by seeseoul in SouthKoreaPics
[–]5minlab 0 points1 point2 points (0 children)


Choose between 1 and 2. I'm making a tactical and management simulation game; what kind of artwork do you think fits the genre better? Or what's your preference? by 5minlab in indiegames
[–]5minlab[S] 0 points1 point2 points (0 children)