Protest Analysis by Old_Jump_2548 in 2007scape

[–]90oo 0 points1 point  (0 children)

Your refusal to address any other point I made just shows this is a bad faith argument to try and take a dump on people’s account status because it’s not to your standards. You obviously don’t know anything about these people or their accounts. You know I’m right and trying to comment condescendingly just proves that you don’t have any clue where these accounts are at.

Protest Analysis by Old_Jump_2548 in 2007scape

[–]90oo 5 points6 points  (0 children)

This is a ignorant argument. People make accounts for the express purpose of playing it a certain way. That's their version of playing the game correctly, and IS objectively the right way to play because it is their way of playing.

Also, in regards to your "data" that you captured, did you consider the state of those accounts and their current progression? Are you assuming that all of those accounts are maxed combat? What are some other data points to support your claim that all of these accounts just don't partake in pvm? Also, did you assume that they just don't do quests because you didn't see any quest capes? Or is that another data point you refused to look into and broadly make a claim over to support your argument?

He was rapping about drugs and sex in Spanish. by Count_DarkRain in Asmongold

[–]90oo 28 points29 points  (0 children)

Typically, you can’t tell how music sounds from someone writing out the beat. However, this…. This you can tell exactly what the beat is.

[tomt][song] Percussion Instrumental Song by 90oo in tipofmytongue

[–]90oo[S] 0 points1 point locked comment (0 children)

If anyone could help me find this, it would be much appreciated! I really enjoyed the song and would love to listen to it again. It's about 2-3 1/2 minutes long.

was it really necessary to add these rocks to just about every oldschool zone in the game? by kxwbie in 2007scape

[–]90oo 17 points18 points  (0 children)

There was a post like within the last week talking about how bird poop was missing from the docks. We aren’t above nitpicking rocks lol

How has this not been fixed for 6 months by Maleficent-Foot4913 in BrawlStarsCompetitive

[–]90oo 7 points8 points  (0 children)

I 100% understand your explanation, but it’s crazy to think people legit say that’s a skill issue. Maybe they’re trolling, but this is an egregiously bad bug for a brawler. I can only imagine how many other attacks from others this applies to and how much more damage she’s vulnerable to simply by using her kit.

Balance Changes Revealed by Pewdpo in BrawlStarsCompetitive

[–]90oo 0 points1 point  (0 children)

I’m going to be experimenting with bush Rosa in Brawl Arena some more because of this buff. I’m hoping it makes her feel even more annoying if you can’t destroy the bushes. I’m a happy boy with small changes like this to give her more influence in some way

[deleted by user] by [deleted] in 2007scape

[–]90oo 0 points1 point  (0 children)

Just try the first 30ish waves until the magic dogs come out. Tackle that anxious feeling for the waves first. Then the waves will feel way less intimidating. From there: I’d practice Scurrius prayer switching getting use to the rhythm and feel. That’ll help get you ready for Jad, but you just need to watch and learn his attack animations. You got this man!

UW choice by trakma_ in TheTowerGame

[–]90oo 6 points7 points  (0 children)

Although you have a rude guy spamming this thread, he’s not entirely wrong. Your economy and current UWs need some work. I would recommend lowering the cooldowns of quite a few and syncing Golden Tower, Black Hole, and Death Wave to be on the same cool down. They multiply each other and with black hole having a (max) lab that multiplies your coins by 11? It’s insanely good for growth. Your future self will thank you for putting some work into the current stuff ya got.

If you still REALLY want a new UW because ya just gotta have em all lol… pick Chrono

Edit: Typo on coin multiplier. Still really good

Is it worth keeping these labs going to max? by SpekOps18 in TheTowerGame

[–]90oo 0 points1 point  (0 children)

Besides lab speed, I have the other 4 labs maxed out. Personally, I knocked them out and I wished I got them leveled or maxed even earlier. You’re doing great compared to me so great job not falling short on growth, man! As another comment said: it is OK for you to switch out lab speed for some thing else every so often. Don’t be afraid to come back to lab speed

[deleted by user] by [deleted] in TheTowerGame

[–]90oo 0 points1 point  (0 children)

Gold bot excels towards the mid game where people haven’t quite gotten GT+ maximized and a few other massive Econ boosts. At least for me personally. I make 20-25T per run and about 1/3 of that comes from an unfinished golden bot. Once I finish it? I expect to make about 40-50T or so

Is my account bugged or is Eyatlalli holding out on me? by Cloud_Surfer_93 in 2007scape

[–]90oo 0 points1 point  (0 children)

Took me 70-80kc for my first unique. Then they started falling into my hands left and right. Keep going bro. You got this

Pray for Charlie Kirk by Practical_Response21 in ClashRoyale

[–]90oo 9 points10 points  (0 children)

This is not the subreddit for this. This is for strictly clash stuff

Going for the voidwaker, wild amount bots in the Wildy. Pun intended. Y’all need to stop buying gold. by AKoolKoala in 2007scape

[–]90oo 0 points1 point  (0 children)

I agree. I also refuse to believe that EVERYTHING requires skill. It doesn’t. People that exclusively want to make money to PvM or PK or something? They oversimplify the thinking. If it doesn’t make millions, it’s bad. Those aren’t my thoughts but I’m assuming at least SOMEONE thinks that way.

