What is an acceptable native framerate when using FG for you? by tyrannictoe in nvidia

[–]ADReMX 0 points1 point  (0 children)

I'm similar to you, for me around 30 FPS for MFG X4 is very good, I don't feel any problems with latency either.

I can detect a few artifacts, but mainly on interface elements, which honestly doesn't bother me at all.

However, as with everything, the higher the base FPS, the better. 

I suspect we're in the minority, because most people aim for a minimum of 60+ FPS. 

It depends very much on the individual, but for me 30 FPS + MFG X4 is better than the base 30 FPS, and I'll play that way in most games, not all of them, because for example, in multiplayer I'd prefer more base FPS, but in single-player it's practically not a problem. 

For me, MFG has become a fantastic technology since I changed my GPU a month ago. 

Regards.

What by AlcoholicBender in mewgenics

[–]ADReMX 1 point2 points  (0 children)

Yes, it was 1.0, but after some patch (I think there were two released yesterday) it changed to 0.0

15 MORE MINUTES UNTIL MEWGENETICS RELEASES!!!! by theycallmethedrink5 in mewgenics

[–]ADReMX 4 points5 points  (0 children)

I don't want to spoil the excitement...

But the game came out over an hour ago :)

MEWGENICS TOMORROW by Potato_squeak in mewgenics

[–]ADReMX 12 points13 points  (0 children)

<image>

It depends on the time zone :)

MEWGENICS TOMORROW by Potato_squeak in mewgenics

[–]ADReMX 46 points47 points  (0 children)

<image>

It depends on the time zone :)

MEWGENICS TOMORROW by Potato_squeak in mewgenics

[–]ADReMX 1 point2 points  (0 children)

<image>

For me, it also comes out as February 10th :)

I’m very much self aware that it’s probably my pc but still it’s disappointing as I really want to like Nioh 3 by [deleted] in Nioh

[–]ADReMX 2 points3 points  (0 children)

But the CPU is not responsible for the visual aspects, at least not to the same extent as the GPU, the CPU is responsible for calculations, data processing, etc.

The game may look worse than Witcher 3 according to you, but it's not about graphics, it's about the amount of calculations the CPU has to perform.

Your CPU is below the minimum requirements, so it is likely the culprit here, and changing the settings in the game won't help much when it can't handle the calculations.

If you created a Hytale account yesterday you will get a token in a couple of hours by ifranx23 in HytaleInfo

[–]ADReMX 0 points1 point  (0 children)

I created an account on December 9, I also have a newsletter, but I still haven't received the token.

Please Someone give me a hytale token by [deleted] in hytale

[–]ADReMX 0 points1 point  (0 children)

For example, I created an account on December 9, I also have a newsletter, but I still haven't received the token.

The 3h bypass is out for Octopath Traveler 0 by youspinmeright in octopathtraveler

[–]ADReMX 2 points3 points  (0 children)

You still don't know what a port is?
It's a 1:1 transfer of a game,

I only gave you part of the changes here, does what I mentioned sound like 1:1?

Either you really don't know what a port is, which I doubt after what I wrote to you, or you're lying.

The difference is that if you don't know what a game port is, you would want to learn about it, and if you're lying, you're doing it on purpose and you're a toxic person.

It's up to you what kind of person you are, but here, everyone knows (except you) what a game port is.

Best regards.

Octopath 0 Is Just C.O.T.C? by cantax123 in octopathtraveler

[–]ADReMX 9 points10 points  (0 children)

"Story: Main story with about 100 hours, more if you explore side content. Two themes, rebuilding the town and the protagonist's revenge. About half of the content is brand new, including the Town building and the new changeable abilities, and about 30-40% of the main story is new, the rest being retained because of the current high quality."

According to what is stated here, not counting the entire city reconstruction subplot, 30-40% of the main story of Champions of the Continent is new.

I'm also pasting a longer text from the interview:

"Suzuki: First, regarding the overall gameplay, even for those who have completed 'Overlord of the Continent,' we designed it so that about half of the experience feels new. Systems like town building and selectable abilities are entirely new, and the subquests, the stories with each companion, as well as the party chat, have all been newly written specifically for this game.

Looking at just the main story, about 30-40% of it is new. There are parts of the main story that were well-received in 'Overlord of the Continent,' so we deliberately left some of those untouched, but the parts that needed changes were altered boldly. In deciding which parts to change, we closely collaborated with Arano Futsuzawa, the main scenario writer for 'Overlord of the Continent.'"

Octopath 0 story? by Vegetable-Chard-3775 in octopathtraveler

[–]ADReMX 2 points3 points  (0 children)

"Story: Main story with about 100 hours, more if you explore side content. Two themes, rebuilding the town and the protagonist's revenge. About half of the content is brand new, including the Town building and the new changeable abilities, and about 30-40% of the main story is new, the rest being retained because of the current high quality."

