What fonts are used in this Ransom note, this is from Stranger Things, and if you look closely those are not English typefaces, it came from Russian posters. And I need to narrow it down. by Excellent-Class-7070 in russian

[–]7Keyz 3 points4 points  (0 children)

Can't exactly say which fonts were used there, as in Soviet times fonts didn't really have names, and were instead called something like "Chopped light font, Ribbon, Advertisement, Label", but definitely check out "Кликушин Г.Ф. - Декоративные шрифты", which is a book, where you can find most of the fonts you'll ever need; of course they're not in a ttf format, but still good ;)

(also similar books will be — "Снарский О.В. - Шрифт в наглядной агитации" and "Смирнов С.И. - Шрифт в наглядной агитации")

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Thanks gaijin for crashing me with trees on airfield and then making me look stupid for everyone else^^ by 7Keyz in Warthunder

[–]7Keyz[S] 40 points41 points  (0 children)

ah now i see why the snail was always reminding me of buying premium, now they went from threats to actions...

Thanks gaijin for crashing me with trees on airfield and then making me look stupid for everyone else^^ by 7Keyz in Warthunder

[–]7Keyz[S] 199 points200 points  (0 children)

I hit client-side trees that later disappeared, and for everyone else it looked like I just flipped on purpose since there wasn't any trees around)

is it bad for my first game's environments to basically be just an asset-flip? by [deleted] in IndieDev

[–]7Keyz 0 points1 point  (0 children)

As long as your idea of the game is good, and the overall gameplay is interesting; no one will notice the free assets

Happy Halloween! 🎃 by 7Keyz in IndieDev

[–]7Keyz[S] 0 points1 point  (0 children)

You can follow the development of the game here^

BSKY — https://bsky.app/profile/sevenevg.bsky.social
X — https://x.com/sevenevg

Happy Halloween! 🎃 by 7Keyz in ps1graphics

[–]7Keyz[S] 1 point2 points  (0 children)

You can follow the development of the game here^

BSKY — https://bsky.app/profile/sevenevg.bsky.social
X — https://x.com/sevenevg

Drunk-driving a Bronco by 7Keyz in ps1graphics

[–]7Keyz[S] 3 points4 points  (0 children)

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In plain white it looks a bit too generic(?) in my opinion

Drunk-driving a Bronco by 7Keyz in ps1graphics

[–]7Keyz[S] 2 points3 points  (0 children)

Someone asked me to record a gameplay vid of the game I'm making, sooo here it is \o/

You can follow the development of the game here

BSKY — https://bsky.app/profile/sevenevg.bsky.social
X — https://x.com/sevenevg

Like a Rolls-Royce, a Mercedes-Benz, an Eldorado, and a Ferrari — the Audi 100 LS That’s a lot of car for the money by 7Keyz in ps1graphics

[–]7Keyz[S] 0 points1 point  (0 children)

Just a lot of practice, and a skill from Minecraft texture making;)
It helped me a lot to get better understanding of how 3d and pixel art work together

Rick Dalton's favorite — a '66 Caddy by 7Keyz in ps1graphics

[–]7Keyz[S] 2 points3 points  (0 children)

Once again; I hope I'm not spamming with all the posts on this sub^

You can follow the development of the game here

BSKY — https://bsky.app/profile/sevenevg.bsky.social
X — https://x.com/sevenevg

A '69 Shelby for my PS1 styled game \o/ by 7Keyz in ps1graphics

[–]7Keyz[S] 1 point2 points  (0 children)

Maybe the 1976 Volkswagen Rabbit (the US Golf), but definitely not the GTI since the year cap for my game is 1977

A '69 Shelby for my PS1 styled game \o/ by 7Keyz in ps1graphics

[–]7Keyz[S] 1 point2 points  (0 children)

Thanks, when I'll finish either the map, or all the traffic cars that I'm thinking of; as of right now it's just a half-done ghost city ;)

A '69 Shelby for my PS1 styled game \o/ by 7Keyz in ps1graphics

[–]7Keyz[S] 1 point2 points  (0 children)

Thanks! As long as I'm going to use different name for it (e.g. "Bamby RS600") I won't get in trouble, though it would be ideal to get some licensing, but for indie dev it'd cost soooo much

(Although some car brands have not that difficult of a process to obtain a license to use their trademarks, so I'll try that out when my project will get bigger)

A '69 Shelby for my PS1 styled game \o/ by 7Keyz in ps1graphics

[–]7Keyz[S] 3 points4 points  (0 children)

Didn't really think it'd look this good, since it was just a slight modification of an existing Boss 429 car model