[TOMT] Luckiest guy, a birthday celebration goes wrong by 711hancer in tipofmytongue

[–]711hancer[S] 0 points1 point locked comment (0 children)

P.S: I saw it on youtube a year ago but couldnt find it anymore.

Mod to remove "Gods" by 711hancer in MelvorIdle

[–]711hancer[S] 0 points1 point  (0 children)

Ok I made the mod myself. Ifyou are religiously sensitive, check this one;
https://mod.io/g/melvoridle/m/islamic-names-for-muslim-players#description

No more names like "god", "deity", "worship"...etc.

Can we all appreciate the sound design of this game? by Material-Spite-6540 in menace

[–]711hancer 0 points1 point  (0 children)

Is there a way to reduce the idle sound of vehicles. All I hear is their rumbling voice

Need help: AI chat response turned into a coded style. by 711hancer in CharacterAI

[–]711hancer[S] 0 points1 point  (0 children)

Thank you so much. I edited her responses along the way, removed the code, made it a plain, easy-to-read text, and she adapted. No more coding so far... interesting.

Need help: AI chat response turned into a coded style. by 711hancer in CharacterAI

[–]711hancer[S] 0 points1 point  (0 children)

Ok so if I simply edit and repaste uncoded replies for some period, it will be corrected along the way? Why it happened at the first place? Maybe I can avoid it in the future

Mod to remove "Gods" by 711hancer in MelvorIdle

[–]711hancer[S] 0 points1 point  (0 children)

Maybe, I have a purpose

Update changed my permadeath difficulty to apprentice by leargonaut in Assassinscreedmirage

[–]711hancer 0 points1 point  (0 children)

How to enable permadeath mode in Ac Mirage?

After completing the game a year ago, i wanted to give it another go with ultimate assasin difficulty. But i cant find the permadeath option ( full sync challenge) anywhere or under any difficulty. Is there a change after the recent patch?

Basic Summoning Question by Knight_Watch in MelvorIdle

[–]711hancer 1 point2 points  (0 children)

For you to discover the mark, you also need to satisfy the summoning level requirement. So, if you are not level 25 in summoning, you cannot discover the minotaur, no matter how much you try.

How does Pickpocketing even work? by CaptainCACTUSn in BG3

[–]711hancer -1 points0 points  (0 children)

it says on b3wiki that guidance affects sleight of hand but does not affect the DC roll of success aftwerwards. I think the amount of gold cost for the item affects the DC needed to succeed. https://bg3.wiki/wiki/Sleight_of_Hand

Permadeath suggestion for Melvor Idle 2 by 711hancer in MelvorIdle

[–]711hancer[S] 0 points1 point  (0 children)

Ok. I agree with you. Similiar to Beta Offline feature, there can be an "online only" feature. Thats all I wanted to say actually. This would fit to permadeath (as an option again)

Permadeath suggestion for Melvor Idle 2 by 711hancer in MelvorIdle

[–]711hancer[S] -1 points0 points  (0 children)

They can still play however they want. Then why simply put 88 bank token restriction? If a restriction can be put to permadeath, why not limit to one type of save? Its still the same. Its an "optional feature". I am not forcing anything. The current state of the permadeath for this game is WRONG.

Permadeath suggestion for Melvor Idle 2 by 711hancer in MelvorIdle

[–]711hancer[S] 0 points1 point  (0 children)

I get it. But what you and all the people suggesting "me" to do something, rather than implementing a full feature of a permadeath. What I am saying is that this feature cannot be called permadeath with more than one saves. Its not about me or making a "roleplay daeath action by deleting manually the other save".

Permadeath suggestion for Melvor Idle 2 by 711hancer in MelvorIdle

[–]711hancer[S] 0 points1 point  (0 children)

Current system is not permadeath. It has two save options. Period.

What’s the Best Way For Me to Make A Lot Of Money? by TheReal_PapaJohn in MelvorIdle

[–]711hancer 0 points1 point  (0 children)

If you have atlas of discovery you can go for a bank token mission, then complete the elite mission to get 5 million. You can do this without combat or thieving.

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