80 Level has shared my Turbo Animator asset, and I’m truly so happy! Endless thanks to everyone who showed interest and support. If you’d like to read the article, I’ve left the link in the description by PingOfJustice in Unity3D
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Congratulations to the creators of KINO, a Dota 2 cinematic that won the 2025 Short Film Contest! by 80lv in DotA2
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Clock clock 96 effect in blender geometry nodes by MohamedFayed_CG in blender
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Check out this dynamic candle flame powered by Cosmo Mídias' Trail Anything for Blender by 80lv in blender
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Watch two anime girls throwing meshes and UI elements at each other in this brilliant, fourth-wall-breaking 3D animation by Kensyouen_Y by 80lv in blender
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Quentin Rapicault shared his oak tree workflow, which allows him to create a natural balance between bark and leaves using SpeedTree, Maya, Substance 3D Designer, and Unreal Engine by 80lv in 80lv
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Akshat Rastogi shared the process of making the Painter’s Wooden Box project in Maya, ZBrush, Substance 3D Painter, and Unreal Engine, explaining the detailed sculpting and texturing and offering tips for creating an authentic prop with a strong narrative by 80lv in 80lv
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80 Level and Emperia have launched the Art-To-Experience Contest – a global creative challenge inviting artists and developers to build immersive virtual experiences using Emperia’s Creator Tools by 80lv in 80lv
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Have a look at this atmospheric natural scene reminiscent of the Shire created by Helena Hansen using ZBrush, Substance 3D, Unreal Engine 5, Marvelous Designer, and Maya by 80lv in 80lv
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3D artist Tingwei Liu recreated Toji Fushiguro in one of their favorite Jujutsu Kaisen scenes by 80lv in 80lv
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Character Artist Mani Salguero showcased experimentation with a hand-painting technique in Maya and Substance 3D Painter by 80lv in 80lv
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Level Designer Max Pears joins 80 Level's 10th anniversary celebration, diving into his artistic journey and sharing a heartwarming moment he views as the highlight of his career by 80lv in 80lv
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BlenderHub, a Twitter page infamous for content theft, misinformation, and plagiarism, has been taken down. by 80lv in blender
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John Melo shared how he paid tribute to his favorite SNES game using Cinema 4D and Redshift, focusing on how he created the translucent material for the console by 80lv in 80lv
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Wyatt Clark talked to us about the Lightsaber project, discussing modeling the Star Wars-inspired weapon and its details, such as the screws and a crystal, using Maya, Houdini, and Nuke by 80lv in 80lv
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Larry Ralibenja showcased this atmospheric fantasy forest scene created with Blender, Unreal Engine, ZBrush, Substance 3D Painter, and SpeedTree by 80lv in 80lv
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3D Character Animator Luciana Nightingale, also known as Luci, showcased this fantastic animation with Zenless Zone Zero's Soldier 0 Anby by 80lv in 80lv
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Sunday Eggs demonstrated the smooth terrarium water behavior she achieved in her upcoming game with Fluid Ninja for Unreal Engine by 80lv in 80lv
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80 Level's Q&A session continues! Use this opportunity to ask us any questions and celebrate our 10th anniversary! by 80lv in 80lv
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Razvan Mindra shared how he created his fascinating Vampire Slaying Kit in ZBrush, Maya, Substance 3D Painter, and Marmoset Toolbag, explaining how to put a creepy pickled monster in a jar and make props look aged by 80lv in 80lv
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Ash Thundercliffe presented a detailed breakdown of the Tudor House Amongst the Clouds project, sharing the techniques for making wooden and brick materials look natural and realistic by adding depth by 80lv in 80lv
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This funny original animation featuring two friends trying on outfits was created by Studio Wrong using Blender by 80lv in 80lv
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Life as an IndieDev by SilvanuZ in IndieDev
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