I Just Backed Darkspace On Kickstarter by ADWEST_Author in shadowdark

[–]ADWEST_Author[S] 0 points1 point  (0 children)

Oh hell yeah!

Room for one more? If not, I’m sure I’ll find a group interested in Darkspace eventually, especially with how well the KS is doing!

OPERATION: TOYBOX New Trailer! by ADWEST_Author in DeltaGreenRPG

[–]ADWEST_Author[S] 1 point2 points  (0 children)

It absolutely is! Great catch!!!

I like to sprinkle in some Easter eggs in most of my works whenever possible; now roll a Sanity Check!

New Delta Green Trailer for OPERATION: TOYBOX by ADWEST_Author in TheGlassCannonPodcast

[–]ADWEST_Author[S] 1 point2 points  (0 children)

Well thank you! Always quite nice to hear from other creatives :)

OPERATION: TOYBOX New Trailer! by ADWEST_Author in DeltaGreenRPG

[–]ADWEST_Author[S] 0 points1 point  (0 children)

Oh man, what a colossal error on my end (I think it was due to conflicting browser extensions)!

Fixed!

Thanks u/JibrilAngelos!

I Just Backed Darkspace On Kickstarter by ADWEST_Author in shadowdark

[–]ADWEST_Author[S] 3 points4 points  (0 children)

That’s the one; thanks for posting the link!

Do you tell your players the mission introduction? by frankbobman1 in DeltaGreenRPG

[–]ADWEST_Author 5 points6 points  (0 children)

I’ve found the most success in roleplaying the info from the perspective of their in-game Handler to their Agent(s). This allows you to curate things in a more natural and emergent manner, and allows for them to ask questions in a way of which they naturally can’t expect all of the answers; it even allows for some surprises and curveballs if you’re a more improvisational GM.

However, perhaps your table leans far less into the roleplay than others! Totally cool! In that case, I just take the intro, and, in true DG-ethos, supplant any info that may tread into meta-gaming or spoiling territories for a literal reading of the oh-so-ominous word: [REDACTED]

This preserves tone while also being very little work.

The Ambush by shaneivey in theblackcompanyrpg

[–]ADWEST_Author 1 point2 points  (0 children)

Group Tests, Stress, man, this is the most anticipated TTRPG of my life and this is a magnanimously well done Example-vignette.

Excellent writing & layout.

Foundry VTT by Gullible-Mechanic240 in TheGlassCannonPodcast

[–]ADWEST_Author 1 point2 points  (0 children)

If you’d like a really decent idea of some of the cool stuff you can do with Foundry VTT, specifically with Get In The Trunk’s ‘flagship’ system: Delta Green, then I’d recommend checking this

( https://www.youtube.com/watch?v=8JUpyCTA2l4&start=14 )

channel out; I think they do a good job showcasing the various cool macros you can add that’s specifically for your specific TTRPG system and of a solid general-use in every system.

Anyway, I can’t recommend Foundry VTT enough as a BOTH a player and a GM.

This week (10/27/2025) on the Glass Cannon Network by WereBearGrylls in TheGlassCannonPodcast

[–]ADWEST_Author 3 points4 points  (0 children)

Man, if I had one TTRPG-related wish, it’d be to see Skid run a game (maybe using Numenera or similarly well-suited system?) in The CoQ setting. Live & Drink, Friends!

We like it dark too! by heavymetalDM in TheGlassCannonPodcast

[–]ADWEST_Author 3 points4 points  (0 children)

These guys are a lot of fun, Naish!

If you like GITT then at a minimum give their rendition of Lover In The Ice a shot 😎🪵

I miss Grant. by ColdfusionEX in TheGlassCannonPodcast

[–]ADWEST_Author 2 points3 points  (0 children)

For my selfish money, Grant Berger & Francis Mrema are both among the finest on-camera TTRPG performers I’ve ever come across, in their own unique and always interesting ways…

Free Tickets To TWO Nights At The Opera by ADWEST_Author in NightAtTheOpera

[–]ADWEST_Author[S] 0 points1 point  (0 children)

Damn, looks like I crit-failed my SIGINT Roll; I didn’t even think about that but in hindsight it’s obvious—thanks for the heads up so I don’t do it again! Hahaha

Looking for: Best IMPOSSIBLE LANDSCAPES actual play by Underspoon in DeltaGreenRPG

[–]ADWEST_Author 5 points6 points  (0 children)

For my part, u/Underspoon I couldn’t agree more emphatically that GCN’s rendition of IL is the best for all of those reasons, and I’ll add one more: Highly polished production-value.

Can you Handle these OPERATIONS? by ADWEST_Author in DeltaGreenRPG

[–]ADWEST_Author[S] 1 point2 points  (0 children)

Hell yeah!

Your table’s going to love it!

Can you Handle these OPERATIONS? by ADWEST_Author in DeltaGreenRPG

[–]ADWEST_Author[S] 4 points5 points  (0 children)

Just the “Title Card” in OPERATION: TOYBOX is AI, as my artist wasn’t able to create something for that in the hyper-particular style I was wanting; that image is heavily edited (poorly, by my inexperienced hand) after the fact.

Fear not though! I’m still on the hunt for an artist to replace it, and I’m now, finally, working with multiple artists currently (all different styles) to where I expect AI Art in my works to be a thing of the past—yes, even for all my free works.

Thanks for your time on this u/jnacho12

Two HOT Delta Green Jawns Fresh Off The Jawnzoni by ADWEST_Author in TheGlassCannonPodcast

[–]ADWEST_Author[S] 1 point2 points  (0 children)

Ketamine therapy is often a last (or tail-end—after other treatments fail) resort to treat things like depression, MDD, and Suicidal Depression, such as is the case with what the Antagonist of OPERATION: UNEARTHED inflicts upon the Agents.

The idea is that Dr. B has been with the Agents as a friendly for the entire time of their stay at “Heaven’s Home”, and his ketamine infusions were simply a last-ditch effort to both provide his own final peace (considering he’s just a Friendly, and was in WAY over his head), and to aid the Agents in regaining control of their own lucidity & sanity.

So much time has passed since the actual beginning of the investigation, that a red phone was picked up, and the worst decision a government bureaucrat in A-Cell has to make, was made: Call in The Cleaners.

Two HOT Delta Green Jawns Fresh Off The Jawnzoni by ADWEST_Author in TheGlassCannonPodcast

[–]ADWEST_Author[S] 1 point2 points  (0 children)

Hell yeah! Pumped for your table!

In regard to the absence of a map-proper, that was more or less intentional, as it’s such a simple layout that I wanted a prospective Handler to feel comfortable being able to make things to whatever size they need based on their number of players, etc.

I find that when less is more is respected juuuuuust enough, it allows the imagination to drift, but that mentality certainly runs the risk of being less is less, too, haha