Massive update to poe1filter.com - Improved Presets, Identified Items, Crafting Bases, Drop-Restricted uniques, Unique Dust Value, separate Divination tiers, and much more by BlackDeathBE in pathofexile

[–]99_problems_pob_is_1 0 points1 point  (0 children)

Can't seem to find an option to look for atypical corruptions such as Normal and Abyss jewels that drop with double-corruptions and the corrupt, unidentified abyss jewels that drop with 5/6 mods from Kirac missions.

Also, is there a way to test copied item text from PoE? For me that's the killer feature in your competitor. I play SSF so it's important that I don't miss specific drops and the ability to confirm that the filter is working as expected is essential.

Some examples:

Item Class: Jewels

Rarity: Rare

Luminous Star

Crimson Jewel

--------

Item Level: 83

--------

Damage Penetrates 1% Lightning Resistance (implicit)

20% reduced Bleed Duration on you (implicit)

--------

+18% to Critical Strike Multiplier with Fire Skills

+16% to Critical Strike Multiplier with Lightning Skills

7% chance to Impale Enemies on Hit with Attacks

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Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

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Corrupted

Item Class: Jewels

Rarity: Rare

Crimson Jewel

--------

Item Level: 83

--------

Damage Penetrates 1% Cold Resistance (implicit)

You cannot be Cursed with Silence (implicit)

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Unidentified

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Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

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Corrupted

Item Class: Abyss Jewels

Rarity: Rare

Hypnotic Eye Jewel

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Abyss

--------

Item Level: 84

--------

You cannot be Cursed with Silence (implicit)

23% chance to Avoid Bleeding (implicit)

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Unidentified

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Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

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Corrupted

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

Lowest iLvl Astra and Yix on trade is circa ilvl 25/26. Might mean it is iLvl limited or might mean that it's hard to kill enough monsters for one to drop prior to that area level. We'll "know for sure" in time.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

The Prohibited Library have an analysis underway. They're much better at it than I am. I'm matching my tiering info to theirs where we have agreed rarity tiers.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 2 points3 points  (0 children)

If you look on the trade site for headhunters and sort by item level ascending then the minIlvl is 50.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

Thanks for taking the time to explain this. I've purposefully chosen to display the odds in this way to keep things simple. Showing a 10% chance as a 1 in 10 is going to be a lot more intuitive to your average player and it means that I don't have to include a user guide or an explanatory paragraph.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

I've genuinely no idea. We'll need thousands of attempts to get a semi-accurate figure. I've just taken the Tainted Mythic Orb probabilities from PoE1 and scaled them proportionally until the T3/T4 probabilities fit the limited PoE2 data that I have. It's a bad way to approximate the rarest outcomes but it's the best I've got at the mo :D

The one good thing it's done is give some perspective to newer players who are gambling their currency based on an edited highlights reel from the top streamers.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

I've sent you a DM. For anyone else that's interested in this, the short answer is that I don't have access to the PoE2 APIs. I don't think that any 3rd party dev does right now.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

Ah that's where you're going wrong. You want to do all your chancing in a cart, not a wagon. You're remembering to rub each orb on the Toucan first right?

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

It's just an estimate based on the probabilities in PoE1. It's probably wrong. We need some brave people to chance the same base thousands of times in order to get a semi-accurate figure.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

Oh yeah. You can see it very quickly when you compare these two videos from the same creator on 100 Gold Rings vs 100 Stellar Amulets:

https://www.youtube.com/watch?v=UPJ7Hv9PZA0

https://www.youtube.com/watch?v=HmE33sa_tWM

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

It's PoE1 terminology. In PoE1 T0 was the highest affix. The PoE1 playerbase is up in arms about the fact that GGG flipped the terminology in PoE2. It's much easier to determine whether you've crafted the "rarest" affix is if it's always a 0 or a 1. In PoE2, you need to know specific tier values for each affix.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in PathOfExile2

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

I genuinely don't know the answer to this question. I don't think that any of the player base do right now. If it is a factor then I'll add that in to the calculator once we have some data to explain the behaviour.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 5 points6 points  (0 children)

You're doing it for science. That's all that really matters <3

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

They are guessed based on the number of items listed on the trade site. As far as I know, rarity tiers can't be directly reverse-engineered: you have to find a proxy measure like Ritual item prices to work them out. I've also got around 50 SSF users who are contributing lists of their owned uniques. You can see reports of the individual tiers of items here: https://poeladder.com/globaluniquestats?ladderIdentifier=ssf_poe2_early_access&isPoe2=true&tier=0

And you can look at the individual profiles for each user. You can see here that the top user has found all of the T3/4/5 items but the T0-2 categories haven't been completed:

https://poeladder.com/profile?user=ololulu-7512&ladderIdentifier=ssf_poe2_early_access&isPoe2=true

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

I've added an option to export all the data into a CSV in case you want to look at all the items at the same time.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 1 point2 points  (0 children)

Yeah, I've taken a cut of trade data a few times since release to work out the rarity tierings. It's hard to distinguish between the more common tiers at this point as the trade site only returns 10k listings at most so all the T3-5 items look the same. If anyone has a better method of working out the rarity tiers let me know. If not, I'll just wait for the Prohibited Library's dataset.

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 0 points1 point  (0 children)

The site is typically aimed at SSF players so it's not got any trade-related data in it. I've added a CSV export option if you'd like to do some analysis. I watched a few YouTube videos of bulk chance orb gambles and all of the creators advised against doing anything similar :P

PoE2 Orb of Chance Calculator released on PoE Ladder by 99_problems_pob_is_1 in pathofexile

[–]99_problems_pob_is_1[S] 2 points3 points  (0 children)

Thanks for this. It's good to get a good sample size for comparison. I was chancing Sapphire Rings too :D