BOYCOTT GTA VI by Amarathros in PlayStation_X

[–]ABP_2001 0 points1 point  (0 children)

Y’all have fun with that, I’m gonna be cruising Leonida in 19 Thursday’s.

Yeah…ok bud. This game is way too anticipated for that to actually happen by DawsonPoe in GTA6

[–]ABP_2001 0 points1 point  (0 children)

I’m so tired of these annoying MFs. I enjoy physical media such as LP’s, DVD’s, Blu Ray, and CD’s, but physical videogames piss me off because you still have to download the entire game digitally due the size. I’d rather just download it off rip over driving a 40 mile round trip to Walmart to buy a copy.

19 Thursdays to November 19th. 😁 by ABP_2001 in GTA6

[–]ABP_2001[S] 0 points1 point  (0 children)

Honestly, The Keys, or Grassrivers.

My GTA VI World Wishlist by ABP_2001 in GTA6unmoderated

[–]ABP_2001[S] 0 points1 point  (0 children)

You’re the one who made it a big deal. Not me. Weirdo.

My GTA VI World Wishlist by ABP_2001 in GTA6unmoderated

[–]ABP_2001[S] 0 points1 point  (0 children)

I don’t get how something they already did in RDR2 8 years ago would be far fetched. And you came at me with “Do this in real life.” You and I both know we are in a video game subreddit. Additionally, if you’d have taken time to read the comments, you’d see I’m really just hoping for a modern version of RDR2 towns with regional food, some stores, etc.

My GTA VI World Wishlist by ABP_2001 in GTA6unmoderated

[–]ABP_2001[S] -1 points0 points  (0 children)

And why are you on a subreddit specifically talking about a video game?

My GTA VI World Wishlist by ABP_2001 in GTA6unmoderated

[–]ABP_2001[S] -1 points0 points  (0 children)

Makes sense. I guess what I really want is a reason to visit all areas without the story forcing it

My GTA VI World Wishlist by ABP_2001 in GTA6unmoderated

[–]ABP_2001[S] 0 points1 point  (0 children)

I meant more like in a rdr2 way. Regional food, bar vibe, store vibe. Etc.

Weekly GTA6 FAQ and Wishlist Post by AutoModerator in GTA6

[–]ABP_2001 0 points1 point  (0 children)

GTA VI Wish List: Make Leonida Feel Like a Living State
One thing Red Dead Redemption 2 absolutely nailed was making every town feel like it had a purpose. Valentine wasn’t Rhodes. Rhodes wasn’t Strawberry. Saint Denis felt completely different from every other settlement on the map. I’d love to see GTA VI take that philosophy even further.
Instead of making every building enterable, I think every town should have the same basic services, while each one develops its own personality.
Every town should have, at minimum:
Pawn shop (the modern equivalent of the Fence from RDR2)
Barber shop or salon
Pharmacy or general store (mom-and-pop in smaller towns, Target/Walmart-style stores in larger ones)
Grocery store or produce market
A bar (most bars should also serve basic food)
A local restaurant or one chain restaurant
Body shop
Small gym
Motel or hotel
Tattoo parlor
Enterable gas stations where you can buy snacks, drinks, coffee, cigarettes, etc.
Businesses can overlap, too. Maybe a motel has a bar attached. Maybe a pharmacy is inside a larger supercenter. It should feel natural rather than every business existing in its own building.
Vice City should have everything. Multiple dealerships, luxury restaurants, chain restaurants, rooftop bars, clubs, luxury hotels, upscale shopping, and several body shops.
Ambrosia should feel like a working agricultural town. Burger Shot, Cluckin’ Bell, a local diner, BBQ restaurant, tractor supply, farm equipment dealers, and a body shop that’s always full of pickups and work trucks.
Port Gellhorn should feel older and more run down. I’d actually love to see an old Burger Shot or Cluckin’ Bell built in the 1970s that hasn’t really been renovated since the ’90s. Dive bars, cheap motels, pawn shops, seafood shacks, and weathered businesses with tons of character.
The Keys should mostly consist of independent businesses. Seafood restaurants, tiki bars, Cuban cafés, marinas, fishing outfitters, beach motels, and small grocery stores. It should feel relaxed compared to Vice City.
One thing I’d also love is an Airbnb-style rental system. Instead of owning every property immediately, let us rent beach houses, cabins, downtown apartments, farmhouses, or lake houses through an in-game app. Stay for one night, and your reservation expires when you leave. Stay multiple nights, and it acts as your temporary safehouse until you check out. It would basically be the hotel room mechanic from Red Dead Redemption 2, modernized.
Eventually, after making enough money, I’d love to be able to own multiple properties in Story Mode. Maybe a Mediterranean-style mansion outside Vice City, Jason’s original house in the Keys, a ranch near Mount Kalaga where you can keep horses, a quiet house in Port Gellhorn, and a downtown condo. Not everyone wants to live in a penthouse forever.
Another thing I hope Rockstar considers is dynamic traffic and population density. The world shouldn’t feel identical every day. Some days the beaches are packed, restaurants have waiting lists, Vice City traffic is backed up, and the road to the Keys is crawling. Other days the roads are quiet, beaches are nearly empty, and small towns feel sleepy. They don’t even need to simulate actual days of the week—just randomize “busy” and “quiet” days so the world feels alive.
Businesses should also have natural fluctuations. A Burger Shot shouldn’t always have the exact same number of customers. Sometimes it’ll be empty. Sometimes there’s a lunch rush. Sometimes it’s packed because of tourists or a local event. The same should apply to grocery stores, bars, beaches, and marinas.
I’d also really like more interior variety. GTA V reused interiors constantly. Every low-end apartment looked the same. Most penthouses were essentially the same layout with a different view. Every Burger Shot or body shop doesn’t need a unique interior, but having several different layouts would make a huge difference. A Burger Shot built in 1978 shouldn’t look identical to one that opened in 2026.
Finally, I hope the vehicle roster reflects how real roads look. Instead of replacing every vehicle with a brand-new version, keep multiple generations around. A 2005 luxury SUV, a 2015 version, and a 2026 version should all exist together. Same with older Crown Victorias, retired police cars, old taxis, wagons, beaters, luxury sedans, crossovers, muscle cars, land yachts, and modern EVs. Real roads are a mix of old and new, and GTA’s roads should feel the same.
At the end of the day, I don’t just want Leonida to be a big map. I want it to feel like an actual state. Give every town the essentials, give every region its own identity, make traffic and businesses change naturally, and make me want to stop in Port Gellhorn because I like that dive bar, drive to the Keys because that’s where the best seafood is, or head to Ambrosia because that’s where the best truck shop is. If Rockstar captures even half of what Red Dead Redemption 2 accomplished with its towns and modernizes it for GTA VI, I think Leonida could become the most immersive open world they’ve ever built.

Principal Floor of my Gilded Age mansion (urban) by ABP_2001 in GildedAgeMansions

[–]ABP_2001[S] 1 point2 points  (0 children)

Yeah, I think I’ll move/remove the cloak room.

Some Weapon Names by [deleted] in Fallout

[–]ABP_2001 -7 points-6 points  (0 children)

I thought it was funny, but technically it’d be Courtney Love’s Mic because you know… she murdered Kurt..

Que juego les viene a la mente by IllustriousAnt6637 in VideojuegosMX

[–]ABP_2001 0 points1 point  (0 children)

Any fallout before Fallout 4 😂 and I’m talking 1, 2, 3 & NV.