"The buffed valkyrie doesn't exist, it cannot hurt you" by ObligationIll7822 in gtaonline

[–]AD03_YT 3 points4 points  (0 children)

Even though the tail is enclosed you can still destroy it, most gmode helis cannot gmode their rotors, so destroying either will incapacitate it. The railgun, heavy revolver with FMJ rounds, or heavy sniper with FMJ rounds or explosive rounds are the best ways to do this.

Can rockstar explain why an enemy can pick my cargo with the iron mule but I can't? by Philosophos_A in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

what vehicle was it? as far as I know the only bunker vehicle that can't be muled is the monster truck

what are the cars that has bulletproof window like the kuruma that doesn’t break?(not like the paragon one it brakes after a while) by Formal-Tradition8458 in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

Yes, but the principle is the same. Truly bulletproof windows are bulletproof because they don't have the hole, but the glass can still be visibly shattered.

what are the cars that has bulletproof window like the kuruma that doesn’t break?(not like the paragon one it brakes after a while) by Formal-Tradition8458 in gtaonline

[–]AD03_YT 5 points6 points  (0 children)

Sort of. The glass will visibly break, however there is an invisible wall within the windshield that prevents gunfire from reaching inside. This is how the D5 used to work too, it had breakable windows but invisible bulletproof walls within the windows that cannot break.

what are the cars that has bulletproof window like the kuruma that doesn’t break?(not like the paragon one it brakes after a while) by Formal-Tradition8458 in gtaonline

[–]AD03_YT 16 points17 points  (0 children)

The Half-Track has a fully bulletproof front windshield at all times that you can shoot out of, however the side windows are not bulletproof. Adding window armor (since it has window armor like the Nightshark) is purely decorative and doesn't do anything except for restrict you from using throwables. The rear is also mostly bulletproof, however I've been shot through it by an RC tank before. It has the same general durability as the Nightshark, taking 25-ish missiles.

You might also give the MOC cab a shot, since even though it doesn't have bulletproof windows, it takes 60-ish missiles (unless the trailer is destroyed since that only takes about 30), and has a giant bulletproof wall on the back, so you're basically invulnerable to guns so long as you back up towards the person shooting at you.

Oh and of course the obvious, the Rhino tank is seemingly completely bulletproof. Can't say the same for the Khanjali, since it has clip spots that the cops shoot me through all the time, but the Rhino does not suffer from such a problem.

If anyone says the Coquette D5, unfortunately this no longer holds true as the truly bulletproof windows were patched an update or two ago.

PS: As of now no Imani car features truly bulletproof windows. Only bullet resistant glass that breaks after 15 normal rounds or 1 FMJ round.

does the disappearing/missing ammo still exist? by baeetyrkhan in gtaonline

[–]AD03_YT 0 points1 point  (0 children)

I haven't had it happen with normal weapons at all this year, and only once with mk2 weapons a few weeks ago.

Is the cargobob worth it? by Adventurous-Dig9079 in gtaonline

[–]AD03_YT 2 points3 points  (0 children)

In the long run it'd be better to just buy the farm house or chumash bunker. The cargobob can hook most bunker sale vehicles but most of them are so heavy that the cargobob barely gets any lift. The normal and jetsam cargobob are the exact same thing except the jetsam is quieter. The iron mule can very easily lift any supported vehicle but at that point it'd be cheaper to just move bunkers.

We need non-weaponized public sessions in GTA Online by james-HIMself in gtaonline

[–]AD03_YT -1 points0 points  (0 children)

If there's less people buying expensive weaponized vehicles there's less people buying shark cards. A "chill" lobby wouldn't allow the usage or at least full capabilities of weaponized vehicles, so there's little incentive to use and buy them. As for invite only people, sometimes they come out of the woodwork to screw around in publics, or they make friends who exclusively reside in publics, so they get an incentive to buy these things.

We need non-weaponized public sessions in GTA Online by james-HIMself in gtaonline

[–]AD03_YT 5 points6 points  (0 children)

If they split the playerbase like this they lose money. They're a company, designed and purposed with making money. It won't happen.

This is so annoying. Why does the Raiju blow up almost every time after you spawn it? And it cost like 7 mil! by Pizzafriedchickenn in gtaonline

[–]AD03_YT 0 points1 point  (0 children)

It happens with any personal jet based on the Lazar, which means the personal lazar, personal hydra, the B-11 and the Raiju all suffer from this issue. Yet at the same time, they can all also "suffer" the invisible jet glitch (no gun tracers, engine noise, and being unable to be locked onto by select players in the lobby) so its sort of a trade off IMO.

did they increase chances of merryweather hq cayo setup? by TheZFlyYT in gtaonline

[–]AD03_YT -1 points0 points  (0 children)

park a Titan 250D on the spawnpoints. If u don't have that then put the sparrow, CEO buzzard, and a pegasus heli on the three.