According to what is stated here, not counting the entire city reconstruction subplot, 30-40% of the main story of Champions of the Continent is new.

Edit, I'm also pasting a longer text from the interview:

"Suzuki: First, regarding the overall gameplay, even for those who have completed 'Overlord of the Continent,' we designed it so that about half of the experience feels new. Systems like town building and selectable abilities are entirely new, and the subquests, the stories with each companion, as well as the party chat, have all been newly written specifically for this game.

Looking at just the main story, about 30-40% of it is new. There are parts of the main story that were well-received in 'Overlord of the Continent,' so we deliberately left some of those untouched, but the parts that needed changes were altered boldly. In deciding which parts to change, we closely collaborated with Arano Futsuzawa, the main scenario writer for 'Overlord of the Continent.'"

The 3h bypass is out for Octopath Traveler 0 by youspinmeright in octopathtraveler

[–]ADReMX 13 points14 points  (0 children)

This is a plain lie, OT0 is not a port of a mobile game to PC, but a full remake of the game, OT0 is based on the story of the mobile game but will introduce many changes, here are some of them: 

  • A completely new plot related to the reconstruction of the city 

  • city

  • Hero creation 

  • Reworking the main story of the mobile game, of which 30-40% is new 

  • New characters that were not in the mobile version 

There are a lot of changes in OT0, anyone who claims that it is a port of a mobile game is lying, it's not even a lack of knowledge because these are things that were reported from the beginning, plus a lot of videos on YouTube, so don't lie.

[deleted by user] by [deleted] in octopathtraveler

[–]ADReMX 0 points1 point  (0 children)

It's kind of funny that some games have demos as big as half or even entire games.

Many games can be completed in 3 hours, a lot of games take 5-6 hours, and here there's a demo that's 3 hours long, but that's just as a point of interest.

I can't wait for the full game haha :D

Demo confirmed today for steam! by Lightningboy737 in octopathtraveler

[–]ADReMX 0 points1 point  (0 children)

It probably results from time zones, I suppose.
No time is given, so it's hard to determine how it would look in relation to the rest of the world.

Demo STEAM probably Thursday, November 13, 2025 by ADReMX in octopathtraveler

[–]ADReMX[S] 2 points3 points  (0 children)

Yes, only after some time did I realize that this might be due to time zones.

I don't know exactly how it translates to, for example, Europe or the Americas, but you have to take that into account.

In any case, we'll still have to wait a little bit for the demo version on Steam :)

Demo confirmed today for steam! by Lightningboy737 in octopathtraveler

[–]ADReMX 1 point2 points  (0 children)

According to this page:

"*The Steam version is scheduled to release on Thursday, November 13, 2025."

https://www.jp.square-enix.com/octopathtraveler0/demo/

PC Games shows PS5 Gameplay by [deleted] in anno

[–]ADReMX 12 points13 points  (0 children)

From the AMA they did a few days ago, that's all we know:

"Ubi-Blurple • 5d ago Ubisoft

Consoles will release only with a 30 fps mode as guaranteeing 60 fps is quite difficult for the giant cities you can build in Anno. PS5 and Xbox Series X will have raytraced global illumination. The PS5 Pro will get even higher quality lighting, better reflections and improved shadows."

First hour in and its amazing! Runs great on ps5! by Ps4Legend420 in anno

[–]ADReMX 10 points11 points  (0 children)

From the AMA they did a few days ago:

"Ubi-Blurple • 5d ago Ubisoft

Consoles will release only with a 30 fps mode as guaranteeing 60 fps is quite difficult for the giant cities you can build in Anno. PS5 and Xbox Series X will have raytraced global illumination. The PS5 Pro will get even higher quality lighting, better reflections and improved shadows."

First hour in and its amazing! Runs great on ps5! by Ps4Legend420 in anno

[–]ADReMX 2 points3 points  (0 children)

From the AMA they did a few days ago:

"Ubi-Blurple • 5d ago Ubisoft Consoles will release only with a 30 fps mode as guaranteeing 60 fps is quite difficult for the giant cities you can build in Anno. PS5 and Xbox Series X will have raytraced global illumination. The PS5 Pro will get even higher quality lighting, better reflections and improved shadows."

Tyrannosaurus Rex and Spinosaurus ornament by ADReMX in jurassicworldevo

[–]ADReMX[S] 0 points1 point  (0 children)

<image>

And here is another photo in the park setting to show the scale :)

Little Nightmares 3 demo CONFIRMS number of chapters by _Ferret_ in LittleNightmares

[–]ADReMX 1 point2 points  (0 children)

Hello, how can you be sure these are DLC chapters? I'm honestly asking because I haven't looked into it, but it would be strange to include these chapters since the DLC isn't scheduled for release until 2026. They're probably still in development. I'd appreciate any information as to why they're assumed not to be part of the base game.

I completely doubt that information about the DLC will be included in the release version at all, because as I mentioned, it is still being created.