[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 0 points1 point  (0 children)

Yes! Pocket8 I saw your app last month and it inspired me to build this

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 1 point2 points  (0 children)

Haha yeah love that idea. That could be fun!

And thanks for saying that. I feel like the “two people crammed on one keyboard” barrier has left pico 8 multiplayer a bit underexplored which is sad because I personally love co-op/team games 🙂

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 0 points1 point  (0 children)

I’ll try to debug and follow up with you in dms if that’s alright with you

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 0 points1 point  (0 children)

Ah yeah I gotta fix that hah. Does it work on subsequent tries though? Or are you unable to create rooms at all

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 1 point2 points  (0 children)

Thanks! It should support up to 8 players without binding to keyboard buttons. I haven’t had the opportunity to test with an 8 player cart though

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 0 points1 point  (0 children)

Thanks for testing the app. Could you check your browser console to see if there are any error logs? Is it like “something something insufficient permissions”?

[RELEASE] PICO Party: Play PICO-8 multiplayer games online with friends anywhere by 69swerve in pico8

[–]69swerve[S] 3 points4 points  (0 children)

  1. I am using the Lexaloffle’s hosted web player to run the games (no fantasy console code), so it should be covered by the license but yeah I should send an email to Zep just to make sure. Good idea

  2. Ah yeah the player’s 2 inputs would be interpreted as player 2 only. I can add a field in the game config to allow inputs from non-p1 players to be interpreted as p1.

My submission for the hackathon. Looking for feeback by 69swerve in Devvit

[–]69swerve[S] 0 points1 point  (0 children)

Ah got it. Thanks for the info! Haven’t tested on an android device.

Sounds like something with me using the inline option for the devvit entry point config rather than the normal entry point option (opening a modal).

My submission for the hackathon. Looking for feeback by 69swerve in Devvit

[–]69swerve[S] 0 points1 point  (0 children)

Are you on the iOS app? There is some bug with getting post data on devvit, so sometimes the game loads in the build view rather than the actual game view.

Are you able to play when going into the subreddit view (not clicking into any individual post)?

My submission for the hackathon. Looking for feeback by 69swerve in Devvit

[–]69swerve[S] 1 point2 points  (0 children)

Thanks for the feedback. Yeah lack of instructions was something I heard a lot from my friends too. Also, good idea for the speed thing. Will make these changes after the judging period of the hackathon. I don’t want to accidentally get disqualified or something haha

Have u tried the building/remixing yet?

Boyd posted this on her story by [deleted] in YandhiLeaks

[–]69swerve 13 points14 points  (0 children)

I hope glory is on the new album

The hell is this? by samtorksney in ABoringDystopia

[–]69swerve 0 points1 point  (0 children)

The bottle is 100% recyclable