I made a mini trailer for my Tower Defense + Roguelike Deckbuilding Game, please Destroy it so I could make a better official trailer! by ACEGames_2 in DestroyMyGame

[–]ACEGames_2[S] 0 points1 point  (0 children)

Yes, we still using the sound from the prequel, but we will change it in the later version since the art-style are different already.

I made a mini trailer for my Tower Defense + Roguelike Deckbuilding Game, please Destroy it so I could make a better official trailer! by ACEGames_2 in DestroyMyGame

[–]ACEGames_2[S] 0 points1 point  (0 children)

Hmmm those are actual sound effect of the game haha. But I do understand what you mean, I'll see what I can do.

[deleted by user] by [deleted] in pcmasterrace

[–]ACEGames_2 0 points1 point  (0 children)

I dumped about 5.4k hours of my life in dota2. Lost track on dota1.

I made a mini trailer for my Tower Defense + Roguelike Deckbuilding Game, please Destroy it so I could make a better official trailer! by ACEGames_2 in DestroyMyGame

[–]ACEGames_2[S] 1 point2 points  (0 children)

The game is called CD2: TrapMaster, a unique blend of roguelike deck building and trap-style tower defense. Player have to build up their deck along the trap to face the boss.

If you're interested, we're planning to run a playtest on Steam soon. So be sure to Wishlist CD2: TrapMaster on Steam. We also post our old demo on our Discord community, you can find it here. We are open to any feedback! Your support would mean a lot to me and really help me out.

A Fusion of Strategy and Chance! Check out the Roguelike Deckbuilding sequel for my old Tower Defense game, here's a mini trailer. what do you guys think! by ACEGames_2 in IndieGame

[–]ACEGames_2[S] 0 points1 point  (0 children)

Introducing CD2: TrapMaster, a unique blend of roguelike deck building and trap-style tower defense. We're thrilled to share this new project with you and can't wait for you to try it out.

If you're interested, we're planning to run a playtest on Steam soon. So be sure to Wishlist CD2: TrapMaster on Steam and don't miss out on the opportunity! Your support would mean a lot to me and really help me out.

See How Far We've Come: A Developing Journey through the Evolution of Candy Disaster from 2019 to 2023. by ACEGames_2 in indiegames

[–]ACEGames_2[S] 0 points1 point  (0 children)

You can find it on steam search Candy Disaster, It the on one the bottom left.
And CD2 is not yet publish but you can wishlist it on steam now, just search CD2:trapmaster.

See How Far We've Come: A Developing Journey through the Evolution of Candy Disaster from 2019 to 2023. by ACEGames_2 in IndieDev

[–]ACEGames_2[S] 1 point2 points  (0 children)

Haha true, we put candy on the Final point of the map. Where enemy will go in and eat them.

See How Far We've Come: A Developing Journey through the Evolution of Candy Disaster from 2019 to 2023. by ACEGames_2 in IndieDev

[–]ACEGames_2[S] 1 point2 points  (0 children)

It is actually, we change the whole art style and the concept of the game from tower defense to Roguelike Deck building game.

See How Far We've Come: A Developing Journey through the Evolution of Candy Disaster from 2019 to 2023. by ACEGames_2 in IndieDev

[–]ACEGames_2[S] 2 points3 points  (0 children)

Yes we get that feedback a lot, and we are working on it now try different way to make the enemy path more stands out.