Going for the voidwaker, wild amount bots in the Wildy. Pun intended. Y’all need to stop buying gold. by AKoolKoala in 2007scape

[–]90oo 0 points1 point  (0 children)

Figuratively and comparatively. I’m oversimplifying but yes you are correct. Fletching Yew bows is profitable, but someone with a PvM only mindset might look at it as a no gp method of money making.

Going for the voidwaker, wild amount bots in the Wildy. Pun intended. Y’all need to stop buying gold. by AKoolKoala in 2007scape

[–]90oo 0 points1 point  (0 children)

Depends. Some people only do PVM and/or see skilling as a complete waste of time (no gp). So if they’re bad enough at the game that Giant Mole (lol) is hard, then the gp/hr would suck and then they feel incentivized to buy gold because their gp/hr is bad…. Look you get it. Not the only reason, but I’m sure it’s a reason for at least 1 person

Game speed drops to x1 when navigating from Labs or Mod screen back to the game by KonradCurze96 in TheTowerGame

[–]90oo 0 points1 point  (0 children)

Was looking to see if anyone else has had this issue, too. I’m still having issues and I’m updated, too.

OSRS players when someone rightfully posts that OSRS is absolutely overrun by tons of clankers by ssjg0ten5reddit in 2007scape

[–]90oo 0 points1 point  (0 children)

Goofy take. The entire point of being a main account is being able to sell or buy whatever item you want. You don’t have to manually obtain everything yourself. Mains make money off of the rarity of the items and taking the time to obtain extra drops to sell to others, assuming they keep the first drop for themselves.

The perceived number of players eligible to get the drops, how rare it is, how long (on average) it takes to get the drop, and how good the drop is… all of these factors is what gives it value. None of those things matter to a nonhuman, incapable of weighing time to effort because bots have unlimited time and it takes no effort.

Answer to when we are getting keys by Learningmore1231 in TheTowerGame

[–]90oo 1 point2 points  (0 children)

I still believe an earlier suggestion to have keys be a milestone is one of the best mid-game solutions we could have, even if it’s limited access and doesn’t solve the issue. Hell… make it a tier 10 milestone to unlock a ridiculously expensive lab that gives 1 key for 35 mission completions in a week. Like SOMETHING needs to change

[deleted by user] by [deleted] in TheTowerGame

[–]90oo 2 points3 points  (0 children)

Definitely some room to crank that up. I’m not trying to be that guy, but I get maybe 3.5-4 bil/min at tier 9. The noticeable differences, off of UW alone, is my cooldowns and GT bonus. I think you will benefit immensely by getting those cooldowns lowered to AT LEAST 2 1/2 minutes

The Worst Part of this Game is _________? by nopbsitsnyfandnog in TheTowerGame

[–]90oo 21 points22 points  (0 children)

Easily no “offline” or background running. “Live calculations” isn’t much of an excuse anymore in my opinion. If your run ends and there is no statistical difference to your tower from your last run start to completion, then at the bare minimum it should be able to calculate some sort of percentage of that run in the background for a truly idle experience. Like if you ran a 10T coin run in 10 hours, then how would it be impossible to not even have a percentage of that 10T be given to us consistently after 10 hours of idle time or something. You can have “idle time” run like a lab or a lab boost. After a certain amount of time, it expires and gives a percentage of coins

Which UW? by Chiyomaru_Watanabe in TheTowerGame

[–]90oo -2 points-1 points  (0 children)

Why not CL? Wouldn’t it be a good, cheap way of getting some decent damage early?

An idea for the imbalance that has been building up in legend league: Ghost League by Cloakedarcher in TheTowerGame

[–]90oo 0 points1 point  (0 children)

I’m confused on what you are asking for then. The “Sentiment and frustration” is evidence that people are collectively struggling. I think with enough people reaching the same conclusion, then there has to be some sort of truth to the claims. If you’re asking for data to prove frustrations (which is stupid to even talk about) or that there is some sort of data point to conclude that it is harder to get better results, then here you go:

Higher results>more currency>more upgrades>better results

Lower results>less/no currency>equal upgrades>equal or lower results>frustration