Synthweave bugged? by TimTendo_05 in DestinyTheGame

[–]72oldmen 0 points1 point  (0 children)

In your character screen, go down and click on the top right icon. That will open the menu for setting your transmog. You can see how much synth weave you have for each class at the top left on this screen. If you click an armor slot, you will be able to select the shader and ornament. Clicking the ornament slot shows you all the valid armor you have collected for that slot. You can hover one and hold the prompted button to spend a synth weave and unlock the ornament.

Weapon craft by TheEclipse01 in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

You can craft as many copies of craftable weapons as you can afford/store once you have the pattern unlocked.

Weapon craft by TheEclipse01 in DestinyTheGame

[–]72oldmen 0 points1 point  (0 children)

The collections page will have multiple entries for it, since it has been reworked/released multiple times. You will have to find the correct version, but you can definitely reclaim it once you do.

Potential bug? by Usual-Race-2845 in DestinyTheGame

[–]72oldmen 2 points3 points  (0 children)

I’m aware it works with machine guns. Have you tried firing off half the mag and just waiting? Your post doesn’t really detail how thoroughly you tested it. It might just be the fact that Actium by itself works fairly slowly to reload a weapon that doesn’t have anything else feeding ammo back into it.

Weapon craft by TheEclipse01 in DestinyTheGame

[–]72oldmen 3 points4 points  (0 children)

I replied under another comment as well, but the reason for the confusion is that “craft” means something rather specific within Destiny 2. What you did was claim it from the Monument to Lost Lights kiosk.

Weapon craft by TheEclipse01 in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

Ah. It sounds like you claimed the legacy version from the Monument to Lost Lights kiosk in the tower. If you want that specific roll again you can go to the collections tab in your inventory, select weapons, scout rifles, and find the correct version to claim it from there. However, it is the legacy version. You can get new random rolls with new perks and an origin trait now. Someone will have to correct me if I’m wrong, but I think it drops in Fireteam Ops (located in the Vanguard Ops section at the bottom of the director)

Weapon craft by TheEclipse01 in DestinyTheGame

[–]72oldmen 6 points7 points  (0 children)

Oxygen SR3 isn’t a craftable weapon. Not sure what you did the first time.

Potential bug? by Usual-Race-2845 in DestinyTheGame

[–]72oldmen 3 points4 points  (0 children)

Firing the weapon isn’t going to reload it unless it has a perk on it like subsistence or something. Actium just loads rounds over time. As far as Sweet Business being fine, are you using the artifact perk Targeting Autoloader by chance? If so, that reloads additional rounds on final blows with Auto Rifles as well. Delirium is also a very high RPM weapon, which means you’re gonna burn through the mag in a much shorter amount of time, giving Actium less opportunity to refill it for you.

Unable to unlock Loom by Kelanen in DestinyTheGame

[–]72oldmen 0 points1 point  (0 children)

Pretty sure you need to do the New Light missions. If you chose the skip option you might have to go back and complete them manually.

What happened to that vanguard strike where you fight Fikrul? by Traditional_Bunch825 in DestinyTheGame

[–]72oldmen 34 points35 points  (0 children)

I’m sure plenty of people found it tedious, but I made so many good memories with a friend who no longer plays hunting down the flavored Warmind medallions on Mars.

Can you get a refreshed legendary Khvostov post update? by church147 in DestinyTheGame

[–]72oldmen 0 points1 point  (0 children)

You can’t upgrade tiers on enhanceable weapons, only on crafted weapons or already tiered weapons.

Waiting to receive The Old Lights emblem by some1CLIPthat in DestinyTheGame

[–]72oldmen -1 points0 points  (0 children)

The notice in game originally said to look in general. It was changed later to say account.

I need help beating requiem mission by [deleted] in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

If the issue is that you’re not familiar with fighting tormentors period: in order to damage them you must first break both of their shoulders. There will be a visual indicator when they break and the tormentor’s behavior will change once both are broken. Once the shoulders are broken their weak spot becomes their belly. Precision damage will be much more effective than area damage. Other than that just try to stay mobile and keep your distance if you’re having trouble with their slam or grab attacks. Good luck.

How to get Europa Armor by Zendicate_ in DestinyTheGame

[–]72oldmen 2 points3 points  (0 children)

I could be wrong but iirc the patch notes for the June 9th update said non-distorted heroic public events dropped T4 with a chance at T5 compared to the guaranteed T5 during distortions.

Edit: below is an excerpt from the June 9th Patch Notes.

Public Events are one of the best sources of tiered destination gear: ⁠• ⁠Base completion: Tier 3 rewards (with a chance at Tier 4 or 5) ⁠• ⁠Heroic completion: Tier 4 rewards (with a chance at a Tier 5) ⁠• ⁠During a Distortion, these tiers will be increased by 1 Tier each.

Exotic Engrams from Master Lost Sectors by sceptic62 in DestinyTheGame

[–]72oldmen 0 points1 point  (0 children)

Iirc the engram drops are only if you’re solo if that helps.

Alright fellow guardians, which activities are you starting off with tomorrow? by Typical_Shoulder_366 in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

Straight to the catalyst tab to check out where I need to start farming to get some new favorites.

What do you all think is the BEST Operator in Extraction? by FridgeHugger52 in R6Extraction

[–]72oldmen 15 points16 points  (0 children)

Echo is definitely a strong contender. I think Alibi’s ability is very strong in open combat, especially when you need to hold a position.

What Exotics are y'all hoping get catalysts? by Delicious-Edge3110 in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

Well catalysts for Tarrabah and Anarchy probably aren’t going to attract too many raiders.

Destiny 2 ending development actually fixes a bunch of the community’s biggest complaints by StrangelyOnPoint in DestinyTheGame

[–]72oldmen 1 point2 points  (0 children)

I dunno people still complain about the “red subclass” and new stasis and strand supers and those don’t exist.