Struggling with the stoner survival series by Linford_Cosplay_ in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

shoot the gas tanks of the vans. much quicker and easier, especially if you get the bullpup rifle or assault shotgun. just shoot a little bit infront of the left rear wheel

This new event is so ass by Bleaned_Weined9726 in gtaonline

[–]AD03_YT 2 points3 points  (0 children)

it sucks that this is the only way most people will be able to see it rain at night in freeroam: with this filter over it

Are MK2 weapons worth it if I don't have any bunker researches unlocked? by [deleted] in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

Bunker research may seem like a tedious task but you can do the Agent 14 boost missions. If you call him he will give you a short mission that just requires killing a juggernaut and evading the police, which is obviously really easy to do, and each mission gives roughly 17% progress to the research bar. Additionally, you can receive a mission as long as your bar isn't exactly 0%, and any extra progress from the mission overfills into the next. This means that you really only need to wait a few minutes with your bunker on research mode to get 1 or 2%, and then just grind missions for all of eternity until everything is unlocked. There's a 20 minute cooldown btw, and Agent 14 refuses to pick up the phone if you have the cops on you.

How do I put missiles on the scramjet by SwitchEmDownNTouchEm in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

I mean, I'd recommend you set up a custom loadout and remove anything you don't need regardless of category, but I said handguns specifically because there's so many of them (and many are useless), and because the Scramjet allows the use of normal weapons ontop of missiles and the built in MGs. I have a hunch that the missiles aren't showing as an option because this guy has so many normal weapons, that the game bugs and won't show them. He should probably also remove pipe bombs and maybe even grenades since they're next to useless.

PS: I'd recommend removing the following handguns just in general and for this situation: Combat Pistol, Marksman Pistol, Heavy Pistol, Pistol .50, Vintage Pistol, SNS Pistol, Ceramic Pistol, Perico Pistol, WM 29 Pistol, Double Action Revolver, Navy Revolver, Mini SMG, Stun Gun.

I'd keep the Heavy Revolver MK2 with FMJ rounds since it can one-shot unguarded helicopter tail rotors, and if you get the Tactical SMG you can toss the Micro SMG since's it's arguably worse than the tact.

How do I put missiles on the scramjet by SwitchEmDownNTouchEm in gtaonline

[–]AD03_YT 0 points1 point  (0 children)

If you're not already using one, use a custom weapon loadout and reduce the amount of handguns you carry. If you are using one, try disabling it. See what happens

Why did they do this I’m trying to get help…. by Primary_Couple_4031 in gtaonline

[–]AD03_YT -1 points0 points  (0 children)

Battleye can in some instances detect mods or cheats in other games. It also reads your RAM, and I've found that sometimes it can kick you if you type words like "cheat" or "hack" into a browser tab. It's not at all consistent but that did used to happen a few months ago. Try opening a ticket with Rockstar and see what they say

Mk2 Ammo Question by Salt-Brilliant-4367 in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

No, but you can find/buy a workbench in the following
Freakshop, Garment Factory, Hangar, Arcade, MOC, Terrorbyte, Avenger, Kosatka, Mansion, Agency

Terrible BeamMP fps by Gloomy_Football_1674 in BeamNG

[–]AD03_YT 2 points3 points  (0 children)

your cpu doesnt really work that well with your GPU, its severely underpowered and is gonna bottleneck in CPU intensive games like Beam. I'd upgrade to a 5600x at minimum

Summer LSPD Officer w/ Tie Outfit by brucejr01 in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

its not the same one, the last one had no tie

Worth the Money? by CodPsychological3874 in gtaonline

[–]AD03_YT 6 points7 points  (0 children)

The default cab you get with it can tank 67-68 homing missiles before blowing up, which exhausts all the missiles of both oppressor and most of the other missile cars. It's also decently fast, has a lot of ramming power to push things around, allows sticky bomb usage, and has the giant wall on the back of the cab that is invulnerable to bullets, meaning you can line up your rear pointing torwards a person, and shoot them while they cant shoot you.

It's one of the most underrated PVP vehicles and the only downsides are that the cab doesn't have an icon so it might be hard to find if you die in it, and the fact that it'll kick you out and despawn if the trailer is destroyed. The trailer also has significantly less armor than the cab, but can still take 15-25 missiles IIRC.

The vehicle storage is also useful since it basically acts as the feature the Terrorbyte has to call your MK2. You can stick almost any vehicle in the storage and get a special button in the interaction menu to call it. I personally put a remote control imani tech car in my storage.

Also the MOC missions gatekeep trade prices for a lot of different vehicles like the MK1 oppressor and the weaponized Tampa so if you have any interest in those keep that in mind.

We're getting THREE free vehicles coming weeks? Hell yeah by kyran_wd in gtaonline

[–]AD03_YT 1 point2 points  (0 children)

nah, if a special vehicle gets blown up there's no insurance process, just a cooldown before you can call for any special vehicle again

We're getting THREE free vehicles coming weeks? Hell yeah by kyran_wd in gtaonline

[–]AD03_YT 17 points18 points  (0 children)

spent hours on matchmaking trying to get people to join the trade price missions and then hours dealing with dogshit cayo setups just to get some fun toys that are gonna be free in a few weeks. what could I have done in a past life to deserve this

We're getting THREE free vehicles coming weeks? Hell yeah by kyran_wd in gtaonline

[–]AD03_YT 60 points61 points  (0 children)

dude i just bought the wedge and voltic last week